Player Matchup

Achilles
Achilles
Jeanero
Achilles
Level 129
God Stats
0W - 4L
1,491 SR
Queue Stats
50W - 76L
1,501 Elo+
Party 1
Nox
Nox
MinatoNamikaze95
Nox
Level 148
God Stats
0W - 2L
1,318 SR
Queue Stats
67W - 82L
1,557 Elo+
Party 1
Artemis
Artemis
cuozzman
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 1
Team Averages
Level 101
1,436 SR
1,458 Elo+

VS

Team Averages
Level 69
1,474 SR
1,651 Elo+
Kumbhakarna
Kumbhakarna
Cristian5000
Kumbhakarna
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 39L
1,701 Elo+
Party 2
Nemesis
Nemesis
KiimJennie
Nemesis
Level 29
God Stats
4W - 3L
1,423 SR
Queue Stats
70W - 92L
1,398 Elo+
Solo
Ra
Ra
KillerAbdias
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 13L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jeanero
Achilles
14
7 / 3 / 11
12,025
707
16,266
23,118
29,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 7 / 9
11,022
648
12,047
11,740
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
cuozzman
Artemis
14
3 / 7 / 11
10,465
616
14,173
14,398
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cristian5000
Kumbhakarna
17
8 / 2 / 9
12,546
738
14,164
21,588
26,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
KiimJennie
Nemesis
13
1 / 11 / 8
10,215
601
8,233
17,238
6,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 5 / 6
12,947
762
18,013
14,758
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
18
Kills
17
17
Deaths
18
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cristian5000
Kumbhakarna
8
2
9
6.25
L
Achilles
Jeanero
Achilles
7
3
11
4.17
W
Nemesis
KiimJennie
Nemesis
1
11
8
0.45
W
8
5
6
2.2
L
8
7
9
1.79
L
Artemis
cuozzman
Artemis
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,486
Damage
40,410
49,256
Taken
53,584
39,543
Mitigated
39,128
12,046
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cristian5000
Kumbhakarna
14,164
1,417
0
1,395
21,588
26,865
248
5,425
16,163
36,169
0
L
Achilles
Jeanero
Achilles
16,266
6,416
647
9,590
23,118
29,300
0
14,972
8,146
0
31,370
W
Nemesis
KiimJennie
Nemesis
8,233
2,619
0
274
17,238
6,279
478
5,024
12,214
0
25,786
W
18,013
1,688
5,293
5,935
14,758
5,984
1,374
2,236
12,522
57,429
0
L
12,047
1,137
0
201
11,740
4,830
1,280
7,877
3,863
35,162
0
L
Artemis
cuozzman
Artemis
14,173
6,702
0
1,608
14,398
5,413
1,306
9,664
4,734
0
37,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
35,708
138
Minions Killed
161
6
Camps Cleared
6
783,044
Distance Traveled
891,985
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,546
738
43
3
1
335,082
2
L
Achilles
12,025
707
31
2
1
307,486
1
W
Nemesis
10,215
601
33
2
4
271,907
4
W
Ra
12,947
762
85
5
1
284,996
1
L
Nox
11,022
648
55
3
2
245,727
1
L
Artemis
10,465
616
52
3
3
229,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role