Player Matchup

Sylvanus
Sylvanus
DZPC1F1
Sylvanus
Level 13
God Stats
8W - 11L
1,352 SR
Queue Stats
11W - 13L
1,298 Elo+
Party 1
Chaac
Chaac
JakeTheSnake9031
Chaac
Level 13
God Stats
4W - 7L
1,392 SR
Queue Stats
15W - 18L
1,269 Elo+
Solo
Terra
Terra
TheOne420-byven1
Terra
Level 17
God Stats
6W - 6L
1,576 SR
Queue Stats
153W - 208L
1,196 Elo+
Solo
Hades
Hades
XixoGam
Hades
Level 29
God Stats
3W - 0L
1,631 SR
Queue Stats
84W - 90L
1,354 Elo+
Solo
Chernobog
Chernobog
iamshawngregory
Chernobog
Level 26
God Stats
67W - 85L
1,374 SR
Queue Stats
252W - 286L
1,355 Elo+
Party 1
Team Averages
Level 20
1,465 SR
1,295 Elo+

VS

Team Averages
Level 23
1,526 SR
1,337 Elo+
Chaac
Chaac
C_LaMedic
Chaac
Level 20
God Stats
1W - 1L
1,697 SR
Queue Stats
10W - 19L
1,295 Elo+
Solo
Ravana
Ravana
Dazed69
Ravana
Level 18
God Stats
4W - 5L
1,706 SR
Queue Stats
113W - 91L
1,342 Elo+
Solo
Merlin
Merlin
LTU DACT
Merlin
Level 29
God Stats
0W - 3L
1,114 SR
Queue Stats
116W - 110L
1,397 Elo+
Solo
Izanami
Izanami
NoyerAlv
Izanami
Level 29
God Stats
16W - 8L
1,619 SR
Queue Stats
33W - 27L
1,413 Elo+
Solo
Tiamat
Tiamat
thatoneguy8234
Tiamat
Level 19
God Stats
0W - 1L
1,491 SR
Queue Stats
112W - 100L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DZPC1F1
Sylvanus
14
3 / 2 / 16
9,927
473
10,543
25,684
25,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 3 / 6
10,001
476
11,018
16,812
25,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 6 / 12
9,476
451
4,833
18,438
9,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
XixoGam
Hades
14
1 / 2 / 9
9,145
435
8,114
15,097
6,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
iamshawngregory
Chernobog
17
12 / 1 / 4
11,685
556
10,082
8,686
3,514
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C_LaMedic
Chaac
13
1 / 6 / 3
8,265
394
6,663
19,233
13,972
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Dazed69
Ravana
15
6 / 4 / 6
9,876
470
13,247
12,484
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
LTU DACT
Merlin
6
0 / 6 / 1
6,383
304
3,239
4,709
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NoyerAlv
Izanami
16
2 / 4 / 5
10,592
504
10,161
13,272
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 5
9,094
433
15,796
13,429
7,597
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
25
Kills
13
14
Deaths
26
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
C_LaMedic
Chaac
1
6
3
0.42
W
Sylvanus
DZPC1F1
Sylvanus
3
2
16
5.5
L
Ravana
Dazed69
Ravana
6
4
6
2.25
W
6
3
6
3
L
Merlin
LTU DACT
Merlin
0
6
1
0.08
L
Izanami
NoyerAlv
Izanami
2
4
5
1.13
W
3
6
12
1.5
W
Hades
XixoGam
Hades
1
2
9
2.75
W
Chernobog
iamshawngregory
Chernobog
12
1
4
14
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,590
Damage
49,106
84,717
Taken
63,127
70,798
Mitigated
31,640
37,365
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
C_LaMedic
Chaac
6,663
1,564
0
3,770
19,233
13,972
275
5,622
13,292
2,724
24,479
W
Sylvanus
DZPC1F1
Sylvanus
10,543
2,735
2,794
11,628
25,684
25,581
836
6,770
18,562
26,778
0
L
Ravana
Dazed69
Ravana
13,247
3,791
0
4,266
12,484
4,469
0
4,176
8,130
0
54,733
W
11,018
1,978
0
4,098
16,812
25,006
847
1,789
14,878
0
49,738
L
Merlin
LTU DACT
Merlin
3,239
248
0
113
4,709
1,068
25
1,927
2,665
10,779
0
L
Izanami
NoyerAlv
Izanami
10,161
6,343
0
330
13,272
4,534
4,717
4,813
8,323
0
80,010
W
4,833
1,441
2,909
5,994
18,438
9,780
1,360
3,264
15,104
30,177
0
W
Hades
XixoGam
Hades
8,114
925
205
6,025
15,097
6,917
2,268
6,072
8,705
47,115
0
W
Chernobog
iamshawngregory
Chernobog
10,082
7,738
0
3,712
8,686
3,514
6,247
1,212
7,364
0
51,477
L
15,796
1,039
0
1,568
13,429
7,597
202
6,952
6,326
51,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,234
Gold Earned
44,210
350
Minions Killed
392
0
Camps Cleared
0
1,963,728
Distance Traveled
1,643,509
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,265
394
45
2
0
373,403
0
W
Sylvanus
9,927
473
19
1
0
375,482
3
L
Ravana
9,876
470
78
4
0
416,981
2
W
Chaac
10,001
476
69
3
0
419,098
0
L
Merlin
6,383
304
22
1
0
153,357
1
L
Izanami
10,592
504
160
8
0
353,305
0
W
Terra
9,476
451
79
4
0
391,256
5
W
Hades
9,145
435
79
4
0
363,327
2
W
Chernobog
11,685
556
104
5
0
414,565
6
L
Tiamat
9,094
433
87
4
0
346,463
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role