Player Matchup

Cthulhu
Cthulhu
Atsigani
Cthulhu
Level 15
God Stats
6W - 20L
1,147 SR
Queue Stats
31W - 102L
938 Elo+
Party 2
Loki
Loki
Toniiramirez01
Loki
Level 10
God Stats
12W - 49L
943 SR
Queue Stats
17W - 89L
882 Elo+
Party 2
Kukulkan
Kukulkan
luisyalba14
Kukulkan
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
29W - 81L
1,094 Elo+
Party 2
Team Averages
Level 10
1,125 SR
971 Elo+

VS

Team Averages
Level 131
1,558 SR
1,639 Elo+
Skadi
Skadi
CookieTanuki
Skadi
Level 153
God Stats
31W - 12L
1,743 SR
Queue Stats
427W - 262L
1,639 Elo+
Party 1
Sol
Sol
Kiwi_Bunnie
Sol
Level 126
God Stats
13W - 7L
1,536 SR
Queue Stats
355W - 183L
1,639 Elo+
Party 1
Horus
Horus
perky-crab0
Horus
Level 113
God Stats
6W - 9L
1,396 SR
Queue Stats
497W - 322L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atsigani
Cthulhu
7
2 / 5 / 0
5,239
748
2,033
7,177
4,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 7 / 1
4,844
692
2,041
6,188
2,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
luisyalba14
Kukulkan
8
0 / 6 / 2
4,671
667
2,192
5,949
2,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 8
5,906
844
2,765
2,585
846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
13 / 0 / 4
7,906
1,129
9,886
5,609
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 3 / 13
7,015
1,002
4,085
8,285
5,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
18
18
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atsigani
Cthulhu
2
5
0
0.4
W
2
0
8
6
W
13
0
4
15
L
1
7
1
0.21
L
Kukulkan
luisyalba14
Kukulkan
0
6
2
0.17
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,266
Damage
16,736
19,314
Taken
16,479
9,550
Mitigated
8,546
632
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atsigani
Cthulhu
2,033
110
78
40
7,177
4,544
0
3,221
3,956
4,137
0
W
2,765
1,267
0
699
2,585
846
700
165
2,420
0
19,904
W
9,886
3,061
0
2,517
5,609
2,150
1,054
2,014
3,595
28,603
1,456
L
2,041
27
0
82
6,188
2,633
0
2,597
3,591
0
6,632
L
Kukulkan
luisyalba14
Kukulkan
2,192
826
0
432
5,949
2,373
0
4,031
1,918
8,795
0
W
4,085
2,075
1,527
3,080
8,285
5,550
291
2,206
6,079
0
8,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,754
Gold Earned
20,827
26
Minions Killed
72
1
Camps Cleared
4
273,290
Distance Traveled
345,800
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,239
748
8
1
0
73,231
0
W
Skadi
5,906
844
20
3
2
82,955
0
W
Sol
7,906
1,129
43
6
1
129,136
1
L
Loki
4,844
692
6
1
1
107,141
0
L
Kukulkan
4,671
667
12
2
0
92,918
0
W
Horus
7,015
1,002
9
1
1
133,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role