Player Matchup

Hades
Hades
 
Hades
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DzejDi14
Ra
Level 8
God Stats
3W - 5L
1,496 SR
Queue Stats
5W - 14L
1,188 Elo+
Party 1
Baron Samedi
Baron Samedi
PoolDead
Baron Samedi
Level 29
God Stats
8W - 11L
1,345 SR
Queue Stats
60W - 109L
1,259 Elo+
Party 1
Team Averages
Level 39
1,447 SR
1,316 Elo+

VS

Team Averages
Level 95
1,455 SR
1,362 Elo+
Pele
Pele
Leitnor
Pele
Level 140
God Stats
1W - 0L
1,604 SR
Queue Stats
109W - 93L
1,544 Elo+
Solo
Anubis
Anubis
Virgal93
Anubis
Level 21
God Stats
31W - 21L
1,242 SR
Queue Stats
63W - 85L
1,258 Elo+
Party 2
Chiron
Chiron
Zurima
Chiron
Level 124
God Stats
4W - 2L
1,520 SR
Queue Stats
84W - 116L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
5 / 6 / 3
8,944
688
8,698
16,526
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 7
8,001
615
6,339
7,977
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PoolDead
Baron Samedi
10
2 / 7 / 6
7,847
604
6,313
12,506
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Leitnor
Pele
16
11 / 0 / 6
10,915
840
18,243
11,183
5,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Virgal93
Anubis
13
2 / 4 / 13
9,251
712
8,034
8,243
3,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Zurima
Chiron
12
4 / 4 / 9
9,323
717
8,945
9,034
3,167
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
8
Kills
17
17
Deaths
8
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
6
3
1.08
L
1
4
7
1.13
W
Pele
Leitnor
Pele
11
0
6
14
L
Baron Samedi
PoolDead
Baron Samedi
2
7
6
0.71
W
Anubis
Virgal93
Anubis
2
4
13
2.13
W
Chiron
Zurima
Chiron
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
35,222
37,009
Taken
28,460
13,339
Mitigated
12,475
7,263
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,698
1,393
73
1,205
16,526
7,251
0
5,704
10,822
11,707
0
L
6,339
675
1,409
1,185
7,977
2,015
0
970
7,007
29,556
0
W
Pele
Leitnor
Pele
18,243
4,761
0
3,636
11,183
5,579
399
7,025
3,762
0
72,357
L
Baron Samedi
PoolDead
Baron Samedi
6,313
296
1,498
1,893
12,506
4,073
0
1,480
11,026
19,623
0
W
Anubis
Virgal93
Anubis
8,034
574
0
1,763
8,243
3,729
332
6,277
1,695
16,447
0
W
Chiron
Zurima
Chiron
8,945
2,191
1,344
2,576
9,034
3,167
2,028
7,636
977
0
30,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
29,489
104
Minions Killed
163
1
Camps Cleared
11
602,540
Distance Traveled
730,539
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,944
688
11
1
0
185,166
4
L
Ra
8,001
615
59
5
0
227,484
4
W
Pele
10,915
840
94
7
9
288,604
6
L
Baron Samedi
7,847
604
34
3
1
189,890
3
W
Anubis
9,251
712
21
2
1
220,597
1
W
Chiron
9,323
717
48
4
1
221,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role