Player Matchup

Loki
Loki
Blassrietter
Loki
Level 160
God Stats
18W - 11L
1,559 SR
Queue Stats
1,065W - 848L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
MILKMAN306
Ah Puch
Level 126
God Stats
10W - 6L
1,605 SR
Queue Stats
53W - 55L
1,468 Elo+
Party 1
Athena
Athena
Mocl12od
Athena
Level 79
God Stats
16W - 17L
1,386 SR
Queue Stats
82W - 98L
1,404 Elo+
Party 1
Team Averages
Level 122
1,517 SR
1,453 Elo+

VS

Team Averages
Level 77
1,388 SR
1,512 Elo+
Ra
Ra
FB Evolution80
Ra
Level 63
God Stats
20W - 12L
1,611 SR
Queue Stats
20W - 15L
1,553 Elo+
Solo
Hera
Hera
PenguinLord067
Hera
Level 86
God Stats
0W - 2L
1,253 SR
Queue Stats
55W - 37L
1,569 Elo+
Party 2
Mulan
Mulan
SuperPenguin067
Mulan
Level 82
God Stats
1W - 2L
1,300 SR
Queue Stats
43W - 35L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 4
10,299
792
9,908
10,773
4,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
MILKMAN306
Ah Puch
13
5 / 3 / 3
9,195
707
9,118
9,684
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Mocl12od
Athena
12
0 / 3 / 8
8,828
679
3,723
12,314
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 2
6,678
514
558
722
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 7 / 5
9,490
730
9,729
9,935
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 5 / 4
9,694
746
12,672
15,579
15,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
9
10
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
0
1
2
1
W
Ah Puch
MILKMAN306
Ah Puch
5
3
3
2.17
W
Athena
Mocl12od
Athena
0
3
8
1.33
L
4
7
5
0.93
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,749
Damage
22,959
32,771
Taken
26,236
20,169
Mitigated
20,755
7,320
Healing
1,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,908
2,726
0
1,736
10,773
4,973
713
5,397
5,280
0
35,835
L
558
0
258
0
722
230
0
588
134
2,114
0
W
Ah Puch
MILKMAN306
Ah Puch
9,118
340
40
4,154
9,684
4,194
670
3,779
5,905
41,085
0
W
Athena
Mocl12od
Athena
3,723
675
0
1,390
12,314
11,002
212
4,988
7,242
15,436
0
L
9,729
2,975
0
446
9,935
4,770
903
4,856
5,079
33,656
0
L
12,672
1,836
52
580
15,579
15,755
230
7,475
8,104
9,675
15,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
25,862
139
Minions Killed
116
9
Camps Cleared
2
701,253
Distance Traveled
492,823
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,299
792
46
4
5
254,901
2
L
Ra
6,678
514
2
0
1
37,449
1
W
Ah Puch
9,195
707
71
5
3
220,467
5
W
Athena
8,828
679
22
2
1
225,885
0
L
Hera
9,490
730
83
6
1
222,621
0
L
Mulan
9,694
746
31
2
0
232,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role