Player Matchup

Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Oof12_
Nemesis
Level 51
God Stats
21W - 24L
1,525 SR
Queue Stats
212W - 231L
1,471 Elo+
Party 3
Anhur
Anhur
Swoonis
Anhur
Level 126
God Stats
14W - 19L
1,498 SR
Queue Stats
278W - 291L
1,523 Elo+
Party 1
Bacchus
Bacchus
fentanlfloyd
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,422 Elo+
Party 1
Sol
Sol
nexusyuugo
Sol
Level 30
God Stats
3W - 10L
1,437 SR
Queue Stats
177W - 224L
1,407 Elo+
Party 3
Team Averages
Level 58
1,492 SR
1,465 Elo+

VS

Team Averages
Level 80
1,653 SR
1,497 Elo+
Artio
Artio
Andyba0414
Artio
Level 127
God Stats
6W - 6L
1,614 SR
Queue Stats
395W - 350L
1,481 Elo+
Party 4
Loki
Loki
BardockSSJL
Loki
Level 27
God Stats
6W - 5L
1,535 SR
Queue Stats
40W - 28L
1,585 Elo+
Party 4
Cernunnos
Cernunnos
CBTXX
Cernunnos
Level 66
God Stats
17W - 10L
1,546 SR
Queue Stats
49W - 36L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
CosmicTamales
Baron Samedi
Level 103
God Stats
26W - 9L
1,758 SR
Queue Stats
461W - 449L
1,440 Elo+
Party 2
Eset
Eset
DaRealJager
Eset
Level 79
God Stats
5W - 2L
1,812 SR
Queue Stats
218W - 209L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 2 / 2
6,600
550
4,002
8,333
5,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Oof12_
Nemesis
11
4 / 2 / 1
6,814
568
4,984
6,739
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Swoonis
Anhur
10
0 / 4 / 0
5,717
476
3,986
7,873
1,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
fentanlfloyd
Bacchus
9
1 / 2 / 2
5,825
485
5,589
9,258
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 1
5,821
485
3,479
7,773
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
1 / 0 / 6
6,190
516
4,972
10,569
6,147
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
7 / 2 / 0
7,310
609
5,705
7,979
2,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
CBTXX
Cernunnos
12
5 / 1 / 0
7,135
595
7,214
6,632
1,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
CosmicTamales
Baron Samedi
11
0 / 4 / 3
6,806
567
4,332
8,069
3,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 3
7,203
600
5,278
6,564
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
16
16
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
2
2
W
Artio
1
0
6
4
W
7
2
0
3.5
W
Cernunnos
CBTXX
Cernunnos
5
1
0
5
W
Baron Samedi
CosmicTamales
Baron Samedi
0
4
3
0.38
W
3
1
3
4.5
L
Nemesis
Oof12_
Nemesis
4
2
1
2.25
L
Anhur
Swoonis
Anhur
0
4
0
0
L
Bacchus
fentanlfloyd
Bacchus
1
2
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,040
Damage
27,501
39,976
Taken
39,813
17,201
Mitigated
16,250
11,716
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,002
404
0
2,475
8,333
5,139
0
3,446
4,887
0
32,075
W
Artio
4,972
751
809
4,598
10,569
6,147
0
3,322
7,247
27,983
0
W
5,705
1,767
0
2,892
7,979
2,697
0
1,259
6,720
0
40,833
W
Cernunnos
CBTXX
Cernunnos
7,214
3,121
0
3,170
6,632
1,840
842
934
5,698
0
48,249
W
Baron Samedi
CosmicTamales
Baron Samedi
4,332
364
130
3,014
8,069
3,405
231
398
7,671
38,973
0
W
5,278
165
304
1,166
6,564
2,161
104
3,073
3,491
39,152
0
L
Nemesis
Oof12_
Nemesis
4,984
1,773
0
2,080
6,739
2,406
0
2,018
4,617
0
30,267
L
Anhur
Swoonis
Anhur
3,986
1,866
0
2,265
7,873
1,831
0
756
7,117
0
31,434
L
Bacchus
fentanlfloyd
Bacchus
5,589
584
302
2,890
9,258
5,425
0
3,625
5,385
16,972
0
L
3,479
531
0
1,704
7,773
2,400
0
4,316
3,211
32,508
3,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
34,644
283
Minions Killed
385
0
Camps Cleared
0
1,135,163
Distance Traveled
1,132,574
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,600
550
70
6
0
241,047
1
W
Artio
6,190
516
51
4
0
252,905
3
W
Loki
7,310
609
85
7
0
234,617
1
W
Cernunnos
7,135
595
90
8
0
220,694
2
W
Baron Samedi
6,806
567
78
7
0
178,826
3
W
Eset
7,203
600
81
7
0
245,532
3
L
Nemesis
6,814
568
57
5
0
263,402
2
L
Anhur
5,717
476
60
5
0
213,698
4
L
Bacchus
5,825
485
28
2
0
235,952
0
L
Sol
5,821
485
68
6
0
181,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role