Player Matchup

Zhong Kui
Zhong Kui
Alina666
Zhong Kui
Level 80
God Stats
239W - 386L
1,349 SR
Queue Stats
761W - 1,030L
1,277 Elo+
Solo
Neith
Neith
RoyaltyMaker
Neith
Level 62
God Stats
26W - 24L
1,512 SR
Queue Stats
119W - 142L
1,281 Elo+
Solo
Cthulhu
Cthulhu
Slo-Bay-J
Cthulhu
Level 106
God Stats
21W - 27L
1,475 SR
Queue Stats
113W - 146L
1,291 Elo+
Solo
Team Averages
Level 83
1,445 SR
1,283 Elo+

VS

Team Averages
Level 29
1,424 SR
1,136 Elo+
Cthulhu
Cthulhu
GermanSnchez
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,134 Elo+
Party 1
Neith
Neith
Jayden20161319
Neith
Level 66
God Stats
45W - 123L
1,271 SR
Queue Stats
71W - 172L
1,181 Elo+
Solo
Kukulkan
Kukulkan
WakeUp Dansi
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alina666
Zhong Kui
14
4 / 1 / 6
9,635
741
5,178
7,092
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
9 / 3 / 5
10,658
820
11,975
10,592
3,535
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Slo-Bay-J
Cthulhu
13
5 / 1 / 8
9,712
747
8,879
13,304
9,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GermanSnchez
Cthulhu
12
2 / 4 / 3
8,420
648
9,440
14,521
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 6 / 4
7,611
585
6,296
9,218
3,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
WakeUp Dansi
Kukulkan
12
3 / 8 / 2
9,067
697
6,562
10,113
4,047
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
5
5
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alina666
Zhong Kui
4
1
6
7
L
Cthulhu
GermanSnchez
Cthulhu
2
4
3
0.88
L
0
6
4
0.33
W
9
3
5
3.83
W
Cthulhu
Slo-Bay-J
Cthulhu
5
1
8
9
L
Kukulkan
WakeUp Dansi
Kukulkan
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
22,298
30,988
Taken
33,852
17,606
Mitigated
19,695
11,718
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alina666
Zhong Kui
5,178
0
223
2,526
7,092
4,741
375
3,936
2,855
30,038
0
L
Cthulhu
GermanSnchez
Cthulhu
9,440
1,115
0
1,669
14,521
12,171
0
3,225
11,296
21,992
0
L
6,296
2,611
130
1,159
9,218
3,477
216
5,375
3,843
0
24,869
W
11,975
7,063
230
3,769
10,592
3,535
2,364
6,429
3,496
0
35,181
W
Cthulhu
Slo-Bay-J
Cthulhu
8,879
233
0
4,970
13,304
9,330
0
4,945
8,038
25,461
0
L
Kukulkan
WakeUp Dansi
Kukulkan
6,562
1,885
0
0
10,113
4,047
0
5,457
4,656
23,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
25,098
136
Minions Killed
93
9
Camps Cleared
0
695,155
Distance Traveled
594,248
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,635
741
58
4
7
252,045
0
L
Cthulhu
8,420
648
25
2
0
235,441
0
L
Neith
7,611
585
35
3
0
191,537
1
W
Neith
10,658
820
47
4
1
209,158
1
W
Cthulhu
9,712
747
31
2
1
233,952
0
L
Kukulkan
9,067
697
33
3
0
167,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role