Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Yuno_02PL
King Arthur
Level 61
God Stats
7W - 4L
1,437 SR
Queue Stats
38W - 46L
1,432 Elo+
Party 3
Jormungandr
Jormungandr
edinpaluu
Jormungandr
Level 105
God Stats
0W - 3L
1,537 SR
Queue Stats
12W - 8L
1,690 Elo+
Solo
Scylla
Scylla
nati7776
Scylla
Level 58
God Stats
4W - 5L
1,371 SR
Queue Stats
19W - 22L
1,417 Elo+
Party 3
Team Averages
Level 92
1,469 SR
1,508 Elo+

VS

Team Averages
Level 102
1,540 SR
1,525 Elo+
Nu Wa
Nu Wa
Bart1406
Nu Wa
Level 108
God Stats
261W - 217L
1,574 SR
Queue Stats
913W - 959L
1,477 Elo+
Solo
Horus
Horus
Ellaurion
Horus
Level 25
God Stats
12W - 3L
1,403 SR
Queue Stats
138W - 46L
1,700 Elo+
Party 2
Sol
Sol
InspectorDoofy
Sol
Level 86
God Stats
52W - 51L
1,511 SR
Queue Stats
467W - 454L
1,483 Elo+
Solo
Cthulhu
Cthulhu
KillingThumbs
Cthulhu
Level 145
God Stats
2W - 0L
1,601 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 2
Loki
Loki
KindFoal463949
Loki
Level 144
God Stats
6W - 8L
1,611 SR
Queue Stats
61W - 64L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 1 / 0
7,020
1,170
2,777
6,376
3,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
 
Aphrodite
12
0 / 0 / 3
6,521
1,087
3,141
1,933
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Yuno_02PL
King Arthur
11
0 / 1 / 0
5,862
977
1,109
4,007
1,418
Jormungandr
edinpaluu
Jormungandr
11
0 / 3 / 2
6,068
1,011
4,373
6,639
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
nati7776
Scylla
11
0 / 3 / 1
5,833
972
2,135
4,026
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

298

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bart1406
Nu Wa
12
2 / 2 / 1
6,632
1,105
5,543
3,467
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Ellaurion
Horus
13
4 / 0 / 3
7,356
1,226
2,752
3,788
2,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 5
6,801
1,134
3,764
1,769
592
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
0 / 0 / 5
6,469
1,078
5,272
3,604
1,630
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 4
6,860
1,143
3,019
2,800
832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
8
8
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
1
0
3
L
Aphrodite
 
Aphrodite
0
0
3
1.5
W
Nu Wa
Bart1406
Nu Wa
2
2
1
1.25
W
Horus
Ellaurion
Horus
4
0
3
5.5
W
1
0
5
3.5
W
Cthulhu
0
0
5
2.5
W
1
1
4
3
L
King Arthur
Yuno_02PL
King Arthur
0
1
0
0
L
Jormungandr
edinpaluu
Jormungandr
0
3
2
0.33
L
Scylla
nati7776
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,535
Damage
20,350
22,981
Taken
15,428
11,316
Mitigated
6,597
5,992
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,777
336
0
810
6,376
3,182
0
4,111
2,150
16,027
0
L
Aphrodite
 
Aphrodite
3,141
0
2,680
1,122
1,933
787
0
1,115
731
20,528
0
W
Nu Wa
Bart1406
Nu Wa
5,543
734
313
177
3,467
987
0
2,969
334
18,818
0
W
Horus
Ellaurion
Horus
2,752
1,002
1,146
1,527
3,788
2,556
0
2,342
1,058
0
9,513
W
3,764
1,015
0
288
1,769
592
0
1,361
376
15,708
0
W
Cthulhu
5,272
156
128
0
3,604
1,630
0
2,501
803
14,457
0
W
3,019
709
0
0
2,800
832
0
2,270
431
0
14,104
L
King Arthur
Yuno_02PL
King Arthur
1,109
49
0
0
4,007
1,418
0
2,841
986
0
4,369
L
Jormungandr
edinpaluu
Jormungandr
4,373
902
0
1,161
6,639
4,793
0
3,732
2,718
13,606
0
L
Scylla
nati7776
Scylla
2,135
131
0
219
4,026
1,136
0
2,149
1,817
6,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
34,118
100
Minions Killed
131
5
Camps Cleared
7
565,434
Distance Traveled
682,536
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,020
1,170
32
5
1
128,831
1
L
Aphrodite
6,521
1,087
32
5
1
135,498
2
W
Nu Wa
6,632
1,105
46
8
0
123,187
1
W
Horus
7,356
1,226
10
2
1
140,628
1
W
Sol
6,801
1,134
30
5
3
135,712
0
W
Cthulhu
6,469
1,078
26
4
0
140,569
0
W
Loki
6,860
1,143
19
3
3
142,440
0
L
King Arthur
5,862
977
6
1
1
116,476
2
L
Jormungandr
6,068
1,011
23
4
2
101,825
0
L
Scylla
5,833
972
7
1
0
82,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role