Player Matchup

Tiamat
Tiamat
GradyDraconisJr
Tiamat
Level 128
God Stats
253W - 249L
1,524 SR
Queue Stats
2,009W - 2,207L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mrjasper10
Ah Muzen Cab
Level 97
God Stats
3W - 0L
1,294 SR
Queue Stats
89W - 98L
1,488 Elo+
Party 1
Da Ji
Da Ji
NoobPwner40
Da Ji
Level 78
God Stats
8W - 7L
1,521 SR
Queue Stats
64W - 88L
1,437 Elo+
Party 1
Team Averages
Level 101
1,446 SR
1,447 Elo+

VS

Team Averages
Level 90
1,553 SR
1,432 Elo+
Guan Yu
Guan Yu
Pjwbs
Guan Yu
Level 122
God Stats
159W - 150L
1,553 SR
Queue Stats
187W - 207L
1,510 Elo+
Solo
Hachiman
Hachiman
Shaunstrocity
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,295 Elo+
Party 2
Persephone
Persephone
jaqe
Persephone
Level 99
God Stats
4W - 2L
1,607 SR
Queue Stats
89W - 82L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 15
11,880
743
15,609
13,207
11,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Mrjasper10
Ah Muzen Cab
16
9 / 2 / 6
12,115
757
19,557
12,257
4,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
9 / 7 / 6
12,166
760
15,352
14,978
7,316
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pjwbs
Guan Yu
14
1 / 5 / 6
9,978
624
7,369
27,428
27,081
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Shaunstrocity
Hachiman
13
3 / 9 / 5
10,366
648
10,203
17,374
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
jaqe
Persephone
14
6 / 6 / 0
11,397
712
13,880
15,871
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
20
Kills
10
10
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
Ah Muzen Cab
Mrjasper10
Ah Muzen Cab
9
2
6
6
W
9
7
6
1.71
L
Guan Yu
Pjwbs
Guan Yu
1
5
6
0.8
L
Hachiman
Shaunstrocity
Hachiman
3
9
5
0.61
L
Persephone
jaqe
Persephone
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,518
Damage
31,452
40,442
Taken
60,673
22,898
Mitigated
38,862
11,699
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,609
1,499
0
4,270
13,207
11,199
767
4,134
8,844
49,193
0
W
Ah Muzen Cab
Mrjasper10
Ah Muzen Cab
19,557
10,276
0
5,369
12,257
4,383
1,919
3,452
8,649
0
73,791
W
15,352
4,223
0
2,060
14,978
7,316
70
6,328
8,278
0
28,202
L
Guan Yu
Pjwbs
Guan Yu
7,369
520
1,328
4,676
27,428
27,081
0
6,033
20,815
0
17,151
L
Hachiman
Shaunstrocity
Hachiman
10,203
3,813
712
3,064
17,374
6,482
0
5,674
11,456
0
27,674
L
Persephone
jaqe
Persephone
13,880
1,340
0
2,454
15,871
5,299
0
3,069
12,596
46,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
31,741
202
Minions Killed
150
11
Camps Cleared
2
873,026
Distance Traveled
798,806
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,880
743
99
6
0
295,785
2
W
Ah Muzen Cab
12,115
757
83
5
6
292,898
3
W
Da Ji
12,166
760
20
1
5
284,343
3
L
Guan Yu
9,978
624
9
1
0
320,429
0
L
Hachiman
10,366
648
51
3
0
226,025
0
L
Persephone
11,397
712
90
6
2
252,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role