Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AhhCazuza
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,686 Elo+
Party 1
Mercury
Mercury
BrENoCCuDDa
Mercury
Level 158
God Stats
6W - 8L
1,207 SR
Queue Stats
385W - 396L
1,420 Elo+
Party 2
Chaac
Chaac
NoHope2
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
keetymoon
Kukulkan
Level 66
God Stats
0W - 3L
1,191 SR
Queue Stats
171W - 191L
1,400 Elo+
Party 2
Team Averages
Level 93
1,380 SR
1,509 Elo+

VS

Team Averages
Level 77
1,573 SR
1,531 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
KaelFenrir
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,324 Elo+
Solo
Serqet
Serqet
Matutë
Serqet
Level 126
God Stats
5W - 0L
1,639 SR
Queue Stats
362W - 233L
1,587 Elo+
Party 3
The Morrigan
The Morrigan
elhermanodekenai
The Morrigan
Level 17
God Stats
3W - 1L
1,724 SR
Queue Stats
57W - 21L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 7 / 6
8,656
787
8,082
13,466
15,359
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
AhhCazuza
Izanami
13
3 / 10 / 4
8,259
751
9,095
13,428
5,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
BrENoCCuDDa
Mercury
14
5 / 7 / 2
8,147
741
7,675
11,221
5,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
NoHope2
Chaac
13
0 / 7 / 8
7,534
685
7,007
18,083
17,020
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
keetymoon
Kukulkan
16
1 / 4 / 7
8,036
731
14,250
7,346
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
14 / 2 / 12
10,811
983
15,151
12,468
7,377
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
14
4 / 3 / 23
9,635
876
7,850
16,640
24,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
KaelFenrir
Erlang Shen
16
3 / 2 / 25
10,093
918
8,256
16,965
13,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Matutë
Serqet
14
4 / 4 / 11
8,937
812
8,857
18,622
13,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
elhermanodekenai
The Morrigan
19
10 / 1 / 19
11,326
1,030
19,686
7,104
3,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
125
12
Kills
35
35
Deaths
12
27
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
7
6
0.86
W
Ne Zha
 
Ne Zha
14
2
12
10
W
Ymir
 
Ymir
4
3
23
5.17
L
Izanami
AhhCazuza
Izanami
3
10
4
0.5
L
Mercury
BrENoCCuDDa
Mercury
5
7
2
0.86
W
Erlang Shen
KaelFenrir
Erlang Shen
3
2
25
7.75
W
Serqet
Matutë
Serqet
4
4
11
2.38
L
Chaac
NoHope2
Chaac
0
7
8
0.57
W
The Morrigan
elhermanodekenai
The Morrigan
10
1
19
19.5
L
Kukulkan
keetymoon
Kukulkan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
59,800
63,544
Taken
71,799
46,043
Mitigated
63,530
11,561
Healing
36,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,082
1,944
361
1,271
13,466
15,359
0
6,262
7,204
17,142
0
W
Ne Zha
 
Ne Zha
15,151
6,314
2,269
5,398
12,468
7,377
846
4,234
8,234
0
30,159
W
Ymir
 
Ymir
7,850
1,307
1,995
2,039
16,640
24,652
452
4,940
11,700
12,784
0
L
Izanami
AhhCazuza
Izanami
9,095
4,961
615
1,821
13,428
5,082
0
5,960
7,261
0
12,676
L
Mercury
BrENoCCuDDa
Mercury
7,675
2,553
0
940
11,221
5,133
0
5,556
5,257
0
12,031
W
Erlang Shen
KaelFenrir
Erlang Shen
8,256
4,088
3,233
6,882
16,965
13,730
1,670
6,383
10,582
0
14,689
W
Serqet
Matutë
Serqet
8,857
1,203
3,370
6,642
18,622
13,920
376
4,421
14,201
2,701
8,414
L
Chaac
NoHope2
Chaac
7,007
1,233
353
4,789
18,083
17,020
0
5,546
12,399
0
18,256
W
The Morrigan
elhermanodekenai
The Morrigan
19,686
3,403
2,293
2,636
7,104
3,851
1,605
2,354
4,750
44,896
3,435
L
Kukulkan
keetymoon
Kukulkan
14,250
948
692
719
7,346
3,449
0
2,019
5,258
33,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
50,802
98
Minions Killed
119
0
Camps Cleared
0
878,525
Distance Traveled
1,134,721
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,656
787
11
1
0
152,311
1
W
Ne Zha
10,811
983
17
2
0
226,298
1
W
Ymir
9,635
876
12
1
0
204,120
0
L
Izanami
8,259
751
7
1
0
164,345
0
L
Mercury
8,147
741
11
1
0
192,718
0
W
Erlang Shen
10,093
918
8
1
0
232,293
3
W
Serqet
8,937
812
7
1
0
233,341
1
L
Chaac
7,534
685
16
1
0
191,971
0
W
The Morrigan
11,326
1,030
75
7
0
238,669
2
L
Kukulkan
8,036
731
53
5
0
177,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role