Player Matchup

Bellona
Bellona
Daliabolical
Bellona
Level 24
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 4L
1,108 Elo+
Party 1
Anubis
Anubis
FUSEDHURDLE1915
Anubis
Level 48
God Stats
2W - 2L
1,541 SR
Queue Stats
3W - 4L
1,066 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SmuglyCaveman
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,838 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 1
Team Averages
Level 32
1,622 SR
1,094 Elo+

VS

Team Averages
Level 73
1,343 SR
1,332 Elo+
Zeus
Zeus
HeadKrane
Zeus
Level 38
God Stats
0W - 2L
1,226 SR
Queue Stats
3W - 6L
1,339 Elo+
Solo
Neith
Neith
Raven StormWolf
Neith
Level 153
God Stats
18W - 20L
1,420 SR
Queue Stats
119W - 208L
1,220 Elo+
Solo
Nu Wa
Nu Wa
SF Justin6567
Nu Wa
Level 28
God Stats
0W - 1L
1,385 SR
Queue Stats
4W - 4L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daliabolical
Bellona
12
1 / 3 / 4
8,828
631
2,213
14,248
5,196
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 4 / 7
10,908
779
11,443
10,636
4,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SmuglyCaveman
Ah Muzen Cab
14
10 / 7 / 6
11,416
815
17,116
16,257
4,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 6 / 6
10,322
737
9,884
10,913
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 6 / 3
10,277
734
12,444
12,382
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 10
9,947
711
11,916
12,631
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
17
Kills
14
14
Deaths
17
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Daliabolical
Bellona
1
3
4
1
W
6
4
7
2.38
L
Zeus
5
6
6
1.33
L
7
6
3
1.42
L
2
5
10
1.4
W
Ah Muzen Cab
SmuglyCaveman
Ah Muzen Cab
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
34,244
41,141
Taken
35,926
14,305
Mitigated
9,846
11,466
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Daliabolical
Bellona
2,213
413
0
2,240
14,248
5,196
517
6,888
7,154
0
14,663
W
11,443
576
0
5,419
10,636
4,384
893
4,676
5,660
42,034
0
L
Zeus
9,884
2,091
0
990
10,913
2,324
60
4,056
6,857
33,897
0
L
12,444
6,019
0
3,029
12,382
4,234
208
4,492
7,890
0
34,024
L
11,916
2,925
0
1,097
12,631
3,288
116
3,359
9,272
24,286
0
W
Ah Muzen Cab
SmuglyCaveman
Ah Muzen Cab
17,116
10,947
0
3,807
16,257
4,725
715
9,953
5,893
0
42,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
30,546
157
Minions Killed
153
6
Camps Cleared
6
801,011
Distance Traveled
638,129
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,828
631
37
3
1
305,175
3
W
Anubis
10,908
779
86
6
1
247,234
5
L
Zeus
10,322
737
70
5
3
213,327
0
L
Neith
10,277
734
50
4
1
215,830
2
L
Nu Wa
9,947
711
33
2
2
208,972
0
W
Ah Muzen Cab
11,416
815
34
2
4
248,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role