Player Matchup

Chang'e
Chang'e
CrabbyQuangtran
Chang'e
Level 27
God Stats
40W - 14L
1,556 SR
Queue Stats
75W - 35L
1,446 Elo+
Party 2
Neith
Neith
Grey Dabz
Neith
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LuvlyPeaches
Nu Wa
Level 6
God Stats
37W - 13L
1,309 SR
Queue Stats
46W - 21L
1,329 Elo+
Party 2
Cerberus
Cerberus
NeonSilvermoon
Cerberus
Level 12
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 1L
1,388 Elo+
Solo
Poseidon
Poseidon
xXCherryBloodXx
Poseidon
Level 26
God Stats
7W - 0L
1,943 SR
Queue Stats
17W - 11L
1,581 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,449 Elo+

VS

Team Averages
Level 24
1,461 SR
1,422 Elo+
Mulan
Mulan
Archangel479881
Mulan
Level 27
God Stats
0W - 3L
1,298 SR
Queue Stats
9W - 18L
1,306 Elo+
Solo
Kukulkan
Kukulkan
RealmOfCalamity
Kukulkan
Level 12
God Stats
2W - 3L
1,297 SR
Queue Stats
69W - 98L
1,507 Elo+
Party 1
Set
Set
SoftDragonBoy
Set
Level 47
God Stats
1W - 1L
1,711 SR
Queue Stats
19W - 34L
1,361 Elo+
Party 1
He Bo
He Bo
biophilia87
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,318 Elo+
Solo
Hun Batz
Hun Batz
hellbound364
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 25
12,824
1,282
25,948
10,727
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Grey Dabz
Neith
19
9 / 2 / 30
11,928
1,193
13,201
10,305
4,280
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 0 / 37
12,230
1,223
19,868
6,287
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
19
4 / 4 / 31
10,948
1,095
11,445
16,293
19,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
19
11 / 3 / 22
11,849
1,185
23,267
11,078
4,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
11,034
1,103
12,941
22,870
31,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
16
3 / 8 / 3
10,126
1,013
7,612
15,410
8,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 13 / 5
10,313
1,031
15,641
27,144
8,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 10 / 3
8,920
892
2,549
13,073
3,882
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
hellbound364
Hun Batz
16
1 / 11 / 6
9,753
975
12,688
22,242
6,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
32
46
Kills
9
9
Deaths
46
145
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
15
0
25
27.5
W
Neith
Grey Dabz
Neith
9
2
30
12
W
7
0
37
25.5
W
Cerberus
4
4
31
4.88
L
Kukulkan
3
8
3
0.56
L
3
13
5
0.42
L
0
10
3
0.15
L
Hun Batz
hellbound364
Hun Batz
1
11
6
0.36
W
Poseidon
11
3
22
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,729
Damage
51,431
54,690
Taken
100,739
33,687
Mitigated
58,225
23,290
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,941
1,886
0
2,045
22,870
31,253
0
17,582
5,288
0
45,238
W
25,948
2,690
9,005
5,781
10,727
3,551
0
2,207
8,520
39,681
0
W
Neith
Grey Dabz
Neith
13,201
7,147
189
4,658
10,305
4,280
0
1,259
9,046
0
28,366
W
19,868
9,017
0
0
6,287
2,153
0
977
5,310
32,784
0
W
Cerberus
11,445
434
0
2,110
16,293
19,368
0
3,260
13,033
19,993
0
L
Kukulkan
7,612
905
0
172
15,410
8,076
0
12,909
2,501
35,542
0
L
15,641
6,998
0
1,937
27,144
8,914
0
21,362
5,782
0
38,863
L
2,549
407
0
611
13,073
3,882
0
10,989
2,084
14,469
0
L
Hun Batz
hellbound364
Hun Batz
12,688
2,732
0
18
22,242
6,100
0
17,686
4,556
0
29,112
W
Poseidon
23,267
4,717
760
787
11,078
4,335
0
2,458
8,620
51,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,779
Gold Earned
50,146
207
Minions Killed
220
3
Camps Cleared
4
937,337
Distance Traveled
824,480
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,034
1,103
68
7
1
191,989
2
W
Chang'e
12,824
1,282
42
4
1
205,755
0
W
Neith
11,928
1,193
36
4
0
167,609
1
W
Nu Wa
12,230
1,223
32
3
0
177,567
0
W
Cerberus
10,948
1,095
22
2
0
216,340
0
L
Kukulkan
10,126
1,013
53
5
0
140,014
0
L
Set
10,313
1,031
38
4
1
181,195
0
L
He Bo
8,920
892
26
3
0
132,711
0
L
Hun Batz
9,753
975
35
4
2
178,571
0
W
Poseidon
11,849
1,185
75
8
2
170,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role