Player Matchup

Hercules
Hercules
Rithrum
Hercules
Level 159
God Stats
11W - 15L
1,514 SR
Queue Stats
710W - 676L
1,629 Elo+
Party 1
Baba Yaga
Baba Yaga
Slushy_iAm
Baba Yaga
Level 122
God Stats
12W - 11L
1,592 SR
Queue Stats
526W - 541L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
Såir
Kuzenbo
Level 126
God Stats
2W - 0L
1,789 SR
Queue Stats
187W - 195L
1,612 Elo+
Party 1
Cupid
Cupid
crág
Cupid
Level 124
God Stats
1W - 1L
1,517 SR
Queue Stats
173W - 144L
1,622 Elo+
Party 1
Thor
Thor
pyrographic
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,503 Elo+
Party 1
Team Averages
Level 111
1,582 SR
1,582 Elo+

VS

Team Averages
Level 35
1,470 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
FoxZaWorldo
Morgan Le Fay
Level 40
God Stats
0W - 4L
1,270 SR
Queue Stats
32W - 37L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
RyzeTheRaven
Danzaburou
Level 36
God Stats
14W - 12L
1,579 SR
Queue Stats
89W - 107L
1,458 Elo+
Solo
Serqet
Serqet
TheFightingScot
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,573 Elo+
Solo
Bellona
Bellona
YettiBoi
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,291 Elo+
Party 2
Jormungandr
Jormungandr
Zandelino
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Rithrum
Hercules
16
5 / 3 / 17
11,637
554
8,651
23,546
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Slushy_iAm
Baba Yaga
16
1 / 2 / 14
10,654
507
11,638
13,434
5,656
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Såir
Kuzenbo
20
10 / 3 / 5
12,776
608
14,390
17,512
11,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
crág
Cupid
19
12 / 1 / 6
12,692
604
20,465
18,791
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 7 / 1
10,065
479
5,164
16,657
13,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FoxZaWorldo
Morgan Le Fay
13
0 / 5 / 4
8,021
382
8,483
11,896
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
RyzeTheRaven
Danzaburou
15
1 / 8 / 5
9,651
460
8,018
15,457
4,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 7 / 1
12,020
572
13,209
19,551
8,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
YettiBoi
Bellona
16
6 / 6 / 4
10,376
494
13,089
17,735
16,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Zandelino
Jormungandr
12
2 / 5 / 2
8,588
409
8,622
21,375
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
31
Kills
16
16
Deaths
31
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FoxZaWorldo
Morgan Le Fay
0
5
4
0.4
W
Hercules
Rithrum
Hercules
5
3
17
4.5
L
Danzaburou
RyzeTheRaven
Danzaburou
1
8
5
0.44
W
Baba Yaga
Slushy_iAm
Baba Yaga
1
2
14
4
W
Kuzenbo
Såir
Kuzenbo
10
3
5
4.17
L
7
7
1
1.07
L
Bellona
YettiBoi
Bellona
6
6
4
1.33
L
Jormungandr
Zandelino
Jormungandr
2
5
2
0.6
W
Cupid
crág
Cupid
12
1
6
15
W
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,308
Damage
51,421
89,940
Taken
86,014
53,652
Mitigated
48,602
29,177
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FoxZaWorldo
Morgan Le Fay
8,483
1,303
0
1,592
11,896
3,575
0
3,974
7,823
42,859
0
W
Hercules
Rithrum
Hercules
8,651
2,184
0
7,166
23,546
15,950
464
6,838
16,560
0
30,900
L
Danzaburou
RyzeTheRaven
Danzaburou
8,018
2,817
0
3,118
15,457
4,109
141
2,387
13,070
0
52,629
W
Baba Yaga
Slushy_iAm
Baba Yaga
11,638
955
116
5,275
13,434
5,656
1,236
3,874
8,806
71,937
0
W
Kuzenbo
Såir
Kuzenbo
14,390
4,302
0
5,350
17,512
11,434
338
3,571
13,594
82,513
0
L
13,209
3,504
0
5,228
19,551
8,605
0
5,892
13,659
0
79,575
L
Bellona
YettiBoi
Bellona
13,089
2,317
0
1,667
17,735
16,858
119
6,500
11,235
13,710
45,552
L
Jormungandr
Zandelino
Jormungandr
8,622
2,077
0
1,407
21,375
15,455
395
7,687
13,130
35,844
0
W
Cupid
crág
Cupid
20,465
11,436
591
9,438
18,791
7,097
4,245
5,730
12,951
0
102,317
W
5,164
2,256
0
1,241
16,657
13,515
380
3,732
12,296
8
39,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
48,656
494
Minions Killed
429
0
Camps Cleared
0
1,983,430
Distance Traveled
1,815,294
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,021
382
53
3
0
391,935
4
W
Hercules
11,637
554
46
2
0
420,304
4
L
Danzaburou
9,651
460
99
5
0
391,823
4
W
Baba Yaga
10,654
507
109
5
0
403,516
3
W
Kuzenbo
12,776
608
131
6
0
414,132
6
L
Serqet
12,020
572
131
6
0
397,863
3
L
Bellona
10,376
494
104
5
0
309,885
0
L
Jormungandr
8,588
409
42
2
0
323,788
6
W
Cupid
12,692
604
137
7
0
374,827
4
W
Thor
10,065
479
71
3
0
370,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role