Player Matchup

Erlang Shen
Erlang Shen
CARAKULOXD
Erlang Shen
Level 96
God Stats
4W - 2L
1,374 SR
Queue Stats
127W - 140L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Hoolious
Cthulhu
Level 110
God Stats
5W - 1L
1,755 SR
Queue Stats
385W - 386L
1,435 Elo+
Solo
Cerberus
Cerberus
UND Severete21
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,262 Elo+
Party 1
Nu Wa
Nu Wa
gabrieliturra
Nu Wa
Level 107
God Stats
1W - 1L
1,276 SR
Queue Stats
19W - 26L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
orasec
Heimdallr
Level 149
God Stats
2W - 4L
1,333 SR
Queue Stats
19W - 13L
1,538 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,415 Elo+

VS

Team Averages
Level 123
1,568 SR
1,421 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
GatorRaider
Ganesha
Level 135
God Stats
16W - 12L
1,593 SR
Queue Stats
85W - 94L
1,460 Elo+
Party 2
Mercury
Mercury
nachosancheese
Mercury
Level 99
God Stats
10W - 6L
1,648 SR
Queue Stats
303W - 252L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
thefunkypac
Sun Wukong
Level 67
God Stats
0W - 2L
1,599 SR
Queue Stats
0W - 4L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CARAKULOXD
Erlang Shen
19
9 / 0 / 2
10,856
571
8,992
11,360
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hoolious
Cthulhu
15
5 / 2 / 1
9,782
515
13,840
19,674
19,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
13
0 / 2 / 3
7,368
388
2,853
12,161
9,577
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 1 / 8
10,340
544
19,255
13,533
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
orasec
Heimdallr
13
0 / 5 / 4
7,901
416
5,627
9,131
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
0 / 5 / 2
8,981
473
9,574
20,195
8,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
13
5 / 3 / 2
8,607
453
11,024
11,231
3,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
GatorRaider
Ganesha
13
1 / 3 / 7
8,906
469
6,534
14,448
15,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 4 / 0
9,618
506
7,440
16,460
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
thefunkypac
Sun Wukong
8
0 / 1 / 0
6,531
344
2,376
8,822
4,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
10
10
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
5
2
0.2
L
Neith
 
Neith
5
3
2
2
W
Erlang Shen
CARAKULOXD
Erlang Shen
9
0
2
10
L
Ganesha
GatorRaider
Ganesha
1
3
7
1.5
W
Cthulhu
Hoolious
Cthulhu
5
2
1
2.75
W
Cerberus
0
2
3
0.75
W
2
1
8
6
L
4
4
0
1
W
Heimdallr
orasec
Heimdallr
0
5
4
0.4
L
Sun Wukong
thefunkypac
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,567
Damage
36,948
65,859
Taken
71,156
45,329
Mitigated
38,064
19,317
Healing
24,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,574
403
532
9,005
20,195
8,284
583
14,083
5,769
79,575
0
L
Neith
 
Neith
11,024
3,283
208
3,833
11,231
3,975
424
5,113
5,976
0
57,389
W
Erlang Shen
CARAKULOXD
Erlang Shen
8,992
4,165
0
4,470
11,360
7,994
198
1,190
10,170
0
83,513
L
Ganesha
GatorRaider
Ganesha
6,534
483
504
4,186
14,448
15,314
140
4,453
9,807
37,885
0
W
Cthulhu
Hoolious
Cthulhu
13,840
1,143
0
7,927
19,674
19,404
646
2,794
16,880
58,773
0
W
Cerberus
2,853
297
0
3,696
12,161
9,577
0
2,352
9,809
40,900
0
W
19,255
4,347
81
2,659
13,533
4,614
765
7,422
6,111
91,331
0
L
7,440
3,606
0
4,245
16,460
5,933
0
5,226
11,184
0
71,331
W
Heimdallr
orasec
Heimdallr
5,627
2,150
0
484
9,131
3,740
569
2,350
6,781
0
49,793
L
Sun Wukong
thefunkypac
Sun Wukong
2,376
759
275
1,386
8,822
4,558
0
5,909
2,131
0
20,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,247
Gold Earned
42,643
584
Minions Killed
465
0
Camps Cleared
0
1,757,521
Distance Traveled
1,630,354
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,981
473
145
8
0
288,945
1
L
Neith
8,607
453
137
7
0
334,814
6
W
Erlang Shen
10,856
571
142
7
0
411,976
1
L
Ganesha
8,906
469
9
0
0
401,529
7
W
Cthulhu
9,782
515
107
6
0
357,971
2
W
Cerberus
7,368
388
66
3
0
348,282
1
W
Nu Wa
10,340
544
154
8
0
330,152
1
L
Mercury
9,618
506
137
7
0
404,722
1
W
Heimdallr
7,901
416
115
6
0
309,140
4
L
Sun Wukong
6,531
344
37
2
0
200,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role