Player Matchup

Heimdallr
Heimdallr
Dyjok_
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 233L
1,608 Elo+
Solo
Izanami
Izanami
Gentleman-Crow0
Izanami
Level 27
God Stats
37W - 47L
1,401 SR
Queue Stats
58W - 75L
1,305 Elo+
Solo
Guan Yu
Guan Yu
LouTerminator
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Ninja-_-Panda342
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
touti240
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,480 SR
1,483 Elo+

VS

Team Averages
Level 17
1,490 SR
1,388 Elo+
Kukulkan
Kukulkan
BabuL_512
Kukulkan
Level 23
God Stats
12W - 5L
1,786 SR
Queue Stats
70W - 76L
1,274 Elo+
Solo
Izanami
Izanami
Prettydie
Izanami
Level 9
God Stats
8W - 5L
1,357 SR
Queue Stats
17W - 22L
1,336 Elo+
Solo
Neith
Neith
Snogue_Demon
Neith
Level 26
God Stats
6W - 3L
1,414 SR
Queue Stats
11W - 10L
1,408 Elo+
Solo
Scylla
Scylla
TaffetaBridge42
Scylla
Level 2
God Stats
2W - 1L
1,745 SR
Queue Stats
2W - 1L
1,606 Elo+
Solo
Loki
Loki
zlot884513
Loki
Level 23
God Stats
2W - 10L
1,147 SR
Queue Stats
93W - 115L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dyjok_
Heimdallr
7
1 / 2 / 0
4,445
635
4,047
4,172
1,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
4,832
690
2,316
4,816
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
4
0 / 3 / 0
3,464
495
219
3,262
801
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 4 / 0
3,204
458
1,248
3,077
966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
3
0 / 4 / 0
3,260
466
251
2,316
595
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabuL_512
Kukulkan
8
3 / 0 / 3
4,997
714
3,431
2,999
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Prettydie
Izanami
7
3 / 0 / 1
4,310
616
693
2,406
469
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 1
3,585
512
1,436
2,148
383
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 3
4,415
631
1,996
3,548
773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
6 / 0 / 2
5,344
763
2,905
3,443
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
14
15
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabuL_512
Kukulkan
3
0
3
4.5
L
Heimdallr
Dyjok_
Heimdallr
1
2
0
0.5
L
1
2
0
0.5
L
Guan Yu
0
3
0
0
L
0
4
0
0
W
Izanami
Prettydie
Izanami
3
0
1
3.5
W
0
2
1
0.25
W
2
0
3
3.5
L
Loki
0
4
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,081
Damage
10,461
17,643
Taken
14,544
4,970
Mitigated
3,602
3,510
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabuL_512
Kukulkan
3,431
352
0
673
2,999
813
475
0
2,999
22,508
0
L
Heimdallr
Dyjok_
Heimdallr
4,047
1,638
0
1,279
4,172
1,304
202
782
3,344
0
22,098
L
2,316
1,680
0
1,710
4,816
1,304
426
1,412
3,260
0
24,871
L
Guan Yu
219
75
170
351
3,262
801
38
732
2,500
0
4,185
L
1,248
792
0
0
3,077
966
396
982
2,061
2,821
1,052
W
Izanami
Prettydie
Izanami
693
609
0
457
2,406
469
1,658
0
2,406
0
14,450
W
1,436
1,079
0
220
2,148
383
0
0
2,146
0
6,499
W
1,996
443
0
943
3,548
773
235
410
3,138
10,502
0
L
Loki
251
104
0
0
2,316
595
0
1,209
1,051
0
2,707
W
2,905
914
0
728
3,443
1,164
45
382
3,061
0
21,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,205
Gold Earned
22,651
109
Minions Killed
147
0
Camps Cleared
0
589,958
Distance Traveled
748,013
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,997
714
53
8
0
143,061
1
L
Heimdallr
4,445
635
32
5
0
137,706
1
L
Izanami
4,832
690
58
8
0
129,209
1
L
Guan Yu
3,464
495
9
1
0
114,473
0
L
Ao Kuang
3,204
458
6
1
0
108,996
0
W
Izanami
4,310
616
22
3
0
139,277
0
W
Neith
3,585
512
7
1
0
165,621
0
W
Scylla
4,415
631
24
3
0
145,764
2
L
Loki
3,260
466
4
1
0
99,574
0
W
Loki
5,344
763
41
6
0
154,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role