Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
AbsoluteSimp
Susano
Level 117
God Stats
0W - 2L
1,317 SR
Queue Stats
299W - 296L
1,515 Elo+
Party 2
Sobek
Sobek
LeFTy_Oreamuno
Sobek
Level 125
God Stats
3W - 4L
1,696 SR
Queue Stats
99W - 139L
1,462 Elo+
Party 4
Bellona
Bellona
Sepi Ban
Bellona
Level 83
God Stats
5W - 4L
1,719 SR
Queue Stats
217W - 201L
1,587 Elo+
Solo
Raijin
Raijin
VLAD_FIRE_CROTCH
Raijin
Level 158
God Stats
1W - 3L
1,480 SR
Queue Stats
784W - 726L
1,604 Elo+
Party 2
Team Averages
Level 128
1,542 SR
1,534 Elo+

VS

Team Averages
Level 103
1,655 SR
1,576 Elo+
Skadi
Skadi
DragonAngel185
Skadi
Level 128
God Stats
1W - 0L
1,580 SR
Queue Stats
50W - 44L
1,578 Elo+
Party 1
Raijin
Raijin
LJ30350
Raijin
Level 129
God Stats
8W - 9L
1,604 SR
Queue Stats
105W - 97L
1,559 Elo+
Party 1
Ganesha
Ganesha
WortKarma
Ganesha
Level 100
God Stats
10W - 8L
1,689 SR
Queue Stats
457W - 400L
1,608 Elo+
Party 3
King Arthur
King Arthur
benja08615
King Arthur
Level 73
God Stats
15W - 4L
1,755 SR
Queue Stats
222W - 246L
1,539 Elo+
Solo
Arachne
Arachne
x_xJ1M3N3Zx_x
Arachne
Level 86
God Stats
35W - 23L
1,647 SR
Queue Stats
389W - 357L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 3 / 2
7,014
540
5,104
6,325
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
11
4 / 4 / 0
6,744
519
5,712
7,256
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 4
7,199
554
5,494
10,088
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Sepi Ban
Bellona
11
0 / 3 / 0
6,694
515
7,690
8,592
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 3
6,835
526
3,130
7,439
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,340
488
5,135
7,031
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
LJ30350
Raijin
11
2 / 3 / 2
7,088
545
5,596
6,626
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
WortKarma
Ganesha
11
0 / 2 / 7
6,516
501
3,630
8,284
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
benja08615
King Arthur
14
3 / 0 / 0
7,551
581
6,374
11,626
7,184
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
14
8 / 2 / 3
8,275
637
6,537
9,704
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
11
Kills
15
15
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
2
1.33
L
Susano
4
4
0
1
W
2
4
2
0.75
W
Raijin
LJ30350
Raijin
2
3
2
1
L
4
1
4
6
L
Bellona
Sepi Ban
Bellona
0
3
0
0
L
0
4
3
0.38
W
Ganesha
WortKarma
Ganesha
0
2
7
1.75
W
King Arthur
benja08615
King Arthur
3
0
0
3
W
Arachne
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
27,272
39,700
Taken
43,271
23,102
Mitigated
20,490
10,712
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,104
4,136
0
1,249
6,325
1,693
707
1,791
4,448
0
50,472
L
Susano
5,712
1,729
0
1,904
7,256
2,397
0
1,277
5,878
0
30,758
W
5,135
2,690
0
1,837
7,031
1,793
0
1,943
5,088
0
33,269
W
Raijin
LJ30350
Raijin
5,596
800
0
1,792
6,626
2,025
0
2,120
4,506
46,035
0
L
5,494
775
0
3,754
10,088
8,784
106
1,969
8,073
16,786
0
L
Bellona
Sepi Ban
Bellona
7,690
2,903
0
2,083
8,592
8,167
0
0
7,557
0
42,743
L
3,130
276
0
1,722
7,439
2,061
0
3,685
3,483
49,450
0
W
Ganesha
WortKarma
Ganesha
3,630
530
0
1,184
8,284
5,515
0
2,632
5,652
16,539
0
W
King Arthur
benja08615
King Arthur
6,374
646
0
5,663
11,626
7,184
0
0
11,626
0
45,885
W
Arachne
6,537
3,977
0
4,949
9,704
3,973
0
1,929
7,775
0
46,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
35,770
390
Minions Killed
345
0
Camps Cleared
0
1,187,254
Distance Traveled
1,287,242
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,014
540
112
9
0
214,369
0
L
Susano
6,744
519
69
5
0
251,532
1
W
Skadi
6,340
488
57
4
0
219,773
1
W
Raijin
7,088
545
91
7
0
231,505
2
L
Sobek
7,199
554
25
2
0
249,968
2
L
Bellona
6,694
515
91
7
0
234,147
0
L
Raijin
6,835
526
93
7
0
237,238
0
W
Ganesha
6,516
501
14
1
0
267,455
1
W
King Arthur
7,551
581
96
7
0
264,841
4
W
Arachne
8,275
637
87
7
0
303,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role