Player Matchup

Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BakuraBiceps
Vulcan
Level 82
God Stats
1W - 0L
1,764 SR
Queue Stats
53W - 40L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
MRMARKTHEBEST
Cthulhu
Level 48
God Stats
11W - 3L
1,695 SR
Queue Stats
30W - 23L
1,537 Elo+
Party 2
Charybdis
Charybdis
xGrizzly
Charybdis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
ynolika
Gilgamesh
Level 49
God Stats
9W - 2L
1,727 SR
Queue Stats
61W - 43L
1,616 Elo+
Party 1
Team Averages
Level 74
1,637 SR
1,564 Elo+

VS

Team Averages
Level 54
1,641 SR
1,519 Elo+
Izanami
Izanami
DeggleMo
Izanami
Level 26
God Stats
1W - 3L
1,581 SR
Queue Stats
57W - 64L
1,557 Elo+
Party 3
Athena
Athena
Ezy3434
Athena
Level 45
God Stats
14W - 13L
1,646 SR
Queue Stats
133W - 132L
1,559 Elo+
Party 3
Arachne
Arachne
MelmanGiraffe
Arachne
Level 41
God Stats
0W - 2L
1,821 SR
Queue Stats
50W - 71L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
Oscazza
Gilgamesh
Level 126
God Stats
2W - 1L
1,526 SR
Queue Stats
52W - 41L
1,576 Elo+
Party 3
Zeus
Zeus
piftie88
Zeus
Level 34
God Stats
17W - 12L
1,630 SR
Queue Stats
24W - 30L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
10 / 0 / 2
7,218
656
8,228
6,144
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
11
4 / 0 / 4
6,661
606
6,974
4,196
1,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
0 / 0 / 5
5,030
457
4,217
4,310
3,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
xGrizzly
Charybdis
9
2 / 1 / 3
5,670
515
3,137
4,248
1,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
ynolika
Gilgamesh
11
1 / 1 / 3
6,151
559
4,058
6,846
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeggleMo
Izanami
9
0 / 3 / 1
5,354
487
3,278
5,947
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Ezy3434
Athena
7
1 / 1 / 1
5,114
465
2,441
8,730
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
8
0 / 5 / 1
5,129
466
2,002
7,165
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
Oscazza
Gilgamesh
11
1 / 4 / 0
6,265
570
4,520
9,360
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
7
0 / 4 / 0
4,682
426
627
4,439
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
2
2
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
0
2
11
W
Vulcan
4
0
4
6
L
Izanami
DeggleMo
Izanami
0
3
1
0.17
L
Athena
Ezy3434
Athena
1
1
1
1.5
W
Cthulhu
0
0
5
2.5
L
Arachne
0
5
1
0.1
L
Gilgamesh
Oscazza
Gilgamesh
1
4
0
0.25
L
Zeus
0
4
0
0
W
Charybdis
xGrizzly
Charybdis
2
1
3
3.5
W
Gilgamesh
ynolika
Gilgamesh
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
12,868
25,744
Taken
35,641
13,198
Mitigated
17,023
8,928
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,228
2,828
0
2,600
6,144
2,047
0
948
5,196
0
39,725
W
Vulcan
6,974
1,184
0
1,411
4,196
1,913
683
940
3,256
38,207
0
L
Izanami
DeggleMo
Izanami
3,278
2,211
0
1,209
5,947
1,713
0
2,723
3,224
0
32,915
L
Athena
Ezy3434
Athena
2,441
821
0
2,112
8,730
5,277
0
3,245
5,485
9,493
0
W
Cthulhu
4,217
324
357
1,250
4,310
3,235
0
885
3,425
17,928
0
L
Arachne
2,002
1,103
0
1,834
7,165
2,849
0
2,276
4,845
0
24,564
L
Gilgamesh
Oscazza
Gilgamesh
4,520
1,406
50
2,658
9,360
5,948
178
1,043
7,955
6,815
29,591
L
Zeus
627
85
0
272
4,439
1,236
425
1,904
2,535
14,392
0
W
Charybdis
xGrizzly
Charybdis
3,137
2,226
0
1,784
4,248
1,138
215
500
3,748
0
25,994
W
Gilgamesh
ynolika
Gilgamesh
4,058
1,540
0
1,526
6,846
4,865
0
735
6,111
0
33,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
26,544
321
Minions Killed
257
0
Camps Cleared
0
1,109,049
Distance Traveled
953,364
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,218
656
72
7
0
274,057
7
W
Vulcan
6,661
606
76
7
0
224,876
2
L
Izanami
5,354
487
75
7
0
189,600
0
L
Athena
5,114
465
16
1
0
210,857
3
W
Cthulhu
5,030
457
26
2
0
214,649
4
L
Arachne
5,129
466
55
5
0
205,685
0
L
Gilgamesh
6,265
570
78
7
0
225,149
2
L
Zeus
4,682
426
33
3
0
122,073
1
W
Charybdis
5,670
515
61
6
0
201,302
3
W
Gilgamesh
6,151
559
86
8
0
194,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role