Player Matchup

Persephone
Persephone
DasrelNex
Persephone
Level 12
God Stats
3W - 4L
1,492 SR
Queue Stats
18W - 20L
1,417 Elo+
Solo
Camazotz
Camazotz
DeathComes2you99
Camazotz
Level 4
God Stats
7W - 8L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Hachiman
Hachiman
FENNERBOY3
Hachiman
Level 5
God Stats
0W - 6L
1,412 SR
Queue Stats
2W - 9L
1,158 Elo+
Solo
Tiamat
Tiamat
SpaceGoy24
Tiamat
Level 29
God Stats
4W - 10L
1,422 SR
Queue Stats
196W - 170L
1,486 Elo+
Solo
Cerberus
Cerberus
sykes450
Cerberus
Level 18
God Stats
33W - 29L
1,648 SR
Queue Stats
236W - 270L
1,453 Elo+
Solo
Team Averages
Level 14
1,495 SR
1,403 Elo+

VS

Team Averages
Level 22
1,674 SR
1,630 Elo+
Cernunnos
Cernunnos
Annili8or
Cernunnos
Level 27
God Stats
3W - 1L
1,526 SR
Queue Stats
3W - 2L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Unprodigious
Nu Wa
Level 26
God Stats
14W - 10L
1,767 SR
Queue Stats
173W - 134L
1,645 Elo+
Solo
King Arthur
King Arthur
Xavier Coltrane
King Arthur
Level 18
God Stats
4W - 0L
1,787 SR
Queue Stats
67W - 21L
1,743 Elo+
Party 1
Persephone
Persephone
kalebpl04
Persephone
Level 28
God Stats
60W - 48L
1,472 SR
Queue Stats
536W - 561L
1,426 Elo+
Solo
Medusa
Medusa
o0Silverburg0o
Medusa
Level 12
God Stats
11W - 5L
1,818 SR
Queue Stats
14W - 6L
1,914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DasrelNex
Persephone
17
1 / 8 / 13
11,034
1,003
9,613
18,217
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 17 / 9
10,909
992
15,521
26,960
12,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
FENNERBOY3
Hachiman
18
3 / 10 / 9
11,649
1,059
17,599
22,266
7,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
SpaceGoy24
Tiamat
17
6 / 6 / 8
12,151
1,105
26,919
25,017
15,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
sykes450
Cerberus
18
5 / 5 / 11
11,935
1,085
9,578
19,731
27,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Annili8or
Cernunnos
20
10 / 5 / 18
12,915
1,174
19,613
18,023
6,667
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 5 / 20
14,857
1,351
28,470
17,496
6,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Xavier Coltrane
King Arthur
20
7 / 1 / 22
13,191
1,199
22,207
16,803
17,549
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
kalebpl04
Persephone
20
7 / 3 / 26
13,300
1,209
17,128
16,364
7,240
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 5 / 17
12,974
1,179
18,716
16,435
5,920
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
149
19
Kills
46
46
Deaths
19
50
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Annili8or
Cernunnos
10
5
18
3.8
L
Persephone
DasrelNex
Persephone
1
8
13
0.94
L
4
17
9
0.5
L
Hachiman
FENNERBOY3
Hachiman
3
10
9
0.75
L
Tiamat
SpaceGoy24
Tiamat
6
6
8
1.67
W
15
5
20
5
W
King Arthur
Xavier Coltrane
King Arthur
7
1
22
18
W
Persephone
kalebpl04
Persephone
7
3
26
6.67
W
7
5
17
3.1
L
Cerberus
sykes450
Cerberus
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,230
Damage
106,134
112,191
Taken
85,121
68,028
Mitigated
43,465
16,335
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Annili8or
Cernunnos
19,613
12,713
0
2,995
18,023
6,667
0
9,903
7,863
0
36,887
L
Persephone
DasrelNex
Persephone
9,613
1,631
81
1,913
18,217
5,722
0
9,127
9,082
22,773
0
L
15,521
6,935
138
4,194
26,960
12,171
0
11,863
15,097
0
24,449
L
Hachiman
FENNERBOY3
Hachiman
17,599
11,154
0
2,564
22,266
7,760
0
8,364
13,902
0
46,464
L
Tiamat
SpaceGoy24
Tiamat
26,919
1,749
168
4,849
25,017
15,292
0
10,031
14,986
51,307
0
W
28,470
8,664
148
5,362
17,496
6,089
0
9,112
8,114
53,043
0
W
King Arthur
Xavier Coltrane
King Arthur
22,207
4,620
314
2,632
16,803
17,549
0
7,896
8,490
1,120
32,810
W
Persephone
kalebpl04
Persephone
17,128
2,249
463
4,962
16,364
7,240
0
8,387
7,639
34,030
0
W
18,716
8,776
0
3,255
16,435
5,920
0
9,350
6,903
0
41,876
L
Cerberus
sykes450
Cerberus
9,578
315
0
2,428
19,731
27,083
0
6,845
12,886
25,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,678
Gold Earned
67,237
217
Minions Killed
205
0
Camps Cleared
13
945,732
Distance Traveled
985,885
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,915
1,174
34
3
0
179,137
0
L
Persephone
11,034
1,003
29
3
0
181,944
1
L
Camazotz
10,909
992
8
1
0
167,173
0
L
Hachiman
11,649
1,059
65
6
0
179,268
1
L
Tiamat
12,151
1,105
63
6
0
200,923
1
W
Nu Wa
14,857
1,351
62
6
1
186,504
1
W
King Arthur
13,191
1,199
23
2
4
228,307
0
W
Persephone
13,300
1,209
38
3
0
192,886
0
W
Medusa
12,974
1,179
48
4
8
199,051
0
L
Cerberus
11,935
1,085
52
5
0
216,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role