Player Matchup

Amaterasu
Amaterasu
AkatsukiBrad
Amaterasu
Level 29
God Stats
41W - 28L
1,568 SR
Queue Stats
134W - 166L
1,384 Elo+
Solo
Fafnir
Fafnir
Tayfan4
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Awilix
Awilix
XxsebasxX7U7GEY
Awilix
Level 20
God Stats
22W - 19L
1,542 SR
Queue Stats
64W - 68L
1,396 Elo+
Solo
Chiron
Chiron
darck57
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,116 Elo+
Solo
He Bo
He Bo
lazereth15
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,197 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,262 Elo+

VS

Team Averages
Level 27
1,580 SR
1,332 Elo+
Ares
Ares
AtlAustinnn
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,221 Elo+
Solo
Loki
Loki
Daniel23ghf
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 278L
1,328 Elo+
Solo
Raijin
Raijin
Darunstopper199
Raijin
Level 64
God Stats
20W - 10L
1,633 SR
Queue Stats
59W - 82L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
ImSoadmImSmrt
Amaterasu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,343 Elo+
Party 1
Cupid
Cupid
Upgrayddz
Cupid
Level 21
God Stats
2W - 0L
1,768 SR
Queue Stats
36W - 37L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkatsukiBrad
Amaterasu
14
6 / 5 / 0
9,940
523
9,915
13,747
12,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Tayfan4
Fafnir
9
0 / 8 / 1
7,282
383
2,387
14,124
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 0
10,488
552
13,274
15,061
8,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
darck57
Chiron
12
0 / 5 / 1
7,907
416
6,636
11,223
2,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
6
0 / 5 / 0
6,075
320
259
6,321
1,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,821
464
3,144
8,761
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 2 / 8
9,417
496
4,976
10,165
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 9
10,519
554
15,432
11,269
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ImSoadmImSmrt
Amaterasu
16
5 / 6 / 2
10,127
533
5,612
13,142
10,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Upgrayddz
Cupid
17
10 / 2 / 7
11,068
583
12,950
13,518
4,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
12
Kills
25
25
Deaths
12
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AkatsukiBrad
Amaterasu
6
5
0
1.2
W
1
1
5
3.5
W
2
2
8
3
W
7
1
9
11.5
W
Amaterasu
ImSoadmImSmrt
Amaterasu
5
6
2
1
L
Fafnir
Tayfan4
Fafnir
0
8
1
0.06
W
Cupid
Upgrayddz
Cupid
10
2
7
6.75
L
6
2
0
3
L
Chiron
darck57
Chiron
0
5
1
0.1
L
He Bo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
42,114
60,476
Taken
56,855
37,178
Mitigated
31,208
7,488
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AkatsukiBrad
Amaterasu
9,915
4,469
0
2,302
13,747
12,168
2,162
5,022
8,538
0
49,438
W
3,144
381
0
1,062
8,761
8,217
898
211
8,550
26,485
0
W
4,976
1,072
0
1,022
10,165
3,985
301
391
9,774
0
45,417
W
15,432
1,774
99
2,573
11,269
3,897
1,247
868
10,401
65,402
0
W
Amaterasu
ImSoadmImSmrt
Amaterasu
5,612
2,611
0
2,873
13,142
10,252
1,214
617
12,525
0
44,511
L
Fafnir
Tayfan4
Fafnir
2,387
576
0
933
14,124
12,133
0
3,233
10,703
14,558
0
W
Cupid
Upgrayddz
Cupid
12,950
8,657
379
3,938
13,518
4,857
708
615
12,903
0
78,805
L
13,274
5,474
0
735
15,061
8,464
0
5,205
9,620
0
94,796
L
Chiron
darck57
Chiron
6,636
1,571
200
3,017
11,223
2,995
678
2,448
8,574
0
41,374
L
He Bo
259
164
0
301
6,321
1,418
0
1,667
4,444
8,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,692
Gold Earned
49,952
360
Minions Killed
402
0
Camps Cleared
0
1,511,582
Distance Traveled
1,885,067
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,940
523
98
5
0
346,618
3
W
Ares
8,821
464
51
3
0
373,330
0
W
Loki
9,417
496
58
3
0
334,069
2
W
Raijin
10,519
554
101
5
0
391,392
0
W
Amaterasu
10,127
533
77
4
0
411,851
1
L
Fafnir
7,282
383
16
1
0
256,400
5
W
Cupid
11,068
583
115
6
0
374,425
3
L
Awilix
10,488
552
148
8
0
428,050
0
L
Chiron
7,907
416
78
4
0
352,200
1
L
He Bo
6,075
320
20
1
0
128,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role