Player Matchup

Jormungandr
Jormungandr
Gold V
ApeTrvp-
Jormungandr
Gold V
Level 111
God Stats
2W - 5L
1,625 SR
Queue Stats
28W - 22L
1,718 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
StraightUpJuice
Cu Chulainn
Gold V
Level 129
God Stats
19W - 11L
1,662 SR
Queue Stats
25W - 17L
1,722 MMR
Party 1
Cernunnos
Cernunnos
Gold II
Vito Rockys275
Cernunnos
Gold II
Level 118
God Stats
19W - 20L
1,478 SR
Queue Stats
62W - 66L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,588 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,542 SR
1,677 MMR
Achilles
Achilles
Gold IV
MiNDPuZZLa
Achilles
Gold IV
Level 160
God Stats
21W - 23L
1,563 SR
Queue Stats
463W - 491L
1,558 MMR
Solo
Ra
Ra
Platinum IV
ShadyInTheShade
Ra
Platinum IV
Level 159
God Stats
14W - 8L
1,827 SR
Queue Stats
179W - 201L
1,714 MMR
Solo
Chaac
Chaac
Platinum IV
dej10051
Chaac
Platinum IV
Level 126
God Stats
3W - 1L
1,237 SR
Queue Stats
105W - 119L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ApeTrvp-
Jormungandr
11
3 / 7 / 5
7,702
770
7,600
15,291
14,472
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
StraightUpJuice
Cu Chulainn
11
6 / 4 / 2
7,986
799
12,273
13,140
11,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Vito Rockys275
Cernunnos
10
1 / 6 / 5
6,821
682
4,803
7,925
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaTiamatMorgan Le FaySolChang'e

VS

Bans
GilgameshIzanamiDiscordiaCupidEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MiNDPuZZLa
Achilles
10
4 / 4 / 10
8,037
804
7,035
13,508
11,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 4 / 7
9,173
917
10,748
8,694
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
dej10051
Chaac
12
5 / 2 / 10
8,460
846
10,381
14,559
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
17
17
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ApeTrvp-
Jormungandr
3
7
5
0.79
W
Achilles
MiNDPuZZLa
Achilles
4
4
10
2.25
W
8
4
7
2.88
L
Cu Chulainn
StraightUpJuice
Cu Chulainn
6
4
2
1.75
L
Cernunnos
Vito Rockys275
Cernunnos
1
6
5
0.58
W
Chaac
dej10051
Chaac
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
28,164
36,356
Taken
36,761
28,492
Mitigated
25,091
6,266
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ApeTrvp-
Jormungandr
7,600
2,679
0
1,218
15,291
14,472
30
5,227
9,128
20,604
0
W
Achilles
MiNDPuZZLa
Achilles
7,035
2,278
0
1,569
13,508
11,459
1,173
3,632
9,876
0
10,399
W
10,748
1,249
1,350
3,935
8,694
3,447
1,057
2,012
6,682
36,114
0
L
Cu Chulainn
StraightUpJuice
Cu Chulainn
12,273
2,688
0
3,923
13,140
11,368
0
3,730
8,724
6,321
21,925
L
Cernunnos
Vito Rockys275
Cernunnos
4,803
2,275
0
1,125
7,925
2,652
0
2,155
5,316
0
14,756
W
Chaac
dej10051
Chaac
10,381
2,655
0
4,801
14,559
10,185
128
5,283
9,276
0
29,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,509
Gold Earned
25,670
78
Minions Killed
117
3
Camps Cleared
5
465,373
Distance Traveled
560,282
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,702
770
17
2
0
155,660
1
W
Achilles
8,037
804
5
1
0
183,414
0
W
Ra
9,173
917
64
6
4
181,088
2
L
Cu Chulainn
7,986
799
39
4
1
179,292
1
L
Cernunnos
6,821
682
22
2
2
130,421
0
W
Chaac
8,460
846
48
5
1
195,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role