Player Matchup

Nu Wa
Nu Wa
Gold II
Vectorcs4
Nu Wa
Gold II
Level 43
God Stats
12W - 10L
1,650 SR
Queue Stats
56W - 51L
1,654 MMR
Solo
Set
Set
Gold IV
hassanmirza_
Set
Gold IV
Level 73
God Stats
0W - 1L
1,513 SR
Queue Stats
64W - 61L
1,585 MMR
Party 3
Loki
Loki
Gold II
xAmore4
Loki
Gold II
Level 125
God Stats
16W - 19L
1,586 SR
Queue Stats
665W - 665L
1,579 MMR
Solo
Cthulhu
Cthulhu
Gold V
x_TenKoF
Cthulhu
Gold V
Level 58
God Stats
0W - 1L
1,705 SR
Queue Stats
7W - 8L
1,634 MMR
Solo
Izanami
Izanami
Silver I
zayd159
Izanami
Silver I
Level 86
God Stats
16W - 16L
1,521 SR
Queue Stats
36W - 39L
1,456 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,595 SR
1,582 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,545 SR
1,582 MMR
Agni
Agni
Gold II
Bramsiito
Agni
Gold II
Level 136
God Stats
11W - 12L
1,376 SR
Queue Stats
411W - 394L
1,655 MMR
Party 2
Heimdallr
Heimdallr
Gold II
Ivarrr__
Heimdallr
Gold II
Level 123
God Stats
6W - 3L
1,625 SR
Queue Stats
805W - 804L
1,566 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver III
Karolisx
Tsukuyomi
Silver III
Level 81
God Stats
22W - 15L
1,390 SR
Queue Stats
76W - 78L
1,478 MMR
Solo
Ares
Ares
Gold III
RoD iSharK
Ares
Gold III
Level 116
God Stats
7W - 4L
1,754 SR
Queue Stats
237W - 224L
1,485 MMR
Party 1
Jormungandr
Jormungandr
Platinum IV
SalmonOx3413815
Jormungandr
Platinum IV
Level 122
God Stats
239W - 181L
1,578 SR
Queue Stats
322W - 311L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Vectorcs4
Nu Wa
14
2 / 4 / 5
8,384
493
11,515
11,597
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
6,858
403
1,979
10,614
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
xAmore4
Loki
14
5 / 3 / 2
8,690
511
4,759
8,226
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
x_TenKoF
Cthulhu
12
1 / 1 / 2
7,587
446
7,967
13,945
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
zayd159
Izanami
13
1 / 7 / 2
7,876
463
3,787
10,225
2,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshPersephoneTiamatAthenaMorgan Le Fay

VS

Bans
UllrGebSkadiArtioSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 2 / 2
8,767
516
8,332
8,083
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ivarrr__
Heimdallr
15
7 / 1 / 3
9,643
567
7,106
10,662
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Karolisx
Tsukuyomi
17
7 / 2 / 4
9,967
586
11,626
12,221
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 6
8,305
489
6,414
13,173
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
SalmonOx3413815
Jormungandr
15
3 / 2 / 3
9,197
541
6,807
10,373
9,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
19
19
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
1
2
2
1
W
Heimdallr
Ivarrr__
Heimdallr
7
1
3
8.5
W
Tsukuyomi
Karolisx
Tsukuyomi
7
2
4
4.5
W
1
2
6
2
W
Jormungandr
SalmonOx3413815
Jormungandr
3
2
3
2.25
L
Nu Wa
Vectorcs4
Nu Wa
2
4
5
1.13
L
0
4
2
0.25
L
Loki
xAmore4
Loki
5
3
2
2
L
Cthulhu
x_TenKoF
Cthulhu
1
1
2
2
L
Izanami
zayd159
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
40,285
54,607
Taken
54,512
27,746
Mitigated
31,333
6,953
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,332
366
117
2,252
8,083
2,644
100
2,785
5,298
64,065
0
W
Heimdallr
Ivarrr__
Heimdallr
7,106
2,179
0
3,838
10,662
3,794
2,387
5,670
4,992
0
56,156
W
Tsukuyomi
Karolisx
Tsukuyomi
11,626
2,668
0
5,879
12,221
4,969
76
4,341
7,791
0
72,366
W
6,414
95
0
3,960
13,173
10,334
0
4,031
9,142
38,137
0
W
Jormungandr
SalmonOx3413815
Jormungandr
6,807
2,132
0
2,200
10,373
9,592
768
2,816
7,278
50,682
0
L
Nu Wa
Vectorcs4
Nu Wa
11,515
2,379
0
1,466
11,597
4,264
0
6,032
5,281
59,633
0
L
1,979
792
0
868
10,614
5,332
351
4,784
5,807
0
32,713
L
Loki
xAmore4
Loki
4,759
757
0
1,665
8,226
3,248
0
2,777
5,361
0
52,093
L
Cthulhu
x_TenKoF
Cthulhu
7,967
453
179
1,579
13,945
12,016
0
5,311
8,484
23,240
0
L
Izanami
zayd159
Izanami
3,787
2,090
0
1,196
10,225
2,886
0
2,051
8,120
0
53,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,395
Gold Earned
45,879
412
Minions Killed
509
0
Camps Cleared
0
1,616,850
Distance Traveled
1,651,510
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,767
516
143
8
0
290,196
5
W
Heimdallr
9,643
567
87
5
0
331,625
1
W
Tsukuyomi
9,967
586
127
7
0
383,166
1
W
Ares
8,305
489
51
3
0
321,616
11
W
Jormungandr
9,197
541
101
6
0
324,907
6
L
Nu Wa
8,384
493
106
6
0
308,533
4
L
Set
6,858
403
69
4
0
312,433
5
L
Loki
8,690
511
92
5
0
316,343
3
L
Cthulhu
7,587
446
30
2
0
333,105
5
L
Izanami
7,876
463
115
7
0
346,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role