Player Matchup

Merlin
Merlin
Adipxse
Merlin
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 24L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
AoN x CLUTCH
Guan Yu
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 55L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
BigGreasyMilkers
Xing Tian
Level 129
God Stats
3W - 1L
1,718 SR
Queue Stats
96W - 69L
1,592 Elo+
Party 1
Hercules
Hercules
DenverThe1st
Hercules
Level 156
God Stats
6W - 3L
1,699 SR
Queue Stats
97W - 68L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
S2NxPuckStopp3r
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,620 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,587 Elo+

VS

Team Averages
Level 42
1,589 SR
1,419 Elo+
Ra
Ra
BragaXII
Ra
Level 23
God Stats
0W - 1L
1,641 SR
Queue Stats
20W - 30L
1,443 Elo+
Solo
Xbalanque
Xbalanque
HalloFeen
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,354 Elo+
Party 2
Ares
Ares
TweetyBert
Ares
Level 18
God Stats
0W - 1L
1,741 SR
Queue Stats
36W - 35L
1,414 Elo+
Party 3
Da Ji
Da Ji
Veleke
Da Ji
Level 28
God Stats
0W - 1L
1,814 SR
Queue Stats
46W - 52L
1,392 Elo+
Party 3
Sobek
Sobek
layli44
Sobek
Level 124
God Stats
1W - 2L
1,250 SR
Queue Stats
73W - 100L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adipxse
Merlin
18
11 / 4 / 8
11,393
949
23,166
10,612
4,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
AoN x CLUTCH
Guan Yu
18
6 / 3 / 17
10,248
854
13,635
20,625
24,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
13
3 / 6 / 14
9,290
774
10,911
18,886
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DenverThe1st
Hercules
18
6 / 2 / 20
10,590
883
21,915
28,916
21,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
S2NxPuckStopp3r
Xbalanque
15
2 / 7 / 13
9,545
795
9,767
11,572
4,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 14
9,050
754
17,835
17,772
12,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
HalloFeen
Xbalanque
11
0 / 8 / 10
7,438
620
8,269
12,454
5,847
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 5 / 16
10,023
835
10,503
23,211
27,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Veleke
Da Ji
17
12 / 6 / 7
10,693
891
21,784
19,134
11,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
layli44
Sobek
16
4 / 4 / 13
9,549
796
9,295
18,350
21,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
81
28
Kills
21
22
Deaths
28
72
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adipxse
Merlin
11
4
8
3.75
W
Guan Yu
AoN x CLUTCH
Guan Yu
6
3
17
4.83
W
Xing Tian
3
6
14
1.67
L
2
5
14
1.8
W
Hercules
DenverThe1st
Hercules
6
2
20
8
L
Xbalanque
HalloFeen
Xbalanque
0
8
10
0.63
W
Xbalanque
S2NxPuckStopp3r
Xbalanque
2
7
13
1.21
L
3
5
16
2.2
L
Da Ji
Veleke
Da Ji
12
6
7
2.58
L
Sobek
layli44
Sobek
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,394
Damage
67,686
90,611
Taken
90,921
76,614
Mitigated
78,784
47,825
Healing
24,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adipxse
Merlin
23,166
3,050
1,683
1,427
10,612
4,546
1,478
4,201
6,411
46,278
0
W
Guan Yu
AoN x CLUTCH
Guan Yu
13,635
1,757
13,188
12,283
20,625
24,657
788
9,973
10,652
0
18,044
W
Xing Tian
10,911
1,073
0
651
18,886
21,647
309
8,553
10,333
12,782
0
L
17,835
1,469
5,858
5,641
17,772
12,013
0
5,663
11,838
40,452
0
W
Hercules
DenverThe1st
Hercules
21,915
7,494
2,514
15,814
28,916
21,201
720
10,504
18,412
0
30,800
L
Xbalanque
HalloFeen
Xbalanque
8,269
5,907
0
300
12,454
5,847
60
5,594
6,727
0
15,107
W
Xbalanque
S2NxPuckStopp3r
Xbalanque
9,767
4,499
0
265
11,572
4,563
2,430
4,402
7,170
0
23,991
L
10,503
1,246
1,492
3,390
23,211
27,910
0
9,741
13,145
15,080
0
L
Da Ji
Veleke
Da Ji
21,784
4,551
1,548
3,239
19,134
11,722
0
7,254
11,409
0
32,521
L
Sobek
layli44
Sobek
9,295
1,150
120
2,989
18,350
21,292
22
5,825
11,921
17,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,066
Gold Earned
46,753
106
Minions Killed
100
0
Camps Cleared
0
1,157,722
Distance Traveled
1,044,839
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,393
949
51
4
0
220,499
2
W
Guan Yu
10,248
854
4
0
0
278,965
3
W
Xing Tian
9,290
774
8
1
0
227,077
1
L
Ra
9,050
754
41
3
0
213,831
0
W
Hercules
10,590
883
18
2
0
255,209
3
L
Xbalanque
7,438
620
16
1
0
169,096
0
W
Xbalanque
9,545
795
25
2
0
175,972
0
L
Ares
10,023
835
5
0
0
231,289
0
L
Da Ji
10,693
891
23
2
0
195,296
0
L
Sobek
9,549
796
15
1
0
235,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role