Player Matchup

Sol
Sol
JesperLykke
Sol
Level 104
God Stats
6W - 8L
1,483 SR
Queue Stats
83W - 62L
1,512 Elo+
Party 1
Chaac
Chaac
WessleysnipeZz
Chaac
Level 51
God Stats
1W - 2L
1,256 SR
Queue Stats
53W - 40L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
hetter99
Aphrodite
Level 29
God Stats
2W - 1L
1,251 SR
Queue Stats
36W - 40L
1,448 Elo+
Party 1
Team Averages
Level 61
1,330 SR
1,495 Elo+

VS

Team Averages
Level 64
1,495 SR
1,571 Elo+
Ra
Ra
CiocanDur
Ra
Level 21
God Stats
1W - 2L
1,350 SR
Queue Stats
28W - 21L
1,468 Elo+
Party 2
Ullr
Ullr
ProfLoki
Ullr
Level 18
God Stats
0W - 1L
1,301 SR
Queue Stats
12W - 12L
1,731 Elo+
Solo
Achilles
Achilles
ΩNεshΩ
Achilles
Level 154
God Stats
1W - 1L
1,834 SR
Queue Stats
56W - 49L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
10,505
700
16,166
10,398
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 8
10,411
694
11,735
17,397
13,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
hetter99
Aphrodite
14
4 / 2 / 10
10,026
668
7,948
12,365
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,823
588
7,580
8,429
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
11
0 / 7 / 2
8,190
546
8,741
15,282
5,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
ΩNεshΩ
Achilles
13
4 / 3 / 1
9,742
649
12,354
16,812
17,735
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
5
5
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
7
1
8
11
L
Ullr
0
7
2
0.14
W
5
2
8
4.5
W
Aphrodite
hetter99
Aphrodite
4
2
10
4.5
L
Achilles
ΩNεshΩ
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,849
Damage
28,675
40,160
Taken
40,523
23,269
Mitigated
26,174
19,861
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,580
184
2,858
1,307
8,429
3,090
0
5,416
3,013
28,715
0
W
16,166
4,903
0
4,323
10,398
4,135
1,658
2,771
7,371
56,055
4,470
L
Ullr
8,741
3,755
0
852
15,282
5,349
0
8,378
6,904
0
30,188
W
11,735
1,477
566
4,952
17,397
13,868
213
2,874
14,087
0
39,524
W
Aphrodite
hetter99
Aphrodite
7,948
1,400
4,276
5,744
12,365
5,266
516
1,973
10,290
27,360
0
L
Achilles
ΩNεshΩ
Achilles
12,354
2,255
0
3,649
16,812
17,735
0
9,703
7,109
295
21,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
26,755
184
Minions Killed
136
9
Camps Cleared
3
883,382
Distance Traveled
786,461
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,823
588
68
5
1
222,726
4
W
Sol
10,505
700
95
6
6
283,210
2
L
Ullr
8,190
546
45
3
1
238,200
0
W
Chaac
10,411
694
49
3
3
319,257
3
W
Aphrodite
10,026
668
40
3
0
280,915
2
L
Achilles
9,742
649
23
2
1
325,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role