Player Matchup

Kuzenbo
Kuzenbo
CTR_Kurayami
Kuzenbo
Level 47
God Stats
65W - 74L
1,392 SR
Queue Stats
216W - 223L
1,291 Elo+
Party 1
Merlin
Merlin
CTR_Senpai
Merlin
Level 37
God Stats
78W - 93L
1,383 SR
Queue Stats
141W - 154L
1,303 Elo+
Party 1
Skadi
Skadi
WHYoTFoUoLYING
Skadi
Level 28
God Stats
100W - 97L
1,388 SR
Queue Stats
156W - 178L
1,285 Elo+
Party 1
Team Averages
Level 37
1,388 SR
1,293 Elo+

VS

Team Averages
Level 17
1,310 SR
1,210 Elo+
Ra
Ra
OracleZRO
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,273 Elo+
Solo
Ullr
Ullr
ThaDevil0fRamadi
Ullr
Level 21
God Stats
21W - 61L
1,349 SR
Queue Stats
120W - 180L
1,254 Elo+
Solo
Thanatos
Thanatos
giddey06
Thanatos
Level 7
God Stats
3W - 14L
1,082 SR
Queue Stats
10W - 24L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CTR_Kurayami
Kuzenbo
15
3 / 1 / 18
12,321
770
3,861
16,997
24,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
CTR_Senpai
Merlin
16
11 / 4 / 11
12,701
794
16,733
10,513
3,896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 3 / 6
12,033
752
11,021
12,184
4,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 10 / 1
11,317
707
14,370
14,411
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 5
9,697
606
6,664
13,066
3,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
giddey06
Thanatos
11
0 / 10 / 2
8,733
546
1,713
14,260
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
24
Kills
7
8
Deaths
25
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CTR_Kurayami
Kuzenbo
3
1
18
12
W
Merlin
CTR_Senpai
Merlin
11
4
11
4.13
L
6
10
1
0.65
L
1
5
5
0.7
W
10
3
6
4.33
L
Thanatos
giddey06
Thanatos
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,615
Damage
22,747
39,694
Taken
41,737
32,027
Mitigated
12,562
14,070
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CTR_Kurayami
Kuzenbo
3,861
2,040
528
6,164
16,997
24,009
689
5,746
11,251
14,828
0
W
Merlin
CTR_Senpai
Merlin
16,733
485
872
2,205
10,513
3,896
1,144
5,393
5,120
50,650
0
L
14,370
1,202
460
884
14,411
4,057
72
7,349
7,062
45,307
0
L
6,664
3,148
103
2,482
13,066
3,770
40
5,997
7,069
0
34,268
W
11,021
5,566
363
3,938
12,184
4,122
171
4,054
8,130
0
39,337
L
Thanatos
giddey06
Thanatos
1,713
446
0
1,756
14,260
4,735
0
8,160
6,100
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
29,747
141
Minions Killed
157
6
Camps Cleared
5
798,716
Distance Traveled
673,232
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,321
770
28
2
0
298,861
1
W
Merlin
12,701
794
71
4
2
256,192
0
L
Ra
11,317
707
74
5
0
220,039
0
L
Ullr
9,697
606
56
4
1
237,072
1
W
Skadi
12,033
752
42
3
4
243,663
3
L
Thanatos
8,733
546
27
2
4
216,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role