Player Matchup

Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
KingKlimax
Ymir
Level 41
God Stats
5W - 4L
1,604 SR
Queue Stats
14W - 15L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RunedarSK
Morgan Le Fay
Level 160
God Stats
2W - 1L
1,602 SR
Queue Stats
104W - 108L
1,547 Elo+
Party 3
Chaac
Chaac
drmfigueiredo7
Chaac
Level 16
God Stats
1W - 1L
1,157 SR
Queue Stats
6W - 3L
1,538 Elo+
Party 3
Ao Kuang
Ao Kuang
kazkasfr
Ao Kuang
Level 49
God Stats
4W - 0L
1,356 SR
Queue Stats
21W - 18L
1,525 Elo+
Party 1
Team Averages
Level 73
1,444 SR
1,524 Elo+

VS

Team Averages
Level 57
1,638 SR
1,470 Elo+
Discordia
Discordia
ElPackDeReuben
Discordia
Level 47
God Stats
3W - 2L
1,627 SR
Queue Stats
47W - 59L
1,483 Elo+
Party 2
Osiris
Osiris
Me_llaman_Fosky
Osiris
Level 108
God Stats
2W - 1L
1,667 SR
Queue Stats
179W - 169L
1,521 Elo+
Party 2
Arachne
Arachne
Mzayanz08802
Arachne
Level 82
God Stats
2W - 1L
1,839 SR
Queue Stats
15W - 22L
1,458 Elo+
Party 2
Artemis
Artemis
alexaboy14
Artemis
Level 18
God Stats
2W - 3L
1,533 SR
Queue Stats
14W - 19L
1,475 Elo+
Party 2
Ymir
Ymir
severo_mamut2010
Ymir
Level 29
God Stats
2W - 5L
1,525 SR
Queue Stats
35W - 47L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
8 / 2 / 9
9,016
564
12,450
8,017
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 14
9,087
568
6,713
12,361
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
RunedarSK
Morgan Le Fay
16
11 / 0 / 5
9,752
610
14,820
7,076
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 6
8,062
504
2,214
10,537
10,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
kazkasfr
Ao Kuang
15
5 / 1 / 4
8,687
543
10,032
13,245
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElPackDeReuben
Discordia
12
1 / 4 / 0
7,371
461
5,063
9,419
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 2
8,071
504
6,145
10,179
10,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
Mzayanz08802
Arachne
13
2 / 4 / 0
7,789
487
5,235
13,010
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
alexaboy14
Artemis
11
2 / 8 / 0
7,334
458
7,421
10,627
3,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 9 / 0
6,183
386
4,278
16,534
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
30
Kills
6
6
Deaths
30
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
9
6.25
L
Discordia
ElPackDeReuben
Discordia
1
4
0
0.25
W
4
1
14
11
L
1
5
2
0.4
L
Arachne
Mzayanz08802
Arachne
2
4
0
0.5
W
Morgan Le Fay
RunedarSK
Morgan Le Fay
11
0
5
13.5
L
Artemis
alexaboy14
Artemis
2
8
0
0.25
W
2
2
6
2.5
W
Ao Kuang
kazkasfr
Ao Kuang
5
1
4
7
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,229
Damage
28,142
51,236
Taken
59,769
37,710
Mitigated
36,169
19,399
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,450
6,722
174
2,368
8,017
3,329
400
461
7,556
0
59,426
L
Discordia
ElPackDeReuben
Discordia
5,063
0
0
2,642
9,419
3,629
0
7,937
1,482
38,841
0
W
6,713
1,827
0
3,670
12,361
14,561
0
3,416
8,883
31,095
0
L
6,145
2,291
0
438
10,179
10,504
452
3,236
6,943
0
40,349
L
Arachne
Mzayanz08802
Arachne
5,235
3,418
0
5,298
13,010
5,956
12
5,864
7,146
0
47,021
W
Morgan Le Fay
RunedarSK
Morgan Le Fay
14,820
1,037
353
3,373
7,076
3,326
89
2,232
4,468
53,307
0
L
Artemis
alexaboy14
Artemis
7,421
2,907
0
1,958
10,627
3,463
0
5,076
5,551
0
44,834
W
2,214
272
328
2,298
10,537
10,886
392
934
9,459
0
24,284
W
Ao Kuang
kazkasfr
Ao Kuang
10,032
2,832
0
6,835
13,245
5,608
0
1,903
11,290
59,247
13,004
L
4,278
478
0
400
16,534
12,617
0
8,710
7,824
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
36,748
380
Minions Killed
360
0
Camps Cleared
0
1,556,270
Distance Traveled
1,526,017
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,016
564
118
7
0
304,920
1
L
Discordia
7,371
461
83
5
0
319,716
0
W
Ymir
9,087
568
28
2
0
308,201
4
L
Osiris
8,071
504
96
6
0
317,891
0
L
Arachne
7,789
487
84
5
0
332,662
2
W
Morgan Le Fay
9,752
610
97
6
0
331,262
6
L
Artemis
7,334
458
78
5
0
281,227
3
W
Chaac
8,062
504
42
3
0
277,194
2
W
Ao Kuang
8,687
543
95
6
0
334,693
4
L
Ymir
6,183
386
19
1
0
274,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role