Player Matchup

Artio
Artio
BrezzyGh0sTs
Artio
Level 65
God Stats
4W - 3L
1,469 SR
Queue Stats
309W - 325L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Cloudzz23
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 298L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
GuilteQQ
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,582 Elo+
Party 2
Zhong Kui
Zhong Kui
SAFFA-BRU
Zhong Kui
Level 148
God Stats
2W - 0L
1,682 SR
Queue Stats
41W - 43L
1,374 Elo+
Party 1
Nox
Nox
dbendis
Nox
Level 160
God Stats
1W - 1L
1,201 SR
Queue Stats
43W - 40L
1,524 Elo+
Party 1
Team Averages
Level 112
1,470 SR
1,511 Elo+

VS

Team Averages
Level 113
1,530 SR
1,501 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Sanderspls
Ganesha
Level 124
God Stats
5W - 8L
1,618 SR
Queue Stats
208W - 214L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Swacher
Ah Muzen Cab
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 64L
1,521 Elo+
Solo
Fenrir
Fenrir
Yuske095
Fenrir
Level 88
God Stats
1W - 2L
1,307 SR
Queue Stats
167W - 158L
1,475 Elo+
Solo
Sobek
Sobek
prospectordave6
Sobek
Level 101
God Stats
1W - 1L
1,726 SR
Queue Stats
24W - 30L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 25
14,983
624
14,916
52,634
56,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Cloudzz23
Sun Wukong
20
11 / 5 / 26
16,484
687
28,340
23,865
36,252
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
GuilteQQ
Jormungandr
20
12 / 6 / 22
17,182
716
37,943
28,121
29,835
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
SAFFA-BRU
Zhong Kui
20
8 / 8 / 20
16,212
676
21,679
30,758
23,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
20
10 / 3 / 23
16,886
704
23,364
15,458
6,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
7 / 11 / 12
14,702
613
31,892
25,893
15,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Sanderspls
Ganesha
20
1 / 8 / 21
13,977
582
20,243
27,031
35,370
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Swacher
Ah Muzen Cab
20
8 / 8 / 16
15,823
659
34,625
24,983
11,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Yuske095
Fenrir
20
12 / 11 / 12
16,065
669
21,262
31,983
45,492
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 10 / 13
14,225
593
14,239
32,015
63,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
107
47
Kills
33
33
Deaths
48
116
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
11
12
1.18
W
6
11
25
1.68
W
Sun Wukong
Cloudzz23
Sun Wukong
11
5
26
4.8
W
Jormungandr
GuilteQQ
Jormungandr
12
6
22
3.83
W
Zhong Kui
SAFFA-BRU
Zhong Kui
8
8
20
2.25
L
Ganesha
Sanderspls
Ganesha
1
8
21
1.44
L
Ah Muzen Cab
Swacher
Ah Muzen Cab
8
8
16
2
L
Fenrir
Yuske095
Fenrir
12
11
12
1.64
W
Nox
10
3
23
7.17
L
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,242
Damage
122,261
150,836
Taken
141,905
152,530
Mitigated
171,903
59,407
Healing
38,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
31,892
5,949
1,212
5,340
25,893
15,849
451
22,646
3,247
66,494
0
W
14,916
2,270
6,424
16,986
52,634
56,042
131
21,070
31,350
25,287
0
W
Sun Wukong
Cloudzz23
Sun Wukong
28,340
5,152
2,454
5,381
23,865
36,252
447
10,589
12,920
7,646
44,688
W
Jormungandr
GuilteQQ
Jormungandr
37,943
8,123
2,729
6,117
28,121
29,835
842
12,115
15,857
77,229
0
W
Zhong Kui
SAFFA-BRU
Zhong Kui
21,679
3,081
1,331
11,480
30,758
23,425
1,895
16,017
14,426
48,674
0
L
Ganesha
Sanderspls
Ganesha
20,243
596
3,220
4,609
27,031
35,370
51
19,155
7,876
44,262
0
L
Ah Muzen Cab
Swacher
Ah Muzen Cab
34,625
12,643
3,060
7,170
24,983
11,749
892
19,149
5,834
0
74,107
L
Fenrir
Yuske095
Fenrir
21,262
4,720
2,470
6,592
31,983
45,492
111
21,152
10,831
0
32,934
W
Nox
23,364
2,130
1,447
5,058
15,458
6,976
2,706
6,583
8,589
46,088
0
L
14,239
1,025
594
3,734
32,015
63,443
536
19,535
12,480
32,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,747
Gold Earned
74,792
269
Minions Killed
239
0
Camps Cleared
0
2,041,491
Distance Traveled
1,810,852
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,702
613
54
2
0
327,843
0
W
Artio
14,983
624
20
1
0
382,464
6
W
Sun Wukong
16,484
687
41
2
0
414,356
0
W
Jormungandr
17,182
716
71
3
0
415,084
0
W
Zhong Kui
16,212
676
79
3
0
388,651
0
L
Ganesha
13,977
582
3
0
0
425,241
5
L
Ah Muzen Cab
15,823
659
107
4
0
340,972
0
L
Fenrir
16,065
669
33
1
0
345,033
8
W
Nox
16,886
704
58
2
0
440,936
0
L
Sobek
14,225
593
42
2
0
371,763
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role