Player Matchup

Cthulhu
Cthulhu
CamperEddi
Cthulhu
Level 7
God Stats
10W - 3L
1,931 SR
Queue Stats
30W - 25L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
CrunKk7
Gilgamesh
Level 46
God Stats
87W - 73L
1,511 SR
Queue Stats
455W - 488L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
PfaffiIzzDa
Danzaburou
Level 27
God Stats
62W - 49L
1,548 SR
Queue Stats
172W - 193L
1,385 Elo+
Party 2
Team Averages
Level 27
1,663 SR
1,433 Elo+

VS

Team Averages
Level 47
1,517 SR
1,320 Elo+
Apollo
Apollo
RowdyRoadie
Apollo
Level 31
God Stats
3W - 9L
1,441 SR
Queue Stats
66W - 75L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Toomay
Cthulhu
Level 13
God Stats
3W - 4L
1,191 SR
Queue Stats
3W - 6L
1,106 Elo+
Party 1
Merlin
Merlin
gawkgawkcombo
Merlin
Level 98
God Stats
9W - 3L
1,919 SR
Queue Stats
75W - 83L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CamperEddi
Cthulhu
16
3 / 2 / 11
11,907
627
14,710
18,456
23,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
CrunKk7
Gilgamesh
16
4 / 2 / 11
12,905
679
13,002
17,550
20,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
PfaffiIzzDa
Danzaburou
17
10 / 5 / 5
13,640
718
17,438
14,478
5,963
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 5 / 2
11,757
619
9,817
15,719
7,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Toomay
Cthulhu
12
1 / 6 / 4
10,799
568
7,665
22,903
22,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 6 / 2
11,124
585
20,117
13,762
6,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
8
9
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CamperEddi
Cthulhu
3
2
11
4.25
W
Gilgamesh
CrunKk7
Gilgamesh
4
2
11
4.75
W
Danzaburou
PfaffiIzzDa
Danzaburou
10
5
5
2.5
L
Apollo
4
5
2
1
L
Cthulhu
Toomay
Cthulhu
1
6
4
0.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,150
Damage
37,599
50,484
Taken
52,384
49,816
Mitigated
35,983
7,492
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CamperEddi
Cthulhu
14,710
675
1,357
3,243
18,456
23,144
217
10,982
6,744
41,195
0
W
Gilgamesh
CrunKk7
Gilgamesh
13,002
2,568
0
1,741
17,550
20,709
615
8,375
8,637
8,628
30,474
W
Danzaburou
PfaffiIzzDa
Danzaburou
17,438
10,548
0
1,151
14,478
5,963
1,748
7,684
6,504
0
58,940
L
Apollo
9,817
6,256
0
2,014
15,719
7,212
450
4,224
11,142
0
25,773
L
Cthulhu
Toomay
Cthulhu
7,665
448
250
3,460
22,903
22,014
0
6,803
15,302
14,637
0
L
20,117
869
259
2,632
13,762
6,757
379
5,107
8,250
71,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
33,680
205
Minions Killed
164
11
Camps Cleared
5
1,094,777
Distance Traveled
989,013
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,907
627
65
3
1
374,021
4
W
Gilgamesh
12,905
679
61
3
5
381,755
1
W
Danzaburou
13,640
718
79
4
5
339,001
2
L
Apollo
11,757
619
39
2
4
355,257
5
L
Cthulhu
10,799
568
12
1
0
335,110
5
L
Merlin
11,124
585
113
6
1
298,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role