Player Matchup

Medusa
Medusa
Brockssj
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Geb
Geb
Master Neumann
Geb
Level 85
God Stats
1W - 7L
1,089 SR
Queue Stats
549W - 727L
1,316 Elo+
Party 1
Fenrir
Fenrir
MigthDraw
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MindFancy
Amaterasu
Level 18
God Stats
7W - 10L
1,580 SR
Queue Stats
14W - 22L
1,255 Elo+
Party 2
Persephone
Persephone
trucor
Persephone
Level 43
God Stats
6W - 9L
1,437 SR
Queue Stats
21W - 35L
1,271 Elo+
Party 2
Team Averages
Level 30
1,421 SR
1,368 Elo+

VS

Team Averages
Level 16
1,421 SR
1,398 Elo+
Kali
Kali
Bolonhabolo
Kali
Level 29
God Stats
7W - 2L
1,666 SR
Queue Stats
17W - 18L
1,466 Elo+
Solo
Izanami
Izanami
LBR xK1LL3R
Izanami
Level 24
God Stats
3W - 9L
1,118 SR
Queue Stats
38W - 51L
1,305 Elo+
Solo
Ra
Ra
bferrite
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
flowerx iwnl
Fenrir
Level 21
God Stats
7W - 5L
1,319 SR
Queue Stats
78W - 100L
1,219 Elo+
Solo
Ymir
Ymir
lauta__Xx
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brockssj
Medusa
8
0 / 0 / 3
4,852
441
1,447
1,835
538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 0 / 1
6,100
555
2,418
4,634
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
MigthDraw
Fenrir
10
3 / 1 / 2
5,965
542
2,735
6,616
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
MindFancy
Amaterasu
10
6 / 2 / 1
6,567
597
7,161
7,026
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
trucor
Persephone
12
6 / 1 / 0
7,099
645
5,934
5,756
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,536
594
4,913
8,385
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
LBR xK1LL3R
Izanami
8
0 / 1 / 0
5,163
469
2,033
3,839
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,027
457
875
4,086
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
7
1 / 4 / 1
5,152
468
2,366
6,940
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
5
0 / 6 / 0
4,003
364
751
5,197
1,636

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
18
Kills
4
4
Deaths
19
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Medusa
Brockssj
Medusa
0
0
3
1.5
L
Izanami
LBR xK1LL3R
Izanami
0
1
0
0
W
3
0
1
3.5
W
Fenrir
MigthDraw
Fenrir
3
1
2
4
W
Amaterasu
MindFancy
Amaterasu
6
2
1
3.25
L
0
4
1
0.13
L
Fenrir
1
4
1
0.38
L
Ymir
0
6
0
0
W
Persephone
trucor
Persephone
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
10,938
25,867
Taken
28,447
13,570
Mitigated
10,208
8,318
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,913
2,452
0
2,728
8,385
3,848
237
0
8,385
0
30,333
W
Medusa
Brockssj
Medusa
1,447
673
0
661
1,835
538
773
104
1,731
0
15,011
L
Izanami
LBR xK1LL3R
Izanami
2,033
1,887
0
1,142
3,839
995
31
1,127
2,712
0
26,856
W
2,418
454
0
1,986
4,634
3,408
301
488
4,146
18,507
0
W
Fenrir
MigthDraw
Fenrir
2,735
559
0
1,584
6,616
2,930
408
0
6,616
0
30,348
W
Amaterasu
MindFancy
Amaterasu
7,161
3,182
0
881
7,026
5,152
472
244
6,742
0
28,471
L
875
137
138
125
4,086
1,286
0
2,947
907
17,701
0
L
Fenrir
2,366
550
0
1,663
6,940
2,443
0
2,067
4,705
0
14,832
L
Ymir
751
453
0
0
5,197
1,636
0
1,752
3,386
3,166
0
W
Persephone
trucor
Persephone
5,934
230
0
3,206
5,756
1,542
865
664
5,005
39,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
25,881
223
Minions Killed
193
0
Camps Cleared
0
997,800
Distance Traveled
982,556
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,536
594
63
6
0
199,088
2
W
Medusa
4,852
441
32
3
0
198,154
3
L
Izanami
5,163
469
62
6
0
196,698
1
W
Geb
6,100
555
23
2
0
193,583
1
W
Fenrir
5,965
542
49
4
0
213,737
0
W
Amaterasu
6,567
597
51
5
0
210,941
0
L
Ra
5,027
457
33
3
0
198,480
2
L
Fenrir
5,152
468
32
3
0
201,874
0
L
Ymir
4,003
364
3
0
0
186,416
0
W
Persephone
7,099
645
68
6
0
181,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role