Player Matchup

Janus
Janus
ConnOreo
Janus
Level 6
God Stats
1W - 2L
1,238 SR
Queue Stats
17W - 18L
1,087 Elo+
Party 2
Apollo
Apollo
JamLin
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,310 Elo+
Party 2
Raijin
Raijin
Shrewdd
Raijin
Level 29
God Stats
1W - 3L
1,298 SR
Queue Stats
87W - 106L
1,321 Elo+
Party 2
Nike
Nike
boromirmithril
Nike
Level 27
God Stats
1W - 3L
1,484 SR
Queue Stats
20W - 23L
1,347 Elo+
Solo
Arachne
Arachne
x9vr
Arachne
Level 31
God Stats
5W - 7L
1,423 SR
Queue Stats
101W - 104L
1,377 Elo+
Party 2
Team Averages
Level 20
1,389 SR
1,288 Elo+

VS

Team Averages
Level 19
1,432 SR
1,316 Elo+
Danzaburou
Danzaburou
BakedTater642
Danzaburou
Level 14
God Stats
3W - 2L
1,130 SR
Queue Stats
20W - 22L
1,271 Elo+
Party 1
Yemoja
Yemoja
ConGaming
Yemoja
Level 16
God Stats
10W - 11L
1,384 SR
Queue Stats
15W - 20L
1,262 Elo+
Party 1
Scylla
Scylla
Kelsmels2
Scylla
Level 29
God Stats
3W - 2L
1,714 SR
Queue Stats
57W - 65L
1,452 Elo+
Solo
Awilix
Awilix
camiloYT1713
Awilix
Level 28
God Stats
2W - 4L
1,429 SR
Queue Stats
59W - 55L
1,385 Elo+
Solo
Guan Yu
Guan Yu
jeoguardia
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ConnOreo
Janus
13
0 / 6 / 0
8,799
400
3,968
15,856
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
JamLin
Apollo
11
3 / 2 / 6
8,238
374
6,518
10,995
2,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Shrewdd
Raijin
14
4 / 7 / 3
9,337
424
9,466
14,313
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 8 / 2
10,516
478
13,826
19,480
15,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Arachne
x9vr
Arachne
13
4 / 4 / 3
9,340
425
4,245
13,588
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BakedTater642
Danzaburou
17
4 / 6 / 8
12,148
552
12,713
17,291
5,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ConGaming
Yemoja
15
1 / 5 / 11
10,819
492
6,097
16,278
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Kelsmels2
Scylla
20
13 / 0 / 3
14,578
663
14,504
8,237
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
19
7 / 1 / 7
12,832
583
12,015
16,874
7,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
jeoguardia
Guan Yu
16
2 / 5 / 6
11,009
500
6,975
15,723
14,613
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
16
Kills
27
27
Deaths
17
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BakedTater642
Danzaburou
4
6
8
1.33
W
Yemoja
ConGaming
Yemoja
1
5
11
1.3
L
Janus
ConnOreo
Janus
0
6
0
0
L
Apollo
JamLin
Apollo
3
2
6
3
W
Scylla
Kelsmels2
Scylla
13
0
3
14.5
L
Raijin
Shrewdd
Raijin
4
7
3
0.79
L
5
8
2
0.75
W
Awilix
7
1
7
10.5
W
Guan Yu
jeoguardia
Guan Yu
2
5
6
1
L
Arachne
x9vr
Arachne
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,023
Damage
52,304
74,232
Taken
74,403
33,348
Mitigated
43,719
7,462
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BakedTater642
Danzaburou
12,713
8,073
0
5,657
17,291
5,818
5,825
5,184
11,773
0
101,980
W
Yemoja
ConGaming
Yemoja
6,097
1,381
1,363
2,931
16,278
12,719
1,785
4,461
11,465
30,168
0
L
Janus
ConnOreo
Janus
3,968
211
0
2,128
15,856
4,284
0
7,790
8,066
54,394
0
L
Apollo
JamLin
Apollo
6,518
4,006
0
1,321
10,995
2,833
1,239
4,575
6,420
0
36,424
W
Scylla
Kelsmels2
Scylla
14,504
1,610
0
3,501
8,237
2,873
1,453
2,517
5,718
122,881
0
L
Raijin
Shrewdd
Raijin
9,466
818
0
1,186
14,313
4,065
470
3,814
10,499
45,851
0
L
13,826
3,196
0
1,098
19,480
15,915
401
2,612
16,868
11,700
56,539
W
Awilix
12,015
4,782
0
2,663
16,874
7,696
2,286
2,748
14,126
0
89,064
W
Guan Yu
jeoguardia
Guan Yu
6,975
1,971
422
4,010
15,723
14,613
1,159
2,551
12,262
156
36,895
L
Arachne
x9vr
Arachne
4,245
2,745
0
1,729
13,588
6,251
494
1,876
11,712
0
45,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,230
Gold Earned
61,386
440
Minions Killed
587
0
Camps Cleared
0
1,508,584
Distance Traveled
2,153,774
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,148
552
134
6
0
390,064
1
W
Yemoja
10,819
492
29
1
0
411,001
2
L
Janus
8,799
400
89
4
0
247,129
3
L
Apollo
8,238
374
63
3
0
262,145
1
W
Scylla
14,578
663
218
10
0
410,748
4
L
Raijin
9,337
424
85
4
0
334,336
0
L
Nike
10,516
478
117
5
0
310,817
3
W
Awilix
12,832
583
133
6
0
525,392
4
W
Guan Yu
11,009
500
73
3
0
416,569
3
L
Arachne
9,340
425
86
4
0
354,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role