Player Matchup

Kukulkan
Kukulkan
Ajmage
Kukulkan
Level 99
God Stats
9W - 12L
1,525 SR
Queue Stats
25W - 39L
1,513 Elo+
Solo
Bastet
Bastet
GrimDragon5
Bastet
Level 148
God Stats
37W - 34L
1,520 SR
Queue Stats
636W - 645L
1,528 Elo+
Solo
Achilles
Achilles
QuirkyQ
Achilles
Level 87
God Stats
6W - 6L
1,565 SR
Queue Stats
33W - 56L
1,427 Elo+
Party 1
Mulan
Mulan
Stan_Twice
Mulan
Level 91
God Stats
4W - 5L
1,555 SR
Queue Stats
71W - 85L
1,534 Elo+
Party 1
Chiron
Chiron
TheSilentPoet
Chiron
Level 120
God Stats
22W - 20L
1,526 SR
Queue Stats
411W - 460L
1,452 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,491 Elo+

VS

Team Averages
Level 97
1,563 SR
1,513 Elo+
Yemoja
Yemoja
Batclown
Yemoja
Level 64
God Stats
4W - 3L
1,617 SR
Queue Stats
212W - 297L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
GeekZilla665
Zhong Kui
Level 83
God Stats
56W - 38L
1,577 SR
Queue Stats
539W - 536L
1,549 Elo+
Solo
Tiamat
Tiamat
JSJosh
Tiamat
Level 113
God Stats
9W - 5L
1,606 SR
Queue Stats
505W - 547L
1,514 Elo+
Solo
Set
Set
SirSirius
Set
Level 83
God Stats
4W - 3L
1,606 SR
Queue Stats
45W - 38L
1,584 Elo+
Solo
Medusa
Medusa
harry_KND
Medusa
Level 143
God Stats
14W - 26L
1,410 SR
Queue Stats
253W - 260L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ajmage
Kukulkan
16
2 / 3 / 2
9,904
990
11,621
9,169
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
15
1 / 5 / 2
8,880
888
12,964
10,352
3,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
QuirkyQ
Achilles
15
1 / 2 / 2
9,054
905
4,012
7,651
4,605
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
16
1 / 3 / 3
9,216
922
3,459
13,132
7,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 2 / 5
9,437
944
9,082
9,492
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

193

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Batclown
Yemoja
16
1 / 0 / 5
9,207
921
2,221
5,082
2,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
GeekZilla665
Zhong Kui
17
6 / 0 / 4
10,594
1,059
11,985
9,067
6,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
JSJosh
Tiamat
16
1 / 2 / 7
9,398
940
7,494
7,281
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 8
10,828
1,083
12,439
12,512
10,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
harry_KND
Medusa
17
3 / 1 / 9
10,294
1,029
12,726
12,106
4,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
5
Kills
15
15
Deaths
5
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ajmage
Kukulkan
2
3
2
1
W
Yemoja
Batclown
Yemoja
1
0
5
3.5
W
Zhong Kui
GeekZilla665
Zhong Kui
6
0
4
8
L
Bastet
1
5
2
0.4
W
Tiamat
JSJosh
Tiamat
1
2
7
2.25
L
Achilles
QuirkyQ
Achilles
1
2
2
1
W
4
2
8
4
L
Mulan
1
3
3
0.83
L
0
2
5
1.25
W
Medusa
harry_KND
Medusa
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,138
Damage
46,865
49,796
Taken
46,048
22,141
Mitigated
28,096
6,970
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ajmage
Kukulkan
11,621
677
966
451
9,169
3,612
0
2,584
6,487
44,799
0
W
Yemoja
Batclown
Yemoja
2,221
421
4,683
1,226
5,082
2,703
0
1,579
3,503
11,172
0
W
Zhong Kui
GeekZilla665
Zhong Kui
11,985
443
0
2,243
9,067
6,470
0
2,498
6,569
31,745
0
L
Bastet
12,964
1,217
0
0
10,352
3,489
0
4,229
6,091
0
21,665
W
Tiamat
JSJosh
Tiamat
7,494
191
126
981
7,281
4,508
0
815
6,466
29,974
0
L
Achilles
QuirkyQ
Achilles
4,012
691
0
982
7,651
4,605
0
3,124
4,319
0
12,151
W
12,439
4,895
0
1,442
12,512
10,205
0
2,978
9,534
459
23,477
L
Mulan
3,459
166
0
2,239
13,132
7,650
0
6,300
6,512
0
12,434
L
9,082
2,755
1,086
1,246
9,492
2,785
0
5,148
4,228
0
37,753
W
Medusa
harry_KND
Medusa
12,726
5,992
0
2,170
12,106
4,210
0
3,751
8,355
0
35,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
50,321
203
Minions Killed
237
9
Camps Cleared
8
1,016,435
Distance Traveled
952,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,904
990
84
8
3
208,485
1
W
Yemoja
9,207
921
20
2
1
172,829
0
W
Zhong Kui
10,594
1,059
49
5
2
211,328
3
L
Bastet
8,880
888
20
2
2
194,392
0
W
Tiamat
9,398
940
62
6
0
158,468
0
L
Achilles
9,054
905
7
1
0
204,754
0
W
Set
10,828
1,083
47
5
3
210,738
1
L
Mulan
9,216
922
25
3
1
204,574
0
L
Chiron
9,437
944
67
7
3
204,230
1
W
Medusa
10,294
1,029
59
6
2
198,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role