Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Reno811
Ares
Level 26
God Stats
6W - 5L
1,240 SR
Queue Stats
129W - 118L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
iamhordy
Ah Puch
Level 125
God Stats
32W - 15L
1,629 SR
Queue Stats
300W - 313L
1,496 Elo+
Party 1
Team Averages
Level 86
1,457 SR
1,490 Elo+

VS

Team Averages
Level 63
1,346 SR
1,337 Elo+
Raijin
Raijin
DemonKiba476
Raijin
Level 127
God Stats
2W - 1L
1,575 SR
Queue Stats
118W - 104L
1,488 Elo+
Party 2
Fafnir
Fafnir
KingGamer00
Fafnir
Level 44
God Stats
1W - 3L
1,285 SR
Queue Stats
11W - 32L
1,245 Elo+
Party 2
Rama
Rama
fundip131
Rama
Level 18
God Stats
1W - 3L
1,176 SR
Queue Stats
4W - 8L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
8 / 2 / 8
9,013
751
10,873
10,498
6,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Reno811
Ares
12
3 / 0 / 14
9,396
783
4,583
10,333
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
iamhordy
Ah Puch
13
6 / 1 / 11
8,988
749
12,316
6,926
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
3 / 6 / 0
7,591
633
7,789
12,610
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
9
0 / 5 / 2
6,575
548
2,757
9,977
10,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
9
0 / 6 / 3
6,702
559
3,704
7,839
2,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
3
3
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
8
6
L
Raijin
3
6
0
0.5
L
Fafnir
0
5
2
0.2
W
Ares
Reno811
Ares
3
0
14
10
L
Rama
0
6
3
0.25
W
Ah Puch
iamhordy
Ah Puch
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
14,250
27,757
Taken
30,426
20,096
Mitigated
17,045
8,086
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,873
3,312
184
2,065
10,498
6,746
627
5,207
5,291
0
28,628
L
Raijin
7,789
396
0
1,111
12,610
4,335
0
7,486
4,757
22,959
0
L
Fafnir
2,757
806
0
937
9,977
10,367
0
4,175
5,544
11,815
0
W
Ares
Reno811
Ares
4,583
401
838
2,467
10,333
10,256
121
2,421
7,912
13,368
0
L
Rama
3,704
2,262
0
280
7,839
2,343
0
4,885
2,686
0
10,958
W
Ah Puch
iamhordy
Ah Puch
12,316
857
497
2,035
6,926
3,094
1,231
3,114
3,812
39,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
20,868
121
Minions Killed
73
8
Camps Cleared
1
692,693
Distance Traveled
560,405
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,013
751
43
4
4
232,635
2
L
Raijin
7,591
633
45
4
1
186,549
3
L
Fafnir
6,575
548
10
1
0
182,786
3
W
Ares
9,396
783
17
1
1
238,311
3
L
Rama
6,702
559
18
2
0
191,070
5
W
Ah Puch
8,988
749
61
5
3
221,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role