Player Matchup

Arachne
Arachne
FeatSun52
Arachne
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 70L
1,337 Elo+
Solo
Yemoja
Yemoja
Gr8xOdinsRaven
Yemoja
Level 20
God Stats
52W - 46L
1,475 SR
Queue Stats
58W - 59L
1,319 Elo+
Party 2
Izanami
Izanami
JunichiTazawa3
Izanami
Level 26
God Stats
69W - 55L
1,514 SR
Queue Stats
89W - 95L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
devil9090
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
kxcc
Neith
Level 15
God Stats
41W - 44L
1,469 SR
Queue Stats
242W - 246L
1,314 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,364 Elo+

VS

Team Averages
Level 17
1,539 SR
1,364 Elo+
Persephone
Persephone
DaddyDuke40
Persephone
Level 28
God Stats
5W - 5L
1,543 SR
Queue Stats
70W - 64L
1,352 Elo+
Party 1
Neith
Neith
GodZili
Neith
Level 24
God Stats
25W - 27L
1,476 SR
Queue Stats
85W - 73L
1,375 Elo+
Party 1
Ravana
Ravana
Kyng_Kylon
Ravana
Level 25
God Stats
4W - 5L
1,477 SR
Queue Stats
36W - 46L
1,336 Elo+
Solo
Loki
Loki
MarKort Live
Loki
Level 8
God Stats
3W - 3L
1,700 SR
Queue Stats
11W - 10L
1,256 Elo+
Solo
Ares
Ares
The Rug Rats719
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FeatSun52
Arachne
13
6 / 4 / 4
8,789
549
5,550
8,247
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 11
8,749
547
5,406
7,388
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 0 / 1
9,623
601
2,908
8,441
2,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
devil9090
Kukulkan
13
5 / 4 / 1
8,262
516
4,862
7,377
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
kxcc
Neith
15
9 / 3 / 3
9,289
581
10,688
9,221
3,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DaddyDuke40
Persephone
14
5 / 5 / 2
9,137
571
8,003
10,206
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
GodZili
Neith
12
3 / 8 / 0
7,747
484
7,139
11,624
3,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Kyng_Kylon
Ravana
12
3 / 5 / 1
7,696
481
4,821
9,487
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 0
6,684
418
2,787
5,021
1,620
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 1
6,151
384
1,698
8,603
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
23
Kills
11
11
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
DaddyDuke40
Persephone
5
5
2
1.2
W
Arachne
FeatSun52
Arachne
6
4
4
2
L
Neith
GodZili
Neith
3
8
0
0.38
W
2
0
11
7.5
W
1
0
1
1.5
L
Ravana
Kyng_Kylon
Ravana
3
5
1
0.7
L
0
1
0
0
L
0
4
1
0.13
W
Kukulkan
devil9090
Kukulkan
5
4
1
1.38
W
Neith
kxcc
Neith
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
24,448
40,674
Taken
44,941
17,476
Mitigated
18,814
11,179
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DaddyDuke40
Persephone
8,003
547
0
2,471
10,206
3,547
378
2,269
7,932
59,897
0
W
Arachne
FeatSun52
Arachne
5,550
4,039
0
1,206
8,247
2,541
0
3,182
4,893
0
22,872
L
Neith
GodZili
Neith
7,139
3,378
0
2,560
11,624
3,693
0
2,633
8,991
0
50,142
W
5,406
834
614
1,371
7,388
6,140
1,445
883
6,455
27,120
0
W
2,908
1,486
0
4,004
8,441
2,940
2,366
338
8,063
0
75,573
L
Ravana
Kyng_Kylon
Ravana
4,821
746
0
2,870
9,487
4,335
140
2,374
7,113
0
33,747
L
2,787
271
0
250
5,021
1,620
0
0
5,021
0
27,864
L
1,698
244
0
216
8,603
5,619
0
2,991
5,612
14,906
0
W
Kukulkan
devil9090
Kukulkan
4,862
1,225
0
1,344
7,377
2,695
762
3,972
3,255
34,960
0
W
Neith
kxcc
Neith
10,688
7,026
0
2,640
9,221
3,160
3,573
840
8,307
0
51,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,712
Gold Earned
37,415
400
Minions Killed
347
0
Camps Cleared
0
1,488,475
Distance Traveled
1,363,025
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,137
571
102
6
0
263,259
6
W
Arachne
8,789
549
32
2
0
315,619
0
L
Neith
7,747
484
84
5
0
250,676
3
W
Yemoja
8,749
547
36
2
0
304,922
3
W
Izanami
9,623
601
171
11
0
318,829
5
L
Ravana
7,696
481
64
4
0
308,332
0
L
Loki
6,684
418
66
4
0
285,312
3
L
Ares
6,151
384
31
2
0
255,446
0
W
Kukulkan
8,262
516
78
5
0
253,464
1
W
Neith
9,289
581
83
5
0
295,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role