Player Matchup

Cerberus
Cerberus
Abbyslam
Cerberus
Level 107
God Stats
5W - 11L
1,606 SR
Queue Stats
171W - 143L
1,559 Elo+
Party 1
Camazotz
Camazotz
Fat Lohse
Camazotz
Level 122
God Stats
0W - 1L
1,714 SR
Queue Stats
9W - 13L
1,444 Elo+
Party 3
Ao Kuang
Ao Kuang
Geld Kapital
Ao Kuang
Level 109
God Stats
0W - 2L
1,498 SR
Queue Stats
14W - 18L
1,512 Elo+
Party 3
Xbalanque
Xbalanque
KingVic28
Xbalanque
Level 29
God Stats
5W - 2L
1,826 SR
Queue Stats
47W - 41L
1,537 Elo+
Solo
Merlin
Merlin
Slamstrike
Merlin
Level 159
God Stats
0W - 5L
1,453 SR
Queue Stats
222W - 220L
1,516 Elo+
Party 1
Team Averages
Level 105
1,619 SR
1,513 Elo+

VS

Team Averages
Level 119
1,508 SR
1,522 Elo+
Chernobog
Chernobog
Bonnnnor
Chernobog
Level 25
God Stats
2W - 1L
1,794 SR
Queue Stats
10W - 9L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
CTGKID
Gilgamesh
Level 160
God Stats
40W - 27L
1,671 SR
Queue Stats
139W - 131L
1,548 Elo+
Party 2
Zeus
Zeus
CTGWizzard
Zeus
Level 146
God Stats
1W - 1L
1,479 SR
Queue Stats
74W - 62L
1,566 Elo+
Party 2
Mercury
Mercury
Daddy Jungles
Mercury
Level 128
God Stats
2W - 0L
1,137 SR
Queue Stats
43W - 42L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
RaGeSlays
Ao Kuang
Level 134
God Stats
1W - 2L
1,459 SR
Queue Stats
39W - 42L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abbyslam
Cerberus
18
1 / 4 / 5
10,501
700
10,247
24,084
26,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Fat Lohse
Camazotz
17
3 / 7 / 2
10,802
720
7,373
19,728
12,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Geld Kapital
Ao Kuang
18
7 / 7 / 5
12,239
816
10,292
19,960
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
KingVic28
Xbalanque
14
2 / 4 / 1
8,824
588
3,736
5,657
1,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Slamstrike
Merlin
19
5 / 4 / 5
12,220
815
14,486
13,654
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bonnnnor
Chernobog
20
8 / 2 / 11
13,875
925
17,345
11,293
5,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
CTGKID
Gilgamesh
17
2 / 2 / 16
11,408
761
12,840
15,945
15,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 5 / 11
12,400
827
20,370
10,409
3,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
19
11 / 6 / 7
13,933
929
11,200
12,632
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
RaGeSlays
Ao Kuang
17
2 / 3 / 12
11,109
741
4,732
12,489
4,668
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
18
Kills
26
26
Deaths
18
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Abbyslam
Cerberus
1
4
5
0.88
W
Chernobog
Bonnnnor
Chernobog
8
2
11
6.75
W
Gilgamesh
CTGKID
Gilgamesh
2
2
16
5
W
3
5
11
1.7
W
Mercury
11
6
7
2.42
L
Camazotz
Fat Lohse
Camazotz
3
7
2
0.57
L
Ao Kuang
Geld Kapital
Ao Kuang
7
7
5
1.36
L
Xbalanque
KingVic28
Xbalanque
2
4
1
0.63
W
Ao Kuang
RaGeSlays
Ao Kuang
2
3
12
2.67
L
Merlin
Slamstrike
Merlin
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,134
Damage
66,487
83,083
Taken
62,768
53,797
Mitigated
33,462
16,567
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Abbyslam
Cerberus
10,247
328
1,753
5,186
24,084
26,950
0
6,098
17,413
47,399
0
W
Chernobog
Bonnnnor
Chernobog
17,345
12,271
0
3,185
11,293
5,379
1,344
5,788
5,505
0
49,281
W
Gilgamesh
CTGKID
Gilgamesh
12,840
2,257
619
2,380
15,945
15,274
609
8,155
7,790
0
36,118
W
20,370
1,534
142
1,444
10,409
3,169
1,222
7,141
3,268
66,776
0
W
Mercury
11,200
5,011
0
289
12,632
4,972
129
6,584
6,048
0
31,714
L
Camazotz
Fat Lohse
Camazotz
7,373
1,208
0
4,034
19,728
12,405
1
3,979
15,551
0
35,800
L
Ao Kuang
Geld Kapital
Ao Kuang
10,292
2,581
0
4,858
19,960
7,680
1
5,862
13,656
31,976
0
L
Xbalanque
KingVic28
Xbalanque
3,736
658
0
0
5,657
1,691
0
2,457
3,073
0
16,363
W
Ao Kuang
RaGeSlays
Ao Kuang
4,732
1,227
0
3,403
12,489
4,668
4,213
7,988
4,501
25,701
0
L
Merlin
Slamstrike
Merlin
14,486
262
0
736
13,654
5,071
0
7,524
5,935
50,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,586
Gold Earned
62,725
351
Minions Killed
366
9
Camps Cleared
8
1,164,827
Distance Traveled
1,448,700
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,501
700
92
6
3
269,998
1
W
Chernobog
13,875
925
89
6
2
291,433
0
W
Gilgamesh
11,408
761
54
4
3
291,204
2
W
Zeus
12,400
827
115
8
2
280,380
4
W
Mercury
13,933
929
56
4
0
288,050
0
L
Camazotz
10,802
720
77
5
3
253,559
1
L
Ao Kuang
12,239
816
55
4
1
250,443
6
L
Xbalanque
8,824
588
32
2
0
137,914
0
W
Ao Kuang
11,109
741
52
3
1
297,633
0
L
Merlin
12,220
815
95
6
2
252,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role