Player Matchup

Neith
Neith
DarthGuapo
Neith
Level 22
God Stats
1W - 3L
1,565 SR
Queue Stats
32W - 32L
1,570 Elo+
Solo
Thanatos
Thanatos
KAKASHI1264
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,745 Elo+
Solo
He Bo
He Bo
LNG_xxPotat8xx
He Bo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 64L
1,844 Elo+
Solo
Ra
Ra
kantaplis777
Ra
Level 14
God Stats
7W - 2L
1,475 SR
Queue Stats
17W - 23L
1,452 Elo+
Solo
Ymir
Ymir
sublogandabeasty
Ymir
Level 6
God Stats
4W - 3L
1,796 SR
Queue Stats
6W - 5L
1,578 Elo+
Solo
Team Averages
Level 11
1,567 SR
1,638 Elo+

VS

Team Averages
Level 23
1,606 SR
1,601 Elo+
Athena
Athena
EssenceClone
Athena
Level 27
God Stats
19W - 15L
1,607 SR
Queue Stats
41W - 36L
1,558 Elo+
Solo
He Bo
He Bo
KingOfWorthless
He Bo
Level 29
God Stats
12W - 8L
1,695 SR
Queue Stats
41W - 41L
1,608 Elo+
Solo
Ne Zha
Ne Zha
ZZ_Kayn
Ne Zha
Level 26
God Stats
11W - 10L
1,573 SR
Queue Stats
16W - 12L
1,639 Elo+
Solo
Jing Wei
Jing Wei
ZeroSixteen5172
Jing Wei
Level 28
God Stats
7W - 5L
1,653 SR
Queue Stats
134W - 148L
1,532 Elo+
Solo
Chang'e
Chang'e
xTyrannicalKingx
Chang'e
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 15L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 6 / 1
5,671
405
5,640
9,168
2,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
KAKASHI1264
Thanatos
10
2 / 7 / 2
6,382
456
5,909
8,636
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 0
6,419
459
5,898
8,671
3,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 1
6,814
487
2,792
6,591
1,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
2 / 2 / 1
5,856
418
3,120
7,141
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 0 / 13
7,905
565
3,113
12,941
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 1 / 1
8,816
630
7,736
9,771
3,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ZZ_Kayn
Ne Zha
13
6 / 1 / 6
8,388
599
5,268
6,998
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
11
1 / 4 / 6
6,660
476
4,329
9,211
2,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 0 / 3
9,431
674
9,085
8,529
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
25
25
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
1
0.25
W
Athena
2
0
13
8.5
L
Thanatos
KAKASHI1264
Thanatos
2
7
2
0.43
W
5
1
1
5.5
L
1
4
0
0.25
W
Ne Zha
ZZ_Kayn
Ne Zha
6
1
6
9
W
Jing Wei
1
4
6
1
L
0
6
1
0.08
L
2
2
1
1.25
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,359
Damage
29,531
40,207
Taken
47,450
15,492
Mitigated
21,656
12,863
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,640
2,012
0
2,355
9,168
2,406
0
4,777
4,391
0
26,100
W
Athena
3,113
1,011
633
1,913
12,941
9,777
203
2,089
10,852
20,102
0
L
Thanatos
KAKASHI1264
Thanatos
5,909
1,888
0
4,695
8,636
3,127
0
2,566
6,070
0
30,802
W
7,736
529
0
5,227
9,771
3,545
521
4,991
4,780
54,711
0
L
5,898
576
0
2,441
8,671
3,080
0
6,616
2,055
35,201
0
W
Ne Zha
ZZ_Kayn
Ne Zha
5,268
2,229
0
1,578
6,998
3,086
735
1,726
5,272
0
42,756
W
Jing Wei
4,329
3,880
358
3,229
9,211
2,110
2,092
1,387
7,824
0
31,379
L
2,792
545
61
1,224
6,591
1,767
483
2,716
3,875
46,822
0
L
3,120
418
0
2,087
7,141
5,112
0
3,259
3,882
9,738
0
W
9,085
897
1,111
4,757
8,529
3,138
414
1,617
6,912
65,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
41,200
288
Minions Killed
366
0
Camps Cleared
0
1,171,798
Distance Traveled
1,397,839
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,671
405
44
3
0
242,858
2
W
Athena
7,905
565
35
3
0
289,458
0
L
Thanatos
6,382
456
60
4
0
228,360
0
W
He Bo
8,816
630
100
7
0
256,316
1
L
He Bo
6,419
459
70
5
0
218,828
1
W
Ne Zha
8,388
599
78
6
0
302,056
0
W
Jing Wei
6,660
476
42
3
0
264,086
1
L
Ra
6,814
487
98
7
0
266,610
5
L
Ymir
5,856
418
16
1
0
215,142
4
W
Chang'e
9,431
674
111
8
0
285,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role