Player Matchup

Bellona
Bellona
Deadly_Bagur315
Bellona
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 52L
1,311 Elo+
Solo
Thor
Thor
MayonazeMonkey
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
998 Elo+
Solo
Kukulkan
Kukulkan
Smokey__4200
Kukulkan
Level 27
God Stats
24W - 30L
1,383 SR
Queue Stats
94W - 124L
1,311 Elo+
Solo
Danzaburou
Danzaburou
Tsaucony
Danzaburou
Level 23
God Stats
23W - 14L
1,641 SR
Queue Stats
85W - 76L
1,658 Elo+
Solo
Ratatoskr
Ratatoskr
xlz-Phantomhive
Ratatoskr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,448 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,345 Elo+

VS

Team Averages
Level 20
1,492 SR
1,475 Elo+
Serqet
Serqet
PEEH999
Serqet
Level 19
God Stats
2W - 2L
1,288 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Surtrhaukr
Ymir
Level 21
God Stats
3W - 4L
1,126 SR
Queue Stats
42W - 23L
1,428 Elo+
Solo
Artemis
Artemis
TonyTonyChoppa95
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,435 Elo+
Solo
Arachne
Arachne
Zay420_Dubnation
Arachne
Level 26
God Stats
5W - 4L
1,673 SR
Queue Stats
15W - 9L
1,645 Elo+
Solo
Nu Wa
Nu Wa
xirlfairyx
Nu Wa
Level 29
God Stats
7W - 6L
1,875 SR
Queue Stats
107W - 148L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 12
14,056
586
19,515
18,460
14,602
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
5 / 5 / 11
11,508
480
7,685
17,860
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Smokey__4200
Kukulkan
16
5 / 10 / 8
11,487
479
11,215
17,301
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tsaucony
Danzaburou
20
19 / 0 / 9
16,069
670
25,404
15,503
7,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
xlz-Phantomhive
Ratatoskr
17
5 / 5 / 20
11,924
497
8,852
16,345
9,723
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
PEEH999
Serqet
6
0 / 5 / 1
6,627
276
154
3,653
298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 11 / 8
10,537
439
14,010
27,152
26,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 12 / 2
9,326
389
7,455
20,430
6,662
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 10 / 3
11,545
481
13,325
22,923
11,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
16
6 / 13 / 8
10,698
446
19,948
18,488
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
51
Kills
21
21
Deaths
51
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
17
1
12
23
W
5
5
11
2.1
L
Serqet
PEEH999
Serqet
0
5
1
0.1
W
Kukulkan
Smokey__4200
Kukulkan
5
10
8
0.9
L
3
11
8
0.64
L
0
12
2
0.08
W
Danzaburou
Tsaucony
Danzaburou
19
0
9
23.5
L
12
10
3
1.35
L
Nu Wa
6
13
8
0.77
W
Ratatoskr
xlz-Phantomhive
Ratatoskr
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,671
Damage
54,892
85,469
Taken
92,646
46,704
Mitigated
50,981
24,043
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,515
8,492
416
5,256
18,460
14,602
429
7,880
10,308
0
63,881
W
7,685
655
0
3,794
17,860
9,043
114
5,362
12,268
0
57,168
L
Serqet
PEEH999
Serqet
154
0
0
0
3,653
298
194
0
3,653
0
3,768
W
Kukulkan
Smokey__4200
Kukulkan
11,215
1,178
0
1,233
17,301
6,213
997
8,085
8,709
69,640
0
L
14,010
1,707
63
3,310
27,152
26,704
156
3,205
23,947
50,371
2,079
L
7,455
2,025
57
3,012
20,430
6,662
1,254
1,698
18,732
0
47,517
W
Danzaburou
Tsaucony
Danzaburou
25,404
9,881
0
9,946
15,503
7,123
2,744
3,899
11,422
0
158,586
L
13,325
10,029
0
4,239
22,923
11,226
0
2,070
20,853
0
65,077
L
Nu Wa
19,948
4,887
0
306
18,488
6,091
74
4,242
14,246
60,800
0
W
Ratatoskr
xlz-Phantomhive
Ratatoskr
8,852
2,407
0
3,398
16,345
9,723
1,263
7,070
9,123
0
54,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,044
Gold Earned
48,733
597
Minions Killed
332
0
Camps Cleared
0
2,288,492
Distance Traveled
1,583,216
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,056
586
90
4
0
464,120
0
W
Thor
11,508
480
96
4
0
456,948
14
L
Serqet
6,627
276
6
0
0
98,354
2
W
Kukulkan
11,487
479
112
5
0
390,168
3
L
Ymir
10,537
439
76
3
0
379,222
1
L
Artemis
9,326
389
84
4
0
322,388
1
W
Danzaburou
16,069
670
217
9
0
516,410
3
L
Arachne
11,545
481
91
4
0
467,366
0
L
Nu Wa
10,698
446
75
3
0
315,886
1
W
Ratatoskr
11,924
497
82
3
0
460,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role