Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ERIKBEAT
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,651 Elo+
Party 1
Heimdallr
Heimdallr
GowBata
Heimdallr
Level 29
God Stats
25W - 16L
1,631 SR
Queue Stats
705W - 671L
1,474 Elo+
Solo
Sol
Sol
Liza_NikkiRB
Sol
Level 17
God Stats
8W - 6L
1,666 SR
Queue Stats
27W - 17L
1,470 Elo+
Solo
Yemoja
Yemoja
ZYM00
Yemoja
Level 8
God Stats
3W - 0L
1,726 SR
Queue Stats
11W - 13L
1,357 Elo+
Solo
Team Averages
Level 25
1,605 SR
1,490 Elo+

VS

Team Averages
Level 20
1,387 SR
1,440 Elo+
Scylla
Scylla
BraidedDragon92
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
LoboKindred
Izanami
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 88L
1,407 Elo+
Solo
Athena
Athena
That_Edgy_Weeb
Athena
Level 15
God Stats
2W - 3L
1,229 SR
Queue Stats
38W - 26L
1,581 Elo+
Party 2
Ares
Ares
gabrielgtr500
Ares
Level 3
God Stats
0W - 3L
1,274 SR
Queue Stats
0W - 5L
1,190 Elo+
Solo
Gilgamesh
Gilgamesh
mario246820
Gilgamesh
Level 29
God Stats
3W - 6L
1,430 SR
Queue Stats
48W - 49L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 3 / 2
9,608
601
11,267
13,544
6,464
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
9
1 / 9 / 3
6,659
416
1,914
8,683
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
GowBata
Heimdallr
16
6 / 0 / 1
9,758
610
10,805
9,375
3,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
11 / 0 / 4
9,513
595
11,409
5,558
2,123
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
ZYM00
Yemoja
13
6 / 1 / 6
8,828
552
4,886
7,968
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,453
403
2,564
6,357
2,155
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LoboKindred
Izanami
11
1 / 5 / 1
6,783
424
5,099
12,113
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 2
7,793
487
4,601
13,205
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 13 / 2
6,194
387
2,459
15,794
8,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
mario246820
Gilgamesh
12
5 / 6 / 0
7,230
452
9,935
13,691
10,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
32
Kills
11
13
Deaths
32
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
2
3
L
2
5
1
0.5
W
Thor
1
9
3
0.28
W
Heimdallr
GowBata
Heimdallr
6
0
1
6.5
W
11
0
4
13
L
Izanami
LoboKindred
Izanami
1
5
1
0.3
L
2
3
2
1
W
Yemoja
ZYM00
Yemoja
6
1
6
9
L
1
13
2
0.15
L
Gilgamesh
mario246820
Gilgamesh
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,281
Damage
24,658
45,128
Taken
61,160
22,353
Mitigated
36,221
16,769
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,267
4,375
0
5,956
13,544
6,464
2,060
2,056
11,488
62,975
0
L
2,564
163
0
158
6,357
2,155
200
2,285
4,072
25,106
0
W
Thor
1,914
1,233
0
19
8,683
3,559
777
3,285
5,319
0
8,657
W
Heimdallr
GowBata
Heimdallr
10,805
5,377
0
6,200
9,375
3,724
1,890
2,487
6,888
0
63,387
W
11,409
5,123
0
2,735
5,558
2,123
5,855
1,450
3,994
50,426
3,542
L
Izanami
LoboKindred
Izanami
5,099
2,572
0
2,312
12,113
3,216
673
3,296
8,817
0
42,988
L
4,601
1,404
0
1,258
13,205
12,585
104
2,941
10,264
23,264
0
W
Yemoja
ZYM00
Yemoja
4,886
1,055
864
995
7,968
6,483
918
326
7,642
24,558
0
L
2,459
710
0
261
15,794
8,143
53
9,427
6,367
16,436
0
L
Gilgamesh
mario246820
Gilgamesh
9,935
2,699
0
493
13,691
10,122
148
8,719
4,972
0
33,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,366
Gold Earned
34,453
360
Minions Killed
249
0
Camps Cleared
0
1,342,120
Distance Traveled
1,524,969
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,608
601
103
6
0
232,658
0
L
Scylla
6,453
403
44
3
0
222,018
0
W
Thor
6,659
416
24
2
0
246,923
0
W
Heimdallr
9,758
610
101
6
0
266,978
4
W
Sol
9,513
595
89
6
0
300,462
0
L
Izanami
6,783
424
99
6
0
313,990
0
L
Athena
7,793
487
36
2
0
412,971
1
W
Yemoja
8,828
552
43
3
0
295,099
2
L
Ares
6,194
387
34
2
0
283,693
0
L
Gilgamesh
7,230
452
36
2
0
292,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role