Player Matchup

Kukulkan
Kukulkan
CHROMEPR3DAT3R_
Kukulkan
Level 7
God Stats
6W - 14L
1,300 SR
Queue Stats
13W - 19L
1,412 Elo+
Party 4
Hercules
Hercules
CNG seabass
Hercules
Level 17
God Stats
3W - 3L
1,238 SR
Queue Stats
4W - 7L
1,203 Elo+
Party 2
Sol
Sol
LocaRaven
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,454 Elo+
Solo
Fenrir
Fenrir
MX 1179
Fenrir
Level 123
God Stats
0W - 1L
1,447 SR
Queue Stats
21W - 24L
1,481 Elo+
Party 4
Nu Wa
Nu Wa
Reshiram2609
Nu Wa
Level 14
God Stats
0W - 2L
1,257 SR
Queue Stats
23W - 34L
1,355 Elo+
Party 2
Team Averages
Level 35
1,348 SR
1,381 Elo+

VS

Team Averages
Level 32
1,618 SR
1,512 Elo+
Neith
Neith
EvoDaniel
Neith
Level 18
God Stats
12W - 4L
1,989 SR
Queue Stats
59W - 42L
1,553 Elo+
Party 1
Mercury
Mercury
KiwamiProdigy
Mercury
Level 6
God Stats
6W - 1L
1,956 SR
Queue Stats
23W - 14L
1,625 Elo+
Party 1
Poseidon
Poseidon
Spartan-Minded
Poseidon
Level 25
God Stats
37W - 32L
1,486 SR
Queue Stats
78W - 74L
1,412 Elo+
Solo
Khepri
Khepri
WarCry05
Khepri
Level 109
God Stats
1W - 1L
1,157 SR
Queue Stats
19W - 26L
1,471 Elo+
Party 3
Thor
Thor
thebigdamnhero_8
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 7 / 9
10,784
1,078
8,574
12,038
5,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
CNG seabass
Hercules
17
3 / 11 / 9
10,580
1,058
10,163
33,893
25,347
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 8 / 9
9,308
931
3,497
14,138
6,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
MX 1179
Fenrir
17
8 / 13 / 7
12,328
1,233
17,658
27,824
14,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 12 / 7
10,740
1,074
8,991
20,147
8,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

16

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EvoDaniel
Neith
19
9 / 2 / 22
12,245
1,225
26,352
9,745
4,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
20
32 / 3 / 11
17,499
1,750
46,283
12,495
7,075
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
19
5 / 4 / 26
12,354
1,235
12,695
9,882
5,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
WarCry05
Khepri
20
3 / 2 / 33
12,380
1,238
8,412
12,593
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 7 / 17
9,642
964
7,624
11,240
6,130
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
160
18
Kills
51
51
Deaths
18
41
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
7
9
1.07
L
Hercules
CNG seabass
Hercules
3
11
9
0.68
W
Neith
EvoDaniel
Neith
9
2
22
10
W
Mercury
32
3
11
12.5
L
0
8
9
0.56
L
Fenrir
MX 1179
Fenrir
8
13
7
0.88
L
4
12
7
0.63
W
Poseidon
5
4
26
4.5
W
Khepri
WarCry05
Khepri
3
2
33
9.75
W
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,883
Damage
101,366
108,040
Taken
55,955
61,000
Mitigated
40,561
9,912
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,574
741
0
0
12,038
5,824
0
2,590
9,448
34,117
0
L
Hercules
CNG seabass
Hercules
10,163
3,351
0
5,479
33,893
25,347
0
7,708
26,185
0
21,145
W
Neith
EvoDaniel
Neith
26,352
14,666
0
3,925
9,745
4,681
0
4,309
5,436
0
48,167
W
Mercury
46,283
36,096
0
3,247
12,495
7,075
0
3,412
9,041
0
66,269
L
3,497
454
0
372
14,138
6,135
0
1,562
12,576
16,731
0
L
Fenrir
MX 1179
Fenrir
17,658
6,094
0
3,314
27,824
14,806
0
6,017
21,807
0
37,174
L
8,991
2,535
0
747
20,147
8,888
0
3,230
16,917
16,167
0
W
Poseidon
12,695
1,386
0
80
9,882
5,164
0
3,647
6,235
40,127
0
W
Khepri
WarCry05
Khepri
8,412
1,177
606
2,122
12,593
17,511
0
6,986
5,607
14,770
0
W
7,624
2,967
0
0
11,240
6,130
0
2,708
8,532
0
15,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
64,120
151
Minions Killed
183
4
Camps Cleared
9
839,316
Distance Traveled
938,023
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,784
1,078
55
6
0
167,445
0
L
Hercules
10,580
1,058
23
2
1
189,398
0
W
Neith
12,245
1,225
50
5
3
177,943
0
W
Mercury
17,499
1,750
42
4
1
209,811
1
L
Sol
9,308
931
26
3
0
142,910
1
L
Fenrir
12,328
1,233
34
3
3
195,721
2
L
Nu Wa
10,740
1,074
13
1
0
143,842
0
W
Poseidon
12,354
1,235
67
7
2
191,349
2
W
Khepri
12,380
1,238
10
1
0
193,447
0
W
Thor
9,642
964
14
1
3
165,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role