Player Matchup

Geb
Geb
WhyUtrying2Win
Geb
Level 49
God Stats
3W - 5L
1,677 SR
Queue Stats
24W - 16L
1,511 Elo+
Party 1
Ganesha
Ganesha
jonnavalen
Ganesha
Level 89
God Stats
0W - 1L
1,693 SR
Queue Stats
26W - 23L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
mlautnsd
Cabrakan
Level 89
God Stats
0W - 2L
1,286 SR
Queue Stats
28W - 28L
1,480 Elo+
Party 1
Team Averages
Level 76
1,552 SR
1,510 Elo+

VS

Team Averages
Level 132
1,628 SR
1,596 Elo+
Susano
Susano
Iizzakk
Susano
Level 88
God Stats
3W - 3L
1,182 SR
Queue Stats
16W - 34L
1,225 Elo+
Solo
Bacchus
Bacchus
Lee200029
Bacchus
Level 157
God Stats
12W - 5L
1,801 SR
Queue Stats
210W - 78L
1,773 Elo+
Party 2
Hel
Hel
MediumFiber
Hel
Level 151
God Stats
9W - 0L
1,902 SR
Queue Stats
284W - 138L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,608
634
3,842
13,259
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
jonnavalen
Ganesha
10
0 / 8 / 3
6,939
578
6,134
13,015
4,892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
mlautnsd
Cabrakan
11
2 / 4 / 2
7,486
624
7,941
12,035
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Iizzakk
Susano
11
0 / 3 / 12
7,731
644
6,110
7,885
3,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Lee200029
Bacchus
13
12 / 0 / 4
9,776
815
16,355
14,490
16,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 1 / 12
8,816
735
12,518
8,678
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Susano
Iizzakk
Susano
0
3
12
2
W
Bacchus
Lee200029
Bacchus
12
0
4
14
W
4
1
12
10
L
1
4
1
0.38
L
Ganesha
jonnavalen
Ganesha
0
8
3
0.19
L
Cabrakan
mlautnsd
Cabrakan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,917
Damage
34,983
38,309
Taken
31,053
21,916
Mitigated
29,172
3,620
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Iizzakk
Susano
6,110
265
0
350
7,885
3,491
247
6,043
1,801
0
24,494
W
Bacchus
Lee200029
Bacchus
16,355
3,065
0
5,159
14,490
16,489
231
6,248
8,164
23,783
0
W
12,518
626
3,344
5,354
8,678
9,192
216
5,961
2,563
29,752
0
L
3,842
595
0
2,151
13,259
10,994
0
9,114
2,881
13,034
0
L
Ganesha
jonnavalen
Ganesha
6,134
875
0
404
13,015
4,892
0
9,091
3,128
22,353
0
L
Cabrakan
mlautnsd
Cabrakan
7,941
1,152
0
1,065
12,035
6,030
0
8,018
3,133
24,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
26,323
109
Minions Killed
106
6
Camps Cleared
4
587,050
Distance Traveled
662,250
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,731
644
51
4
3
225,316
1
W
Bacchus
9,776
815
19
2
1
209,770
0
W
Hel
8,816
735
36
3
0
227,164
0
L
Geb
7,608
634
39
3
3
204,089
4
L
Ganesha
6,939
578
4
0
0
177,681
0
L
Cabrakan
7,486
624
66
6
3
205,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role