Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
LovelyMuMeiChan
Sun Wukong
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,508 Elo+
Solo
Hachiman
Hachiman
Sordina
Hachiman
Level 42
God Stats
2W - 3L
1,737 SR
Queue Stats
214W - 164L
1,586 Elo+
Party 1
King Arthur
King Arthur
Stengah0
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 344L
1,657 Elo+
Party 1
Chiron
Chiron
waterlord93
Chiron
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,581 Elo+
Party 3
Team Averages
Level 96
1,547 SR
1,566 Elo+

VS

Team Averages
Level 130
1,512 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BrandonMiaouh
Awilix
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
205W - 177L
1,502 Elo+
Party 2
Bacchus
Bacchus
Infamousantihero
Bacchus
Level 119
God Stats
2W - 1L
1,540 SR
Queue Stats
101W - 110L
1,475 Elo+
Solo
Cthulhu
Cthulhu
TullioxX
Cthulhu
Level 139
God Stats
16W - 13L
1,522 SR
Queue Stats
631W - 623L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
7 / 5 / 5
10,659
761
23,453
9,671
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LovelyMuMeiChan
Sun Wukong
16
1 / 4 / 11
9,290
664
5,535
17,133
15,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Sordina
Hachiman
15
2 / 7 / 6
9,118
651
9,304
13,263
5,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Stengah0
King Arthur
15
2 / 9 / 5
8,916
637
8,803
21,987
12,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
16
2 / 7 / 10
9,761
697
10,498
20,920
9,524
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
11 / 2 / 19
11,773
841
15,634
9,133
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
18
3 / 2 / 26
10,735
767
13,477
17,109
12,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 4 / 12
10,505
750
6,637
13,713
10,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 20
10,982
784
14,635
18,565
29,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
TullioxX
Cthulhu
18
8 / 3 / 20
11,185
799
25,216
17,128
17,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
129
14
Kills
32
32
Deaths
14
37
Assists
97
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
7
5
5
1.9
W
Nu Wa
 
Nu Wa
11
2
19
10.25
W
Hercules
 
Hercules
3
2
26
8
W
6
4
12
3
W
4
3
20
4.67
L
Sun Wukong
LovelyMuMeiChan
Sun Wukong
1
4
11
1.63
L
Hachiman
Sordina
Hachiman
2
7
6
0.71
L
King Arthur
Stengah0
King Arthur
2
9
5
0.5
W
Cthulhu
TullioxX
Cthulhu
8
3
20
6
L
Chiron
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,593
Damage
75,599
82,974
Taken
75,648
49,168
Mitigated
73,580
22,617
Healing
26,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
23,453
1,343
4,421
2,492
9,671
5,005
204
6,917
2,754
48,104
0
W
Nu Wa
 
Nu Wa
15,634
2,620
174
1,080
9,133
4,040
2,082
2,692
6,441
41,532
0
W
Hercules
 
Hercules
13,477
3,227
885
5,185
17,109
12,603
1,685
2,766
14,343
0
35,458
W
6,637
2,046
1,741
1,428
13,713
10,407
144
4,933
8,780
71
9,151
W
14,635
905
3,442
3,645
18,565
29,358
264
5,928
12,637
23,181
0
L
Sun Wukong
LovelyMuMeiChan
Sun Wukong
5,535
618
40
2,770
17,133
15,812
125
11,293
5,840
0
14,454
L
Hachiman
Sordina
Hachiman
9,304
4,309
1,035
1,696
13,263
5,948
800
10,919
2,344
0
20,002
L
King Arthur
Stengah0
King Arthur
8,803
1,165
749
3,611
21,987
12,879
0
14,193
7,794
0
19,499
W
Cthulhu
TullioxX
Cthulhu
25,216
637
4,364
4,801
17,128
17,172
471
7,134
9,994
52,863
0
L
Chiron
10,498
3,315
2,559
3,244
20,920
9,524
50
12,163
8,757
0
20,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
55,180
130
Minions Killed
154
0
Camps Cleared
0
1,107,411
Distance Traveled
1,278,281
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,659
761
60
4
0
187,455
1
W
Nu Wa
11,773
841
38
3
0
221,518
3
W
Hercules
10,735
767
43
3
0
255,707
0
W
Awilix
10,505
750
8
1
0
263,783
0
W
Bacchus
10,982
784
14
1
0
262,732
2
L
Sun Wukong
9,290
664
9
1
0
260,585
0
L
Hachiman
9,118
651
21
2
0
217,010
2
L
King Arthur
8,916
637
21
2
0
215,410
0
W
Cthulhu
11,185
799
51
4
0
274,541
1
L
Chiron
9,761
697
19
1
0
226,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role