Player Matchup

Fenrir
Fenrir
Silver V
GAMERGOLFYT
Fenrir
Silver V
Level 75
God Stats
5W - 7L
1,469 SR
Queue Stats
143W - 157L
541 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Of dreeaD
Baron Samedi
Silver III
Level 155
God Stats
6W - 6L
1,604 SR
Queue Stats
271W - 276L
643 MMR
Solo
Chaac
Chaac
Silver V
SirGripp
Chaac
Silver V
Level 139
God Stats
49W - 35L
1,545 SR
Queue Stats
152W - 162L
645 MMR
Solo
Cernunnos
Cernunnos
Silver V
SnarleyBear
Cernunnos
Silver V
Level 78
God Stats
2W - 9L
1,309 SR
Queue Stats
104W - 137L
541 MMR
Solo
Merlin
Merlin
Silver III
b0ssFranku
Merlin
Silver III
Level 148
God Stats
4W - 2L
1,740 SR
Queue Stats
242W - 251L
732 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,533 SR
620 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,563 SR
620 MMR
Chang'e
Chang'e
Silver III
Bajanx_Dictator2
Chang'e
Silver III
Level 102
God Stats
6W - 7L
1,463 SR
Queue Stats
147W - 160L
617 MMR
Solo
Ares
Ares
Silver IV
KSOMHY
Ares
Silver IV
Level 126
God Stats
1W - 0L
1,549 SR
Queue Stats
172W - 188L
653 MMR
Solo
Cupid
Cupid
Silver IV
SnatchesRevenge
Cupid
Silver IV
Level 123
God Stats
11W - 5L
1,723 SR
Queue Stats
473W - 511L
709 MMR
Solo
Tiamat
Tiamat
Silver IV
TeaBagggginz
Tiamat
Silver IV
Level 64
God Stats
37W - 28L
1,615 SR
Queue Stats
317W - 334L
535 MMR
Solo
Nike
Nike
Silver V
itachi12kratos
Nike
Silver V
Level 147
God Stats
8W - 10L
1,467 SR
Queue Stats
136W - 151L
588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 15 / 7
16,988
485
17,469
45,352
43,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Of dreeaD
Baron Samedi
19
1 / 9 / 11
12,551
359
16,309
31,268
45,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
SirGripp
Chaac
20
16 / 10 / 4
16,997
486
48,937
59,887
72,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
SnarleyBear
Cernunnos
20
3 / 12 / 9
14,202
406
20,504
30,295
11,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
b0ssFranku
Merlin
20
3 / 11 / 9
15,949
456
26,508
28,321
11,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArtemisMorgan Le FayAthenaGilgameshDanzaburou

VS

Bans
AwilixGaneshaSetSkadiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 22
17,990
514
20,254
34,946
44,750
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ares
KSOMHY
Ares
20
13 / 8 / 13
17,565
502
28,010
45,820
33,661
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 3 / 10
20,269
579
43,269
32,331
16,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
20
15 / 7 / 13
19,801
566
47,615
34,056
33,597
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 9 / 12
16,520
472
16,015
29,366
38,330
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
127
29
Kills
57
57
Deaths
30
40
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
3
22
5.67
L
Fenrir
6
15
7
0.63
W
Ares
KSOMHY
Ares
13
8
13
2.44
L
Baron Samedi
Of dreeaD
Baron Samedi
1
9
11
0.72
L
Chaac
SirGripp
Chaac
16
10
4
1.8
L
Cernunnos
SnarleyBear
Cernunnos
3
12
9
0.63
W
18
3
10
7.67
W
Tiamat
15
7
13
3.07
L
Merlin
b0ssFranku
Merlin
3
11
9
0.68
W
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,727
Damage
155,163
195,123
Taken
176,519
184,582
Mitigated
167,252
55,461
Healing
65,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,254
1,955
8,548
11,555
34,946
44,750
617
13,016
21,549
68,098
0
L
Fenrir
17,469
3,181
824
11,997
45,352
43,455
82
24,351
21,001
0
101,454
W
Ares
KSOMHY
Ares
28,010
3,207
0
10,505
45,820
33,661
568
10,670
34,850
82,420
0
L
Baron Samedi
Of dreeaD
Baron Samedi
16,309
1,447
2,440
6,743
31,268
45,190
123
14,821
16,447
62,221
0
L
Chaac
SirGripp
Chaac
48,937
11,324
0
22,176
59,887
72,828
475
27,080
32,567
29,206
94,431
L
Cernunnos
SnarleyBear
Cernunnos
20,504
13,314
0
4,799
30,295
11,528
1,501
13,526
16,769
0
94,335
W
43,269
29,777
247
16,643
32,331
16,914
15,080
9,396
22,804
0
201,868
W
Tiamat
47,615
3,073
173
15,361
34,056
33,597
1,655
12,811
20,621
144,434
0
L
Merlin
b0ssFranku
Merlin
26,508
2,091
0
6,482
28,321
11,581
1,125
17,824
10,497
114,564
0
W
16,015
2,214
0
2,285
29,366
38,330
562
5,955
23,283
3,779
66,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,687
Gold Earned
92,145
684
Minions Killed
688
0
Camps Cleared
0
2,897,625
Distance Traveled
3,137,249
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,990
514
67
2
0
667,137
6
L
Fenrir
16,988
485
136
4
0
663,081
5
W
Ares
17,565
502
84
2
0
628,963
3
L
Baron Samedi
12,551
359
71
2
0
576,730
14
L
Chaac
16,997
486
142
4
0
594,683
2
L
Cernunnos
14,202
406
142
4
0
529,027
1
W
Cupid
20,269
579
233
7
0
668,529
1
W
Tiamat
19,801
566
185
5
0
628,933
2
L
Merlin
15,949
456
193
6
0
534,104
3
W
Nike
16,520
472
119
3
0
543,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role