Player Matchup

Pele
Pele
DaddyComet
Pele
Level 68
God Stats
9W - 6L
1,540 SR
Queue Stats
516W - 500L
1,498 Elo+
Party 1
Apollo
Apollo
Ddogj
Apollo
Level 65
God Stats
0W - 1L
1,284 SR
Queue Stats
7W - 6L
1,624 Elo+
Party 1
King Arthur
King Arthur
Lantrast
King Arthur
Level 159
God Stats
10W - 7L
1,594 SR
Queue Stats
288W - 331L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
frostsoul21
Cthulhu
Level 93
God Stats
6W - 9L
1,434 SR
Queue Stats
183W - 253L
1,379 Elo+
Party 3
Agni
Agni
p0lakpaw
Agni
Level 143
God Stats
1W - 1L
1,645 SR
Queue Stats
290W - 276L
1,526 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,491 Elo+

VS

Team Averages
Level 110
1,436 SR
1,461 Elo+
Sol
Sol
Ash xKv
Sol
Level 126
God Stats
6W - 8L
1,424 SR
Queue Stats
119W - 114L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
Chidori96
Sun Wukong
Level 104
God Stats
1W - 0L
1,636 SR
Queue Stats
13W - 9L
1,309 Elo+
Solo
Set
Set
Moiler5
Set
Level 104
God Stats
7W - 9L
1,285 SR
Queue Stats
466W - 441L
1,489 Elo+
Solo
Rama
Rama
Yevoo
Rama
Level 103
God Stats
1W - 1L
1,335 SR
Queue Stats
33W - 32L
1,511 Elo+
Party 2
Sobek
Sobek
tybjay
Sobek
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,778
482
5,154
10,236
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Ddogj
Apollo
11
5 / 2 / 2
6,882
574
6,330
5,708
1,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Lantrast
King Arthur
9
0 / 3 / 1
5,593
466
3,794
7,764
2,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
frostsoul21
Cthulhu
7
1 / 2 / 6
5,784
482
3,645
6,508
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
9
1 / 3 / 1
5,827
486
2,641
6,029
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 0 / 7
6,681
557
6,396
6,525
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Chidori96
Sun Wukong
12
2 / 0 / 2
6,686
557
4,733
5,263
3,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
11
5 / 3 / 2
6,638
553
6,587
9,627
3,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Rama
Yevoo
Rama
11
6 / 3 / 2
6,921
577
3,875
5,843
1,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
tybjay
Sobek
8
1 / 1 / 4
5,667
472
1,620
6,975
5,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
15
16
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
1
0
7
4.5
W
Sun Wukong
Chidori96
Sun Wukong
2
0
2
3
L
0
6
1
0.08
L
Apollo
Ddogj
Apollo
5
2
2
3
L
King Arthur
Lantrast
King Arthur
0
3
1
0.17
W
Set
5
3
2
2
W
Rama
Yevoo
Rama
6
3
2
2.33
L
Cthulhu
frostsoul21
Cthulhu
1
2
6
2
L
Agni
1
3
1
0.5
W
Sobek
tybjay
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
23,211
36,245
Taken
34,233
12,506
Mitigated
14,417
7,861
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,396
716
0
4,524
6,525
1,705
1,162
1,525
5,000
36,937
0
W
Sun Wukong
Chidori96
Sun Wukong
4,733
648
0
1,535
5,263
3,067
412
0
5,263
0
33,442
L
5,154
948
0
2,954
10,236
2,947
0
2,108
7,880
0
35,092
L
Apollo
Ddogj
Apollo
6,330
3,013
0
1,142
5,708
1,531
992
1,169
4,521
0
30,373
L
King Arthur
Lantrast
King Arthur
3,794
269
0
1,229
7,764
2,532
0
132
7,191
0
26,171
W
Set
6,587
2,585
0
3,777
9,627
3,085
0
1,640
7,987
0
37,019
W
Rama
Yevoo
Rama
3,875
2,583
0
2,543
5,843
1,469
0
1,645
4,198
0
25,980
L
Cthulhu
frostsoul21
Cthulhu
3,645
368
366
1,566
6,508
3,855
316
1,438
4,991
14,661
0
L
Agni
2,641
479
0
604
6,029
1,641
0
2,654
3,029
27,468
0
W
Sobek
tybjay
Sobek
1,620
306
135
2,507
6,975
5,091
0
1,476
5,499
13,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
32,593
259
Minions Killed
285
0
Camps Cleared
0
1,135,262
Distance Traveled
1,160,263
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,681
557
71
6
0
233,963
3
W
Sun Wukong
6,686
557
77
6
0
259,511
4
L
Pele
5,778
482
74
6
0
235,384
0
L
Apollo
6,882
574
58
5
0
245,072
1
L
King Arthur
5,593
466
60
5
0
201,906
3
W
Set
6,638
553
58
5
0
224,552
3
W
Rama
6,921
577
56
5
0
209,130
0
L
Cthulhu
5,784
482
15
1
0
240,248
2
L
Agni
5,827
486
52
4
0
212,652
4
W
Sobek
5,667
472
23
2
0
233,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role