Player Matchup

Sun Wukong
Sun Wukong
Hagonk
Sun Wukong
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
Kikiume
Da Ji
Level 14
God Stats
3W - 0L
1,459 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LordKnat
Cthulhu
Level 17
God Stats
1W - 0L
1,256 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WarNiga21
Tsukuyomi
Level 17
God Stats
2W - 0L
1,280 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
madaraft
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,399 SR
1,500 Elo+

VS

Team Averages
Level 18
1,576 SR
1,355 Elo+
Hachiman
Hachiman
DKSyttle
Hachiman
Level 15
God Stats
4W - 4L
1,797 SR
Queue Stats
14W - 17L
1,298 Elo+
Solo
Yemoja
Yemoja
DrepperHew
Yemoja
Level 15
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Spiy-
Odin
Level 28
God Stats
7W - 5L
1,541 SR
Queue Stats
45W - 61L
1,370 Elo+
Solo
Hera
Hera
aleatory-bine3
Hera
Level 16
God Stats
10W - 7L
1,392 SR
Queue Stats
59W - 57L
1,304 Elo+
Party 2
Bakasura
Bakasura
cualquiraaaaaaa
Bakasura
Level 16
God Stats
18W - 24L
1,336 SR
Queue Stats
33W - 35L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hagonk
Sun Wukong
15
2 / 10 / 14
10,468
419
9,663
18,790
14,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Kikiume
Da Ji
18
11 / 7 / 6
12,712
508
13,591
13,973
6,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LordKnat
Cthulhu
16
6 / 1 / 11
11,328
453
14,563
21,257
12,813
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
WarNiga21
Tsukuyomi
19
7 / 4 / 10
12,531
501
17,506
16,420
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
madaraft
Guan Yu
17
9 / 4 / 12
11,394
456
11,277
16,026
13,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DKSyttle
Hachiman
15
1 / 5 / 2
9,535
381
7,569
16,873
4,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
DrepperHew
Yemoja
14
1 / 7 / 7
10,261
410
8,612
16,902
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
Spiy-
Odin
15
4 / 6 / 9
10,601
424
11,817
20,945
18,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 6 / 5
12,135
485
20,902
13,344
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
14
9 / 11 / 5
10,197
408
9,945
20,243
5,959
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
35
Kills
24
26
Deaths
35
53
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DKSyttle
Hachiman
1
5
2
0.4
L
Yemoja
DrepperHew
Yemoja
1
7
7
0.64
W
Sun Wukong
Hagonk
Sun Wukong
2
10
14
0.9
W
Da Ji
Kikiume
Da Ji
11
7
6
2
W
Cthulhu
LordKnat
Cthulhu
6
1
11
11.5
L
Odin
Spiy-
Odin
4
6
9
1.42
W
Tsukuyomi
WarNiga21
Tsukuyomi
7
4
10
3
L
9
6
5
1.92
L
Bakasura
9
11
5
1.05
W
Guan Yu
madaraft
Guan Yu
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,600
Damage
58,845
86,466
Taken
88,307
55,313
Mitigated
46,909
21,551
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DKSyttle
Hachiman
7,569
4,535
0
6,072
16,873
4,447
833
3,066
13,718
0
69,982
L
Yemoja
DrepperHew
Yemoja
8,612
610
3,106
1,837
16,902
14,402
882
3,182
13,492
30,913
0
W
Sun Wukong
Hagonk
Sun Wukong
9,663
2,706
0
1,980
18,790
14,524
733
5,397
11,441
0
37,485
W
Da Ji
Kikiume
Da Ji
13,591
1,699
0
1,733
13,973
6,626
2,176
6,118
7,570
0
49,800
W
Cthulhu
LordKnat
Cthulhu
14,563
1,609
1,141
4,183
21,257
12,813
105
10,935
9,942
54,175
0
L
Odin
Spiy-
Odin
11,817
2,204
0
2,178
20,945
18,291
796
2,944
17,549
20,420
25,928
W
Tsukuyomi
WarNiga21
Tsukuyomi
17,506
4,404
0
4,037
16,420
7,691
4,762
5,953
10,156
0
100,155
L
20,902
6,351
72
2,757
13,344
3,810
40
3,014
10,153
69,441
0
L
Bakasura
9,945
6,789
0
4,170
20,243
5,959
94
2,886
16,894
206
23,717
W
Guan Yu
madaraft
Guan Yu
11,277
1,588
3,676
4,801
16,026
13,659
873
6,932
8,394
0
38,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,433
Gold Earned
52,729
390
Minions Killed
402
0
Camps Cleared
0
2,389,958
Distance Traveled
2,203,135
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,535
381
97
4
0
369,246
8
L
Yemoja
10,261
410
43
2
0
416,539
2
W
Sun Wukong
10,468
419
70
3
0
435,800
1
W
Da Ji
12,712
508
77
3
0
462,084
3
W
Cthulhu
11,328
453
59
2
0
502,112
2
L
Odin
10,601
424
90
4
0
437,348
0
W
Tsukuyomi
12,531
501
123
5
0
511,212
3
L
Hera
12,135
485
110
4
0
455,335
0
L
Bakasura
10,197
408
62
2
0
524,667
0
W
Guan Yu
11,394
456
61
2
0
478,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role