Player Matchup

Fenrir
Fenrir
Gemini_Cough
Fenrir
Level 26
God Stats
14W - 23L
1,276 SR
Queue Stats
107W - 204L
1,274 Elo+
Party 1
Fafnir
Fafnir
ROCKISDYING
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Thisslestar
Nu Wa
Level 16
God Stats
7W - 19L
1,422 SR
Queue Stats
78W - 163L
1,256 Elo+
Party 1
Artemis
Artemis
Vbirdstiic
Artemis
Level 18
God Stats
3W - 3L
1,648 SR
Queue Stats
22W - 18L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
Vdomstiic
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 13
1,469 SR
1,419 Elo+

VS

Team Averages
Level 16
1,432 SR
1,368 Elo+
Hachiman
Hachiman
HArryP0tat03s
Hachiman
Level 29
God Stats
1W - 3L
1,184 SR
Queue Stats
81W - 85L
1,411 Elo+
Solo
Loki
Loki
YOULOVEBBWS
Loki
Level 4
God Stats
1W - 0L
1,737 SR
Queue Stats
22W - 8L
1,500 Elo+
Solo
Sobek
Sobek
YaksonXD69
Sobek
Level 15
God Stats
7W - 3L
1,592 SR
Queue Stats
18W - 10L
1,553 Elo+
Solo
Kukulkan
Kukulkan
jeoguardia
Kukulkan
Level 5
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 3L
1,100 Elo+
Solo
Neith
Neith
thanatossage
Neith
Level 29
God Stats
10W - 7L
1,376 SR
Queue Stats
11W - 7L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 8 / 1
7,147
420
1,430
14,107
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
11
2 / 3 / 5
7,947
467
5,304
16,388
19,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 9 / 1
7,681
452
5,731
12,681
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vbirdstiic
Artemis
12
3 / 9 / 1
7,623
448
9,526
11,758
3,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Vdomstiic
Guan Yu
13
4 / 3 / 1
8,250
485
11,026
13,362
11,464
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HArryP0tat03s
Hachiman
14
4 / 4 / 5
8,812
518
8,898
11,043
3,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
20 / 0 / 3
12,238
720
19,470
9,436
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
14
4 / 1 / 10
9,494
558
8,037
11,783
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
jeoguardia
Kukulkan
13
3 / 3 / 5
8,422
495
6,677
7,541
2,426
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 5
8,001
471
7,858
13,186
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
12
Kills
32
32
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
8
1
0.31
W
Hachiman
HArryP0tat03s
Hachiman
4
4
5
1.63
L
Fafnir
2
3
5
1.5
L
1
9
1
0.17
L
Artemis
Vbirdstiic
Artemis
3
9
1
0.39
L
Guan Yu
Vdomstiic
Guan Yu
4
3
1
1.5
W
20
0
3
21.5
W
Sobek
4
1
10
9
W
Kukulkan
jeoguardia
Kukulkan
3
3
5
1.83
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
50,940
68,296
Taken
52,989
39,802
Mitigated
23,491
15,366
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,430
204
0
3,048
14,107
3,890
0
1,914
12,138
0
32,764
W
Hachiman
HArryP0tat03s
Hachiman
8,898
4,441
0
3,057
11,043
3,416
2,211
1,797
9,246
0
57,735
L
Fafnir
5,304
2,663
450
4,584
16,388
19,172
0
5,374
10,882
18,593
0
L
5,731
1,742
0
1,158
12,681
2,078
172
2,450
10,192
41,526
0
L
Artemis
Vbirdstiic
Artemis
9,526
5,133
0
2,184
11,758
3,198
0
2,009
9,749
0
47,214
L
Guan Yu
Vdomstiic
Guan Yu
11,026
2,635
312
3,630
13,362
11,464
0
3,180
10,125
0
44,770
W
19,470
5,178
0
4,877
9,436
3,842
0
2,679
6,757
0
105,576
W
Sobek
8,037
1,101
380
4,403
11,783
10,177
96
3,441
8,342
31,862
0
W
Kukulkan
jeoguardia
Kukulkan
6,677
993
0
1,191
7,541
2,426
1,555
2,285
5,256
43,256
0
W
7,858
3,840
0
6,711
13,186
3,630
1,754
833
12,353
0
34,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
46,967
324
Minions Killed
456
0
Camps Cleared
0
1,480,931
Distance Traveled
1,600,932
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,147
420
62
4
0
291,921
0
W
Hachiman
8,812
518
85
5
0
317,158
4
L
Fafnir
7,947
467
23
1
0
325,678
5
L
Nu Wa
7,681
452
77
5
0
247,336
0
L
Artemis
7,623
448
85
5
0
292,793
4
L
Guan Yu
8,250
485
77
5
0
323,203
6
W
Loki
12,238
720
186
11
0
367,838
0
W
Sobek
9,494
558
48
3
0
344,157
5
W
Kukulkan
8,422
495
73
4
0
308,284
1
W
Neith
8,001
471
64
4
0
263,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role