Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
VinihVentura
Cthulhu
Level 153
God Stats
19W - 9L
1,690 SR
Queue Stats
848W - 449L
1,680 Elo+
Party 1
Team Averages
Level 132
1,563 SR
1,560 Elo+

VS

Team Averages
Level 107
1,532 SR
1,641 Elo+
Danzaburou
Danzaburou
ImDarreC410
Danzaburou
Level 129
God Stats
2W - 2L
1,629 SR
Queue Stats
42W - 20L
1,682 Elo+
Party 2
Hera
Hera
MakuSHEGAH
Hera
Level 33
God Stats
3W - 3L
1,546 SR
Queue Stats
25W - 18L
1,589 Elo+
Party 2
Da Ji
Da Ji
banguare
Da Ji
Level 160
God Stats
5W - 8L
1,420 SR
Queue Stats
877W - 697L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 1 / 8
10,389
799
12,015
8,038
2,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
 
Persephone
13
5 / 2 / 11
10,040
772
10,299
10,448
4,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
VinihVentura
Cthulhu
13
4 / 1 / 13
9,582
737
10,994
16,347
19,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImDarreC410
Danzaburou
11
1 / 5 / 3
8,371
644
6,997
12,559
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 1
7,150
550
3,462
8,417
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
banguare
Da Ji
12
3 / 5 / 1
8,692
669
15,448
17,243
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
8
13
W
Persephone
 
Persephone
5
2
11
5.25
L
Danzaburou
ImDarreC410
Danzaburou
1
5
3
0.5
L
0
8
1
0.06
W
Cthulhu
VinihVentura
Cthulhu
4
1
13
10.5
L
Da Ji
banguare
Da Ji
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,308
Damage
25,907
34,833
Taken
38,219
25,776
Mitigated
14,910
6,621
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,015
6,082
0
422
8,038
2,404
1,927
495
7,030
0
39,156
W
Persephone
 
Persephone
10,299
263
68
3,245
10,448
4,013
429
1,533
8,477
33,299
0
L
Danzaburou
ImDarreC410
Danzaburou
6,997
3,284
0
2,407
12,559
3,931
46
6,973
4,970
0
25,811
L
3,462
1,565
0
54
8,417
2,637
0
5,840
2,441
17,104
0
W
Cthulhu
VinihVentura
Cthulhu
10,994
1,007
195
2,691
16,347
19,359
65
1,709
14,112
29,626
0
L
Da Ji
banguare
Da Ji
15,448
3,360
0
3,760
17,243
8,342
0
7,543
9,220
185
28,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
24,213
144
Minions Killed
124
4
Camps Cleared
4
721,522
Distance Traveled
651,869
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,389
799
56
4
2
213,830
1
W
Persephone
10,040
772
52
4
2
250,154
0
L
Danzaburou
8,371
644
42
3
1
215,311
3
L
Hera
7,150
550
40
3
0
191,232
0
W
Cthulhu
9,582
737
36
3
0
257,538
2
L
Da Ji
8,692
669
42
3
3
245,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role