Player Matchup

Arachne
Arachne
XxDjGh05tFaC3xX
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 109L
1,421 Elo+
Solo
Guan Yu
Guan Yu
heureuxnico1602
Guan Yu
Level 7
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 2
Bakasura
Bakasura
hide_Nseekchamp
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,102 Elo+
Solo
Loki
Loki
remendao_laranja
Loki
Level 14
God Stats
1W - 7L
1,500 SR
Queue Stats
16W - 25L
1,244 Elo+
Solo
Anubis
Anubis
youtube_nynox
Anubis
Level 6
God Stats
1W - 1L
1,345 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 2
Team Averages
Level 12
1,424 SR
1,237 Elo+

VS

Team Averages
Level 25
1,468 SR
1,307 Elo+
Nemesis
Nemesis
Dsuttles56
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 52L
1,166 Elo+
Party 1
Izanami
Izanami
JAY_MirKiN_MIMS
Izanami
Level 24
God Stats
20W - 36L
1,426 SR
Queue Stats
34W - 70L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
Nv_Dominicano
Cthulhu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
RichoffdatWhite
Skadi
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 71L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
ThaToxic-Doc
Danzaburou
Level 23
God Stats
7W - 11L
1,413 SR
Queue Stats
34W - 76L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 2
10,172
535
7,769
13,120
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 11 / 1
6,839
360
4,732
18,651
15,887
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
7
0 / 6 / 1
6,032
317
36
8,290
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 5 / 4
8,588
452
5,951
14,039
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 13 / 3
7,169
377
2,357
15,820
11,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dsuttles56
Nemesis
14
3 / 7 / 7
9,415
496
4,312
13,987
5,371
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

15
1 / 4 / 0
10,175
536
1,483
7,911
2,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
15
7 / 2 / 12
10,751
566
9,768
10,310
11,783
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
11 / 2 / 6
11,380
599
17,322
11,294
4,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
ThaToxic-Doc
Danzaburou
15
15 / 1 / 4
11,209
590
13,653
8,390
2,898
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
13
Kills
37
38
Deaths
16
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dsuttles56
Nemesis
3
7
7
0.93
W
1
4
0
0.25
W
Cthulhu
7
2
12
6.5
W
11
2
6
7
W
Danzaburou
ThaToxic-Doc
Danzaburou
15
1
4
17
L
9
3
2
3.33
L
1
11
1
0.14
L
Bakasura
0
6
1
0.08
L
2
5
4
0.8
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,845
Damage
46,538
69,920
Taken
51,892
40,653
Mitigated
27,109
7,885
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dsuttles56
Nemesis
4,312
2,045
0
1,586
13,987
5,371
1,572
406
13,581
0
46,424
W
1,483
1,276
0
0
7,911
2,874
6,865
0
7,911
0
64,696
W
Cthulhu
9,768
1,564
226
3,483
10,310
11,783
664
469
9,841
28,076
0
W
17,322
9,274
0
3,119
11,294
4,183
4,370
1,107
10,187
0
62,742
W
Danzaburou
ThaToxic-Doc
Danzaburou
13,653
9,338
0
3,403
8,390
2,898
2,590
555
7,835
0
53,032
L
7,769
4,754
0
3,528
13,120
6,270
216
915
12,205
0
60,656
L
4,732
1,343
325
1,330
18,651
15,887
89
3,989
14,662
0
23,326
L
Bakasura
36
0
0
172
8,290
2,805
0
1,739
6,551
0
10,367
L
5,951
2,407
0
2,530
14,039
4,427
642
1,829
12,210
0
37,057
L
2,357
421
0
0
15,820
11,264
328
1,506
14,314
17,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
52,930
252
Minions Killed
439
0
Camps Cleared
0
1,510,842
Distance Traveled
1,632,679
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,415
496
76
4
0
345,468
5
W
Izanami
10,175
536
135
7
0
301,027
0
W
Cthulhu
10,751
566
34
2
0
348,971
0
W
Skadi
11,380
599
97
5
0
313,822
1
W
Danzaburou
11,209
590
97
5
0
323,391
3
L
Arachne
10,172
535
110
6
0
333,164
5
L
Guan Yu
6,839
360
32
2
0
324,238
0
L
Bakasura
6,032
317
13
1
0
256,503
0
L
Loki
8,588
452
64
3
0
339,997
0
L
Anubis
7,169
377
33
2
0
256,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role