Player Matchup

Jing Wei
Jing Wei
BloodDrinkingFox
Jing Wei
Level 88
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 5L
1,692 Elo+
Party 2
Chiron
Chiron
EVOLVEDkiller89
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,272 Elo+
Party 2
Hercules
Hercules
Superterd3231
Hercules
Level 85
God Stats
0W - 1L
1,173 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 2
Izanami
Izanami
TheSocialHomo
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Pele
Pele
herculknees
Pele
Level 124
God Stats
0W - 1L
1,416 SR
Queue Stats
8W - 9L
1,528 Elo+
Party 2
Team Averages
Level 74
1,354 SR
1,458 Elo+

VS

Team Averages
Level 70
1,372 SR
1,413 Elo+
Gilgamesh
Gilgamesh
JisusFN
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,455 Elo+
Party 1
Skadi
Skadi
MojojoRising
Skadi
Level 146
God Stats
2W - 2L
1,301 SR
Queue Stats
251W - 273L
1,392 Elo+
Solo
Discordia
Discordia
NoFksToGive
Discordia
Level 23
God Stats
2W - 2L
1,214 SR
Queue Stats
489W - 550L
1,310 Elo+
Solo
Bellona
Bellona
Weaken Kelp
Bellona
Level 101
God Stats
5W - 3L
1,343 SR
Queue Stats
230W - 213L
1,493 Elo+
Solo
Fafnir
Fafnir
edgar200417
Fafnir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
6,827
975
6,743
4,688
2,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 3 / 5
6,138
877
6,641
5,905
2,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Superterd3231
Hercules
11
1 / 5 / 6
6,317
902
3,457
14,571
12,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
10
0 / 5 / 4
5,778
825
3,554
7,502
2,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 3
6,236
891
4,821
6,222
2,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JisusFN
Gilgamesh
11
2 / 2 / 9
7,331
1,047
6,194
8,645
9,406
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 7
7,394
1,056
7,777
6,461
2,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
NoFksToGive
Discordia
12
2 / 2 / 7
7,418
1,060
6,265
5,063
2,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Weaken Kelp
Bellona
15
6 / 1 / 7
8,355
1,194
6,917
8,376
8,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
12
1 / 2 / 11
7,646
1,092
5,560
11,760
18,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
8
Kills
15
15
Deaths
9
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
L
1
3
5
1.17
W
Gilgamesh
JisusFN
Gilgamesh
2
2
9
3.25
W
4
2
7
3.75
W
Discordia
NoFksToGive
Discordia
2
2
7
2.75
L
Hercules
Superterd3231
Hercules
1
5
6
0.8
L
Izanami
0
5
4
0.4
W
Bellona
Weaken Kelp
Bellona
6
1
7
9.5
W
Fafnir
1
2
11
3.25
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
32,713
38,888
Taken
40,305
22,175
Mitigated
41,921
12,592
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,743
3,546
1,432
1,166
4,688
2,186
552
1,558
3,130
0
12,756
L
6,641
1,748
841
1,554
5,905
2,090
0
1,716
4,189
0
11,576
W
Gilgamesh
JisusFN
Gilgamesh
6,194
742
405
526
8,645
9,406
983
0
8,645
0
11,153
W
7,777
3,650
1,238
1,381
6,461
2,810
1,909
0
6,461
0
16,157
W
Discordia
NoFksToGive
Discordia
6,265
619
820
374
5,063
2,401
1,327
0
5,063
18,181
0
L
Hercules
Superterd3231
Hercules
3,457
801
648
3,279
14,571
12,488
20
4,202
10,369
0
6,449
L
Izanami
3,554
1,567
239
597
7,502
2,926
21
2,596
4,906
0
9,732
W
Bellona
Weaken Kelp
Bellona
6,917
1,775
1,154
1,715
8,376
8,925
865
0
8,376
0
18,712
W
Fafnir
5,560
1,743
832
3,429
11,760
18,379
84
0
11,760
7,779
0
L
4,821
561
658
2,178
6,222
2,485
276
1,753
4,469
0
13,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
38,144
72
Minions Killed
75
0
Camps Cleared
0
707,462
Distance Traveled
793,107
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,827
975
20
3
0
150,076
1
L
Chiron
6,138
877
12
2
0
125,324
0
W
Gilgamesh
7,331
1,047
10
1
0
190,081
1
W
Skadi
7,394
1,056
14
2
0
143,778
1
W
Discordia
7,418
1,060
21
3
0
134,436
1
L
Hercules
6,317
902
4
1
0
135,468
0
L
Izanami
5,778
825
19
3
0
118,501
0
W
Bellona
8,355
1,194
26
4
0
153,677
0
W
Fafnir
7,646
1,092
4
1
0
171,135
0
L
Pele
6,236
891
17
2
0
178,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role