Player Matchup

Osiris
Osiris
Diamond V
TheCadillacZach
Osiris
Diamond V
Level 75
God Stats
3W - 2L
1,486 SR
Queue Stats
35W - 29L
2,235 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 75
1,486 SR
2,235 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,441 SR
2,187 MMR
Da Ji
Da Ji
Gold II
FLOR1DA MANs
Da Ji
Gold II
Level 153
God Stats
0W - 2L
1,441 SR
Queue Stats
47W - 47L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,082
1,014
3,724
6,429
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SolBakasuraOlorunKaliUllr

VS

Bans
He BoSkadiPoseidonAh Muzen CabAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,571
762
3,535
5,912
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,724
Damage
3,535
6,429
Taken
5,912
5,985
Mitigated
4,076
2,433
Healing
1,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,535
772
0
1,175
5,912
4,076
0
511
5,401
0
17,634
W
3,724
1,495
0
2,433
6,429
5,985
158
106
6,323
0
25,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,082
Gold Earned
4,571
51
Minions Killed
30
2
Camps Cleared
4
127,333
Distance Traveled
120,691
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,571
762
30
5
4
120,691
2
W
Osiris
6,082
1,014
51
9
2
127,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role