Player Matchup

Rama
Rama
Adecause
Rama
Level 109
God Stats
15W - 15L
1,444 SR
Queue Stats
523W - 492L
1,463 Elo+
Party 1
Zeus
Zeus
DJ_SNAKE666
Zeus
Level 108
God Stats
14W - 7L
1,702 SR
Queue Stats
340W - 326L
1,458 Elo+
Party 1
Mercury
Mercury
Darktaniks
Mercury
Level 123
God Stats
15W - 21L
1,433 SR
Queue Stats
750W - 693L
1,459 Elo+
Solo
Khepri
Khepri
RoastxXSurvivor
Khepri
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 144L
1,466 Elo+
Solo
Agni
Agni
your lolo
Agni
Level 116
God Stats
3W - 2L
1,479 SR
Queue Stats
674W - 670L
1,401 Elo+
Solo
Team Averages
Level 117
1,512 SR
1,449 Elo+

VS

Team Averages
Level 88
1,441 SR
1,467 Elo+
Arachne
Arachne
KingAC1
Arachne
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 212L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
Roben51
Danzaburou
Level 78
God Stats
45W - 39L
1,533 SR
Queue Stats
210W - 212L
1,449 Elo+
Party 2
Janus
Janus
ThuggPugg
Janus
Level 101
God Stats
0W - 4L
1,191 SR
Queue Stats
363W - 385L
1,498 Elo+
Solo
Xbalanque
Xbalanque
drater0
Xbalanque
Level 63
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo
Amaterasu
Amaterasu
pocoyoc
Amaterasu
Level 146
God Stats
19W - 25L
1,428 SR
Queue Stats
1,651W - 1,733L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
12 / 0 / 4
11,026
580
14,802
10,792
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
12 / 2 / 9
12,623
664
16,980
8,801
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Darktaniks
Mercury
18
5 / 2 / 2
11,788
620
6,603
13,497
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 13
11,057
582
5,443
15,694
23,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Agni
18
0 / 0 / 3
11,840
623
9,297
5,731
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingAC1
Arachne
11
0 / 7 / 2
7,233
381
3,007
13,324
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Roben51
Danzaburou
13
2 / 7 / 0
8,704
458
7,759
15,641
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
ThuggPugg
Janus
13
2 / 10 / 0
8,709
458
6,670
13,035
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
drater0
Xbalanque
11
1 / 7 / 0
7,423
391
3,715
12,695
3,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
pocoyoc
Amaterasu
16
0 / 1 / 1
9,315
490
3,694
20,470
15,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
32
Kills
5
5
Deaths
32
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
12
0
4
14
W
12
2
9
8.25
W
Mercury
Darktaniks
Mercury
5
2
2
3
L
Arachne
KingAC1
Arachne
0
7
2
0.14
W
3
1
13
9.5
L
Danzaburou
Roben51
Danzaburou
2
7
0
0.29
L
Janus
ThuggPugg
Janus
2
10
0
0.2
L
Xbalanque
drater0
Xbalanque
1
7
0
0.14
L
Amaterasu
pocoyoc
Amaterasu
0
1
1
0.5
W
Agni
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,125
Damage
24,845
54,515
Taken
75,165
40,200
Mitigated
32,991
18,489
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
14,802
11,259
0
5,335
10,792
4,317
4,589
1,875
8,871
0
64,360
W
16,980
766
0
2,793
8,801
3,445
1,344
2,723
5,830
86,529
0
W
Mercury
Darktaniks
Mercury
6,603
2,482
0
3,801
13,497
7,052
144
1,307
12,132
0
98,903
L
Arachne
KingAC1
Arachne
3,007
2,372
110
3,547
13,324
4,451
0
5,503
7,629
0
28,547
W
5,443
193
0
3,419
15,694
23,132
1,200
2,294
13,274
29,036
0
L
Danzaburou
Roben51
Danzaburou
7,759
3,505
0
2,346
15,641
4,846
1,282
5,049
10,484
0
47,435
L
Janus
ThuggPugg
Janus
6,670
0
0
1,554
13,035
4,272
0
8,097
4,450
55,556
0
L
Xbalanque
drater0
Xbalanque
3,715
2,080
0
1,062
12,695
3,900
0
4,003
8,564
0
23,119
L
Amaterasu
pocoyoc
Amaterasu
3,694
1,250
0
10,388
20,470
15,522
0
8,335
12,135
0
58,092
W
Agni
9,297
349
126
3,015
5,731
2,254
2,858
175
5,522
74,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,334
Gold Earned
41,384
571
Minions Killed
390
0
Camps Cleared
0
1,961,203
Distance Traveled
1,671,725
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,026
580
102
5
0
345,429
11
W
Zeus
12,623
664
135
7
0
354,120
6
W
Mercury
11,788
620
137
7
0
490,702
1
L
Arachne
7,233
381
48
3
0
380,376
0
W
Khepri
11,057
582
35
2
0
385,481
0
L
Danzaburou
8,704
458
68
4
0
269,980
3
L
Janus
8,709
458
116
6
0
321,315
5
L
Xbalanque
7,423
391
34
2
0
362,399
1
L
Amaterasu
9,315
490
124
7
0
337,655
0
W
Agni
11,840
623
162
9
0
385,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role