Player Matchup

Awilix
Awilix
Bronze III
AnimeKeks
Awilix
Bronze III
Level 125
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 1L
1,535 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Dead-FrEZ76
Kumbhakarna
Bronze III
Level 107
God Stats
2W - 6L
1,530 SR
Queue Stats
15W - 23L
1,417 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
ShinNoSamurai
Baron Samedi
Bronze III
Level 117
God Stats
1W - 5L
1,881 SR
Queue Stats
6W - 13L
1,301 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,644 SR
1,418 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,558 SR
1,690 MMR
Susano
Susano
Silver V
JakeF1312
Susano
Silver V
Level 83
God Stats
3W - 4L
1,493 SR
Queue Stats
13W - 18L
1,187 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
PxrtyWounds
Morgan Le Fay
Platinum V
Level 154
God Stats
3W - 2L
1,680 SR
Queue Stats
37W - 23L
1,939 MMR
Party 2
Yemoja
Yemoja
Platinum V
jungleboogie56
Yemoja
Platinum V
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,945 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AnimeKeks
Awilix
13
4 / 9 / 1
10,234
602
9,106
17,480
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Dead-FrEZ76
Kumbhakarna
13
0 / 5 / 5
10,077
593
5,979
21,383
23,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ShinNoSamurai
Baron Samedi
13
1 / 7 / 4
9,707
571
8,047
15,846
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BacchusTiamatGilgameshNoxBastet

VS

Bans
AthenaIzanamiHou YiMedusaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JakeF1312
Susano
14
5 / 4 / 13
11,165
657
12,642
10,364
4,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
PxrtyWounds
Morgan Le Fay
17
14 / 1 / 6
12,949
762
23,710
9,050
4,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 0 / 19
12,212
718
10,539
11,773
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
5
Kills
21
21
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
AnimeKeks
Awilix
4
9
1
0.5
L
Kumbhakarna
Dead-FrEZ76
Kumbhakarna
0
5
5
0.5
W
Susano
JakeF1312
Susano
5
4
13
2.88
W
Morgan Le Fay
PxrtyWounds
Morgan Le Fay
14
1
6
17
L
Baron Samedi
ShinNoSamurai
Baron Samedi
1
7
4
0.43
W
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
46,891
54,709
Taken
31,187
39,391
Mitigated
25,407
11,441
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AnimeKeks
Awilix
9,106
2,812
0
1,754
17,480
9,140
327
10,104
7,376
0
33,421
L
Kumbhakarna
Dead-FrEZ76
Kumbhakarna
5,979
263
0
3,174
21,383
23,609
0
13,982
7,401
26,057
0
W
Susano
JakeF1312
Susano
12,642
505
280
393
10,364
4,371
701
4,718
5,472
0
28,603
W
Morgan Le Fay
PxrtyWounds
Morgan Le Fay
23,710
618
0
2,129
9,050
4,976
535
4,491
4,168
76,525
0
L
Baron Samedi
ShinNoSamurai
Baron Samedi
8,047
815
2,182
4,331
15,846
6,642
46
11,208
4,638
32,922
0
W
10,539
1,909
2,422
3,363
11,773
16,060
674
5,060
6,446
31,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
36,326
145
Minions Killed
185
3
Camps Cleared
11
834,014
Distance Traveled
890,589
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,234
602
51
3
2
267,941
3
L
Kumbhakarna
10,077
593
38
2
0
298,315
5
W
Susano
11,165
657
37
2
3
286,320
2
W
Morgan Le Fay
12,949
762
113
7
5
314,144
2
L
Baron Samedi
9,707
571
56
3
1
267,758
3
W
Yemoja
12,212
718
35
2
3
290,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role