Player Matchup

Ra
Ra
LeoTheSaiyan1176
Ra
Level 6
God Stats
2W - 4L
1,645 SR
Queue Stats
2W - 6L
1,631 Elo+
Party 1
Loki
Loki
WATCHdisBOYY
Loki
Level 6
God Stats
1W - 2L
1,437 SR
Queue Stats
2W - 6L
1,631 Elo+
Party 1
Freya
Freya
xxNbedgood19xx
Freya
Level 57
God Stats
1W - 2L
1,547 SR
Queue Stats
104W - 144L
1,327 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,530 Elo+

VS

Team Averages
Level 52
1,346 SR
1,380 Elo+
Anubis
Anubis
Jaezus-
Anubis
Level 46
God Stats
4W - 4L
1,365 SR
Queue Stats
87W - 95L
1,465 Elo+
Solo
Fenrir
Fenrir
ProllyCarried
Fenrir
Level 87
God Stats
7W - 5L
1,300 SR
Queue Stats
189W - 191L
1,340 Elo+
Party 2
Ares
Ares
swoop2012
Ares
Level 24
God Stats
5W - 4L
1,373 SR
Queue Stats
41W - 32L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 13 / 0
5,399
540
3,429
10,295
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 12 / 0
6,128
613
2,776
11,068
4,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 10 / 1
5,732
573
4,632
13,073
3,489
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jaezus-
Anubis
13
11 / 0 / 12
9,115
912
12,939
8,049
4,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
20 / 1 / 8
10,170
1,017
11,964
8,955
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
12
4 / 0 / 19
8,979
898
4,035
6,338
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
74
1
Kills
35
35
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jaezus-
Anubis
11
0
12
17
L
0
13
0
0
W
20
1
8
24
L
1
12
0
0.08
W
Ares
4
0
19
13.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,837
Damage
28,938
34,436
Taken
23,342
9,878
Mitigated
18,662
1,746
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jaezus-
Anubis
12,939
866
0
5,106
8,049
4,661
215
2,757
5,292
41,946
0
L
3,429
614
150
183
10,295
2,064
0
5,844
4,451
12,506
0
W
11,964
5,055
0
3,006
8,955
5,948
1,872
3,164
5,791
0
30,138
L
2,776
1,205
0
134
11,068
4,325
0
6,000
5,068
0
6,641
W
Ares
4,035
562
867
1,782
6,338
8,053
603
2,360
3,978
11,406
0
L
4,632
1,751
0
1,279
13,073
3,489
0
6,119
6,954
9,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,259
Gold Earned
28,264
36
Minions Killed
111
0
Camps Cleared
9
384,196
Distance Traveled
536,259
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,115
912
63
6
5
159,676
0
L
Ra
5,399
540
13
1
0
111,585
3
W
Fenrir
10,170
1,017
32
3
4
189,386
0
L
Loki
6,128
613
10
1
0
136,033
3
W
Ares
8,979
898
16
2
0
187,197
0
L
Freya
5,732
573
13
1
0
136,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role